Player Matchup

Thanatos
Thanatos
Aye_Breh
Thanatos
Level 106
God Stats
10W - 3L
1,670 SR
Queue Stats
175W - 166L
1,487 Elo+
Party 1
Shiva
Shiva
DannisFrijoles
Shiva
Level 88
God Stats
1W - 2L
1,409 SR
Queue Stats
71W - 62L
1,541 Elo+
Party 1
Medusa
Medusa
Groddian
Medusa
Level 18
God Stats
2W - 2L
1,954 SR
Queue Stats
2W - 2L
1,759 Elo+
Party 3
Khepri
Khepri
StarfoxIs4furrys
Khepri
Level 27
God Stats
12W - 14L
1,623 SR
Queue Stats
13W - 17L
1,549 Elo+
Party 3
Discordia
Discordia
ndobes18
Discordia
Level 111
God Stats
1W - 0L
1,716 SR
Queue Stats
15W - 21L
1,512 Elo+
Party 3
Team Averages
Level 70
1,674 SR
1,570 Elo+

VS

Team Averages
Level 113
1,574 SR
1,600 Elo+
Neith
Neith
AshleyA1996
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
NitroCircus420
Geb
Level 139
God Stats
13W - 12L
1,742 SR
Queue Stats
67W - 52L
1,649 Elo+
Party 2
Nu Wa
Nu Wa
floppyfish
Nu Wa
Level 143
God Stats
2W - 1L
1,871 SR
Queue Stats
118W - 91L
1,607 Elo+
Party 2
Chiron
Chiron
karpouzia
Chiron
Level 134
God Stats
7W - 7L
1,569 SR
Queue Stats
117W - 84L
1,630 Elo+
Party 2
Thanatos
Thanatos
visel
Thanatos
Level 146
God Stats
0W - 2L
1,187 SR
Queue Stats
90W - 58L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aye_Breh
Thanatos
16
5 / 2 / 3
8,770
877
4,890
9,791
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
9 / 6 / 6
8,445
845
14,026
12,675
6,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Medusa
Groddian
Medusa
13
2 / 0 / 7
7,209
721
5,143
3,924
1,680
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 9
6,689
669
1,613
7,017
5,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
ndobes18
Discordia
14
2 / 2 / 7
7,505
751
7,012
7,449
2,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,350
635
3,852
8,595
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 7
7,039
704
4,763
10,842
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
13
2 / 2 / 5
7,004
700
8,702
5,859
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
karpouzia
Chiron
15
4 / 1 / 5
8,068
807
8,787
6,475
2,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
visel
Thanatos
14
5 / 4 / 2
7,914
791
6,199
8,016
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
18
Kills
11
11
Deaths
19
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Thanatos
Aye_Breh
Thanatos
5
2
3
3.25
W
9
6
6
2
W
Medusa
Groddian
Medusa
2
0
7
5.5
L
0
5
7
0.7
W
0
1
9
4.5
L
Nu Wa
2
2
5
2.25
L
Chiron
karpouzia
Chiron
4
1
5
6.5
W
Discordia
ndobes18
Discordia
2
2
7
2.75
L
Thanatos
visel
Thanatos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,684
Damage
32,303
40,856
Taken
39,787
21,658
Mitigated
22,183
8,184
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,852
1,765
0
252
8,595
3,956
192
2,178
6,360
0
13,153
W
Thanatos
Aye_Breh
Thanatos
4,890
675
0
6,686
9,791
6,392
1,130
2,386
7,405
0
28,174
W
14,026
3,877
85
85
12,675
6,002
0
4,185
8,490
0
33,637
W
Medusa
Groddian
Medusa
5,143
2,083
0
815
3,924
1,680
0
1,673
2,251
0
17,011
L
4,763
672
0
1,152
10,842
9,271
0
2,403
8,341
9,624
0
W
1,613
283
0
296
7,017
5,015
0
3,569
3,448
3,752
0
L
Nu Wa
8,702
2,328
0
500
5,859
2,258
0
880
4,941
22,712
0
L
Chiron
karpouzia
Chiron
8,787
2,992
486
1,465
6,475
2,699
0
2,008
4,365
0
21,233
W
Discordia
ndobes18
Discordia
7,012
878
0
217
7,449
2,569
709
1,652
5,797
25,377
0
L
Thanatos
visel
Thanatos
6,199
943
0
3,928
8,016
3,999
19
1,156
6,847
0
17,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
36,375
185
Minions Killed
120
0
Camps Cleared
0
1,047,276
Distance Traveled
882,225
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,350
635
19
2
0
123,441
0
W
Thanatos
8,770
877
61
6
0
212,920
1
W
Shiva
8,445
845
40
4
0
208,847
1
W
Medusa
7,209
721
29
3
0
218,632
0
L
Geb
7,039
704
15
2
0
202,214
2
W
Khepri
6,689
669
5
1
0
210,304
0
L
Nu Wa
7,004
700
30
3
0
183,137
0
L
Chiron
8,068
807
26
3
0
169,122
0
W
Discordia
7,505
751
50
5
0
196,573
2
L
Thanatos
7,914
791
30
3
0
204,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role