Player Matchup

Pele
Pele
Silver II
BiggiTiGgZsS
Pele
Silver II
Level 130
God Stats
5W - 11L
1,251 SR
Queue Stats
133W - 141L
1,197 MMR
Solo
Medusa
Medusa
Gold V
CRISPY_306
Medusa
Gold V
Level 97
God Stats
38W - 31L
1,457 SR
Queue Stats
266W - 290L
1,244 MMR
Solo
Cerberus
Cerberus
Silver III
fallenangel2400
Cerberus
Silver III
Level 107
God Stats
6W - 4L
1,449 SR
Queue Stats
43W - 51L
1,152 MMR
Solo
Ra
Ra
Silver I
tostitos17
Ra
Silver I
Level 123
God Stats
4W - 2L
1,716 SR
Queue Stats
103W - 105L
1,176 MMR
Solo
Da Ji
Da Ji
Silver II
xxPacMan32xx
Da Ji
Silver II
Level 123
God Stats
1W - 0L
1,303 SR
Queue Stats
53W - 53L
1,170 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,435 SR
1,188 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,513 SR
1,188 MMR
Mulan
Mulan
Silver IV
ChapinMC
Mulan
Silver IV
Level 99
God Stats
0W - 2L
1,423 SR
Queue Stats
30W - 29L
1,221 MMR
Party 1
Poseidon
Poseidon
Silver I
Cuy_Boy
Poseidon
Silver I
Level 76
God Stats
5W - 4L
1,645 SR
Queue Stats
51W - 69L
1,236 MMR
Solo
Cthulhu
Cthulhu
Silver I
ILoveMoxie
Cthulhu
Silver I
Level 128
God Stats
200W - 195L
1,499 SR
Queue Stats
219W - 224L
1,159 MMR
Solo
Ullr
Ullr
Silver IV
SirMetatron
Ullr
Silver IV
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,057 MMR
Party 1
Susano
Susano
Gold IV
nagufi
Susano
Gold IV
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
215W - 220L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 5
15,780
631
30,138
38,999
37,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
CRISPY_306
Medusa
20
4 / 2 / 7
14,215
569
14,470
15,891
8,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
19
6 / 2 / 14
13,548
542
15,701
30,602
42,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
2 / 0 / 8
13,533
541
11,335
15,441
11,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 10
14,703
588
8,359
23,274
12,783
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliAh Muzen CabShivaIzanami

VS

Bans
HorusCharybdisArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChapinMC
Mulan
16
1 / 9 / 2
10,480
419
15,483
33,536
31,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Cuy_Boy
Poseidon
18
2 / 6 / 3
11,680
467
17,326
18,941
7,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ILoveMoxie
Cthulhu
18
1 / 3 / 1
11,184
447
20,959
24,571
27,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 8 / 1
11,776
471
16,722
19,207
8,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
nagufi
Susano
14
1 / 3 / 0
9,414
377
7,255
15,570
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
29
Kills
8
8
Deaths
29
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Medusa
CRISPY_306
Medusa
4
2
7
3.75
L
Mulan
ChapinMC
Mulan
1
9
2
0.22
L
Poseidon
Cuy_Boy
Poseidon
2
6
3
0.58
L
Cthulhu
ILoveMoxie
Cthulhu
1
3
1
0.5
L
3
8
1
0.44
W
Cerberus
6
2
14
6.5
L
Susano
nagufi
Susano
1
3
0
0.33
W
2
0
8
6
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,003
Damage
77,745
124,207
Taken
111,825
112,850
Mitigated
83,188
59,418
Healing
20,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,138
6,826
0
20,685
38,999
37,900
124
18,169
18,974
0
142,379
W
Medusa
CRISPY_306
Medusa
14,470
5,742
0
5,979
15,891
8,347
9,646
2,932
12,959
0
160,545
L
Mulan
ChapinMC
Mulan
15,483
2,859
0
6,269
33,536
31,812
0
12,329
21,207
0
60,318
L
Poseidon
Cuy_Boy
Poseidon
17,326
2,133
216
3,059
18,941
7,761
708
5,985
12,956
119,180
0
L
Cthulhu
ILoveMoxie
Cthulhu
20,959
2,432
165
5,907
24,571
27,682
0
2,272
22,299
101,736
0
L
16,722
8,405
0
603
19,207
8,702
0
4,215
14,992
0
104,569
W
Cerberus
15,701
1,355
0
8,190
30,602
42,401
782
6,270
23,294
42,530
0
L
Susano
nagufi
Susano
7,255
1,398
0
4,600
15,570
7,231
0
2,235
13,335
0
72,781
W
11,335
993
5,524
8,314
15,441
11,419
1,663
5,991
9,367
122,067
0
W
8,359
1,187
0
10,726
23,274
12,783
3,117
3,272
20,002
0
119,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,779
Gold Earned
54,534
858
Minions Killed
683
0
Camps Cleared
0
2,358,644
Distance Traveled
2,049,076
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,780
631
234
9
0
435,455
2
W
Medusa
14,215
569
220
9
0
447,720
1
L
Mulan
10,480
419
65
3
0
416,171
5
L
Poseidon
11,680
467
191
8
0
418,789
10
L
Cthulhu
11,184
447
160
6
0
430,630
9
L
Ullr
11,776
471
157
6
0
412,331
1
W
Cerberus
13,548
542
80
3
0
484,562
2
L
Susano
9,414
377
110
4
0
371,155
4
W
Ra
13,533
541
187
7
0
464,491
7
W
Da Ji
14,703
588
137
5
0
526,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role