Player Matchup

Geb
Geb
Baywolff
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,395 Elo+
Solo
Hel
Hel
Casthiel92
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 1
Nemesis
Nemesis
Zanbecky
Nemesis
Level 109
God Stats
1W - 3L
1,915 SR
Queue Stats
71W - 54L
1,566 Elo+
Party 1
Lancelot
Lancelot
ajrene
Lancelot
Level 135
God Stats
3W - 2L
1,511 SR
Queue Stats
154W - 137L
1,566 Elo+
Party 1
Odin
Odin
xxGHOOSxx
Odin
Level 160
God Stats
13W - 24L
1,322 SR
Queue Stats
1,378W - 1,400L
1,449 Elo+
Solo
Team Averages
Level 91
1,550 SR
1,479 Elo+

VS

Team Averages
Level 143
1,561 SR
1,487 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
K_o_L_o_K_o_
Baba Yaga
Level 158
God Stats
1W - 0L
1,493 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 2
Hel
Hel
Kanasov
Hel
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
422W - 446L
1,498 Elo+
Solo
Scylla
Scylla
Mr--Hazba
Scylla
Level 151
God Stats
3W - 0L
1,813 SR
Queue Stats
64W - 59L
1,535 Elo+
Party 2
Merlin
Merlin
crelj
Merlin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 211L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 5
9,639
567
10,582
22,113
32,667
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
0 / 4 / 8
9,548
562
4,714
19,146
10,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Zanbecky
Nemesis
17
4 / 5 / 3
10,955
644
12,599
25,051
20,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
ajrene
Lancelot
17
4 / 6 / 3
10,181
599
10,988
23,253
19,898
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
18
1 / 5 / 8
10,436
614
17,337
19,783
17,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 4 / 17
10,540
620
13,015
25,536
38,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
K_o_L_o_K_o_
Baba Yaga
20
5 / 2 / 15
12,167
716
22,716
17,229
11,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
18
2 / 3 / 18
11,900
700
12,502
15,207
10,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Mr--Hazba
Scylla
20
15 / 2 / 9
13,696
806
31,861
15,806
9,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
crelj
Merlin
18
1 / 2 / 15
11,254
662
19,326
10,441
5,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
10
Kills
24
24
Deaths
13
27
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
4
17
2.38
L
1
4
5
0.88
L
0
4
8
1
W
Baba Yaga
K_o_L_o_K_o_
Baba Yaga
5
2
15
6.25
W
Hel
2
3
18
3.67
W
Scylla
Mr--Hazba
Scylla
15
2
9
9.75
L
Nemesis
Zanbecky
Nemesis
4
5
3
1.1
L
Lancelot
ajrene
Lancelot
4
6
3
0.92
W
Merlin
crelj
Merlin
1
2
15
4.25
L
Odin
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,220
Damage
99,420
109,346
Taken
84,219
101,794
Mitigated
75,668
45,795
Healing
40,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,015
1,285
581
4,243
25,536
38,318
746
6,214
19,322
0
16,765
L
10,582
1,617
2,185
2,640
22,113
32,667
0
14,171
7,592
23,014
0
L
4,714
1,250
15,072
9,499
19,146
10,578
0
16,891
1,967
14,762
0
W
Baba Yaga
K_o_L_o_K_o_
Baba Yaga
22,716
1,060
1,484
5,218
17,229
11,555
953
2,870
14,359
50,469
0
W
Hel
12,502
494
16,009
6,587
15,207
10,936
449
1,897
13,310
34,824
0
W
Scylla
Mr--Hazba
Scylla
31,861
2,941
2,364
1,440
15,806
9,390
317
2,539
13,267
46,063
0
L
Nemesis
Zanbecky
Nemesis
12,599
4,501
4,676
6,329
25,051
20,692
0
19,708
4,799
180
18,948
L
Lancelot
ajrene
Lancelot
10,988
1,412
1,643
1,780
23,253
19,898
0
19,247
3,668
0
29,500
W
Merlin
crelj
Merlin
19,326
1,333
666
1,606
10,441
5,469
1,940
1,882
8,559
34,159
0
L
Odin
17,337
1,498
1,698
273
19,783
17,959
0
14,549
4,915
0
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,759
Gold Earned
59,557
158
Minions Killed
192
0
Camps Cleared
0
1,563,685
Distance Traveled
1,669,090
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,540
620
15
1
0
340,494
2
L
Geb
9,639
567
14
1
0
333,161
1
L
Hel
9,548
562
19
1
0
312,642
0
W
Baba Yaga
12,167
716
48
3
0
330,748
0
W
Hel
11,900
700
44
3
0
355,649
0
W
Scylla
13,696
806
52
3
0
331,546
0
L
Nemesis
10,955
644
14
1
0
282,465
5
L
Lancelot
10,181
599
42
2
0
306,357
0
W
Merlin
11,254
662
33
2
0
310,653
1
L
Odin
10,436
614
69
4
0
329,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role