Player Matchup

Cu Chulainn
Cu Chulainn
AblazeBard27675
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,213 Elo+
Party 3
Discordia
Discordia
IAMAGOD57
Discordia
Level 108
God Stats
8W - 5L
1,590 SR
Queue Stats
446W - 463L
1,418 Elo+
Party 3
Nemesis
Nemesis
RE_ZeroSky
Nemesis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 45L
1,689 Elo+
Party 1
Horus
Horus
Strolling_Orca
Horus
Level 129
God Stats
0W - 1L
1,336 SR
Queue Stats
43W - 51L
1,521 Elo+
Party 1
Atlas
Atlas
dragons199
Atlas
Level 139
God Stats
1W - 3L
1,912 SR
Queue Stats
17W - 23L
1,586 Elo+
Solo
Team Averages
Level 81
1,568 SR
1,485 Elo+

VS

Team Averages
Level 81
1,560 SR
1,542 Elo+
Poseidon
Poseidon
FeelTheBuckshot
Poseidon
Level 100
God Stats
77W - 60L
1,600 SR
Queue Stats
189W - 161L
1,553 Elo+
Party 2
Achilles
Achilles
GENTLE FAMILY
Achilles
Level 66
God Stats
73W - 66L
1,560 SR
Queue Stats
225W - 184L
1,587 Elo+
Party 2
Neith
Neith
PANB Raging
Neith
Level 26
God Stats
32W - 32L
1,633 SR
Queue Stats
67W - 48L
1,569 Elo+
Party 2
Bellona
Bellona
TheChevyMan23
Bellona
Level 148
God Stats
25W - 16L
1,514 SR
Queue Stats
1,432W - 1,191L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
zaxhalfgod_halfd
Nu Wa
Level 67
God Stats
184W - 179L
1,494 SR
Queue Stats
520W - 555L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AblazeBard27675
Cu Chulainn
17
2 / 6 / 4
11,891
991
4,320
22,433
15,474
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
IAMAGOD57
Discordia
17
1 / 4 / 6
11,843
987
24,730
16,255
8,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
RE_ZeroSky
Nemesis
17
0 / 6 / 4
10,860
905
9,534
22,343
13,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 6 / 4
11,879
990
11,367
29,487
34,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
17
2 / 0 / 5
12,971
1,081
14,476
20,582
32,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
5 / 3 / 14
14,203
1,184
32,570
16,708
7,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
GENTLE FAMILY
Achilles
19
10 / 4 / 10
14,033
1,169
19,181
22,496
18,775
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
5 / 0 / 15
12,724
1,060
21,364
9,851
4,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
18
2 / 0 / 14
12,368
1,031
14,838
16,677
14,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
0 / 0 / 14
11,823
985
15,580
4,294
1,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
7
Kills
22
22
Deaths
7
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AblazeBard27675
Cu Chulainn
2
6
4
0.67
W
Poseidon
5
3
14
4
W
Achilles
GENTLE FAMILY
Achilles
10
4
10
3.75
L
Discordia
IAMAGOD57
Discordia
1
4
6
1
W
5
0
15
12.5
L
Nemesis
RE_ZeroSky
Nemesis
0
6
4
0.33
L
2
6
4
0.67
W
Bellona
2
0
14
9
L
Atlas
2
0
5
4.5
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,427
Damage
103,533
111,100
Taken
70,026
103,465
Mitigated
46,795
15,758
Healing
20,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AblazeBard27675
Cu Chulainn
4,320
352
0
30
22,433
15,474
0
9,128
13,305
0
23,060
W
Poseidon
32,570
6,642
73
9,683
16,708
7,187
0
9,196
7,512
74,658
0
W
Achilles
GENTLE FAMILY
Achilles
19,181
5,500
0
4,303
22,496
18,775
0
12,108
10,388
0
26,916
L
Discordia
IAMAGOD57
Discordia
24,730
1,607
0
6
16,255
8,179
0
5,764
10,491
70,282
0
W
21,364
11,769
37
3,569
9,851
4,119
0
5,159
4,692
0
37,585
L
Nemesis
RE_ZeroSky
Nemesis
9,534
1,397
0
1,823
22,343
13,456
0
10,098
12,245
0
25,320
L
11,367
4,887
5,280
6,290
29,487
34,018
0
14,963
14,524
0
21,956
W
Bellona
14,838
2,383
0
1,655
16,677
14,860
0
9,858
6,819
9,582
24,451
L
Atlas
14,476
5,369
524
1,805
20,582
32,338
0
11,747
8,835
38,758
0
W
15,580
7,495
0
1,410
4,294
1,854
0
2,885
1,409
35,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,444
Gold Earned
65,151
226
Minions Killed
249
5
Camps Cleared
14
1,182,148
Distance Traveled
1,279,274
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,891
991
34
3
1
210,981
1
W
Poseidon
14,203
1,184
106
9
7
244,638
1
W
Achilles
14,033
1,169
11
1
2
248,143
1
L
Discordia
11,843
987
106
9
0
230,987
1
W
Neith
12,724
1,060
42
4
1
279,857
2
L
Nemesis
10,860
905
24
2
0
245,471
0
L
Horus
11,879
990
16
1
2
252,946
0
W
Bellona
12,368
1,031
50
4
0
272,977
0
L
Atlas
12,971
1,081
46
4
2
241,763
0
W
Nu Wa
11,823
985
40
3
4
233,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role