Player Matchup

Arachne
Arachne
FoxHIP
Arachne
Level 118
God Stats
20W - 10L
1,536 SR
Queue Stats
44W - 32L
1,460 Elo+
Solo
Bellona
Bellona
JesseJoestar885
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,182 Elo+
Party 1
Izanami
Izanami
PrismaSama
Izanami
Level 107
God Stats
11W - 13L
1,496 SR
Queue Stats
561W - 656L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
ViniMarreiros
Kuzenbo
Level 88
God Stats
21W - 24L
1,496 SR
Queue Stats
427W - 469L
1,418 Elo+
Solo
Janus
Janus
crispinzzz
Janus
Level 7
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 8L
1,140 Elo+
Party 1
Team Averages
Level 65
1,451 SR
1,325 Elo+

VS

Team Averages
Level 86
1,472 SR
1,442 Elo+
Lancelot
Lancelot
ClaudioBear
Lancelot
Level 99
God Stats
8W - 16L
1,099 SR
Queue Stats
185W - 193L
1,423 Elo+
Solo
Neith
Neith
DominykTorresmo
Neith
Level 63
God Stats
11W - 8L
1,548 SR
Queue Stats
66W - 66L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JaspionSenpai
Ah Muzen Cab
Level 119
God Stats
5W - 0L
1,880 SR
Queue Stats
193W - 199L
1,456 Elo+
Solo
Ares
Ares
NeyDoPlay
Ares
Level 54
God Stats
1W - 2L
1,286 SR
Queue Stats
61W - 71L
1,376 Elo+
Solo
Mulan
Mulan
Witcher-RAWR
Mulan
Level 97
God Stats
6W - 5L
1,547 SR
Queue Stats
48W - 38L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FoxHIP
Arachne
14
3 / 1 / 0
8,205
513
4,754
13,428
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 0
6,548
409
4,079
11,027
10,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
PrismaSama
Izanami
12
0 / 2 / 0
7,347
459
7,297
14,685
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
11
1 / 1 / 1
7,491
468
5,929
10,867
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
5
0 / 2 / 0
5,193
325
455
2,183
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ClaudioBear
Lancelot
14
5 / 2 / 2
8,774
548
7,257
14,141
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 1
8,228
514
8,581
8,117
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
JaspionSenpai
Ah Muzen Cab
15
2 / 0 / 2
9,222
576
8,378
7,618
3,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
0 / 0 / 1
7,317
457
5,523
10,187
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 4
9,205
575
5,473
6,812
3,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
11
11
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ClaudioBear
Lancelot
5
2
2
3
W
1
1
1
1.5
L
Arachne
FoxHIP
Arachne
3
1
0
3
W
Ah Muzen Cab
JaspionSenpai
Ah Muzen Cab
2
0
2
3
L
0
5
0
0
W
Ares
0
0
1
0.5
L
Izanami
PrismaSama
Izanami
0
2
0
0
L
Kuzenbo
1
1
1
1.5
W
3
1
4
5
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
35,212
52,190
Taken
46,875
32,322
Mitigated
24,493
14,880
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ClaudioBear
Lancelot
7,257
2,113
0
6,920
14,141
6,139
386
1,421
12,720
0
65,435
W
8,581
2,779
0
2,587
8,117
3,972
476
1,191
6,926
0
73,247
L
Arachne
FoxHIP
Arachne
4,754
3,201
0
4,287
13,428
5,530
0
808
12,620
0
53,877
W
Ah Muzen Cab
JaspionSenpai
Ah Muzen Cab
8,378
4,026
0
4,170
7,618
3,674
0
1,289
6,329
0
89,297
L
4,079
2,218
0
3,026
11,027
10,069
627
0
11,027
0
32,731
W
Ares
5,523
154
0
1,933
10,187
6,892
0
2,324
7,863
22,309
0
L
Izanami
PrismaSama
Izanami
7,297
4,781
0
5,637
14,685
4,968
308
1,620
13,065
0
66,544
L
Kuzenbo
5,929
2,524
0
1,680
10,867
11,253
273
3,095
7,772
25,785
0
W
5,473
1,170
0
1,863
6,812
3,816
442
159
6,653
0
44,051
L
Janus
455
125
0
250
2,183
502
0
0
2,183
7,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
42,746
342
Minions Killed
496
0
Camps Cleared
0
1,356,509
Distance Traveled
1,457,162
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,774
548
93
6
0
302,655
1
W
Neith
8,228
514
114
7
0
268,919
4
L
Arachne
8,205
513
118
7
0
362,126
0
W
Ah Muzen Cab
9,222
576
162
10
0
311,981
3
L
Bellona
6,548
409
61
4
0
324,229
0
W
Ares
7,317
457
26
2
0
310,986
4
L
Izanami
7,347
459
117
7
0
282,638
3
L
Kuzenbo
7,491
468
31
2
0
289,344
2
W
Mulan
9,205
575
101
6
0
262,621
5
L
Janus
5,193
325
15
1
0
98,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role