Player Matchup

Sun Wukong
Sun Wukong
CampanellaJ
Sun Wukong
Level 138
God Stats
2W - 1L
1,440 SR
Queue Stats
108W - 131L
1,486 Elo+
Solo
Lancelot
Lancelot
Hasaki
Lancelot
Level 81
God Stats
1W - 2L
1,291 SR
Queue Stats
7W - 9L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
KaaNyaa
Baron Samedi
Level 65
God Stats
1W - 2L
1,758 SR
Queue Stats
20W - 25L
1,439 Elo+
Party 1
Neith
Neith
TuCaNDmAn
Neith
Level 126
God Stats
3W - 2L
1,727 SR
Queue Stats
47W - 55L
1,460 Elo+
Party 2
Chang'e
Chang'e
universallyawful
Chang'e
Level 81
God Stats
12W - 15L
1,500 SR
Queue Stats
42W - 48L
1,484 Elo+
Party 2
Team Averages
Level 98
1,543 SR
1,461 Elo+

VS

Team Averages
Level 89
1,527 SR
1,418 Elo+
Chiron
Chiron
 
Chiron
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
ParisHiltonx
Persephone
Level 66
God Stats
196W - 172L
1,543 SR
Queue Stats
364W - 379L
1,473 Elo+
Party 3
Xbalanque
Xbalanque
ProfessorCoom
Xbalanque
Level 68
God Stats
1W - 0L
1,619 SR
Queue Stats
1W - 1L
1,307 Elo+
Party 4
He Bo
He Bo
beagls
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 89L
1,318 Elo+
Solo
Chaac
Chaac
yu0r_pr0fessor
Chaac
Level 126
God Stats
19W - 23L
1,474 SR
Queue Stats
46W - 55L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CampanellaJ
Sun Wukong
17
1 / 4 / 4
12,529
1,044
15,611
35,619
28,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Hasaki
Lancelot
16
4 / 7 / 0
11,531
961
11,975
19,803
11,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
KaaNyaa
Baron Samedi
17
0 / 0 / 3
11,282
940
10,185
9,732
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
TuCaNDmAn
Neith
15
0 / 1 / 0
9,733
811
1,627
2,260
956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 0 / 3
11,109
926
7,251
8,657
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

177

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 1 / 7
11,388
949
8,237
7,932
3,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
ParisHiltonx
Persephone
17
0 / 0 / 8
11,850
988
17,761
8,091
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
ProfessorCoom
Xbalanque
18
5 / 0 / 6
12,715
1,060
17,757
6,591
2,652
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
beagls
He Bo
17
3 / 5 / 5
11,892
991
16,820
14,422
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 4
11,017
918
9,492
12,057
10,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
12
12
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
7
4.5
L
Sun Wukong
CampanellaJ
Sun Wukong
1
4
4
0.75
L
Lancelot
Hasaki
Lancelot
4
7
0
0.57
L
Baron Samedi
KaaNyaa
Baron Samedi
0
0
3
1.5
W
Persephone
ParisHiltonx
Persephone
0
0
8
4
W
Xbalanque
ProfessorCoom
Xbalanque
5
0
6
8
L
Neith
TuCaNDmAn
Neith
0
1
0
0
W
He Bo
beagls
He Bo
3
5
5
1.1
L
1
0
3
2.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,649
Damage
70,067
76,071
Taken
49,093
54,669
Mitigated
24,616
27,533
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,237
2,826
1,512
2,057
7,932
3,387
0
1,878
6,054
0
35,490
L
Sun Wukong
CampanellaJ
Sun Wukong
15,611
1,907
0
13,749
35,619
28,940
0
16,541
19,078
0
46,405
L
Lancelot
Hasaki
Lancelot
11,975
1,119
0
0
19,803
11,083
0
5,769
14,034
0
22,210
L
Baron Samedi
KaaNyaa
Baron Samedi
10,185
450
3,051
3,525
9,732
9,677
0
4,808
4,924
43,861
0
W
Persephone
ParisHiltonx
Persephone
17,761
967
0
981
8,091
3,066
0
2,453
5,638
51,061
0
W
Xbalanque
ProfessorCoom
Xbalanque
17,757
10,361
0
1,575
6,591
2,652
0
1,793
4,798
0
37,187
L
Neith
TuCaNDmAn
Neith
1,627
366
0
333
2,260
956
0
1,088
1,172
0
6,622
W
He Bo
beagls
He Bo
16,820
340
553
1,559
14,422
5,463
0
5,550
8,872
33,824
0
L
7,251
139
4,117
2,758
8,657
4,013
0
6,484
2,173
31,133
0
W
9,492
355
0
2,762
12,057
10,048
0
5,762
6,295
473
20,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,184
Gold Earned
58,862
237
Minions Killed
253
7
Camps Cleared
9
1,058,264
Distance Traveled
1,136,346
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,388
949
54
5
0
236,272
0
L
Sun Wukong
12,529
1,044
75
6
0
260,976
0
L
Lancelot
11,531
961
15
1
6
244,145
0
L
Baron Samedi
11,282
940
71
6
0
244,921
0
W
Persephone
11,850
988
91
8
0
238,957
2
W
Xbalanque
12,715
1,060
45
4
4
219,439
0
L
Neith
9,733
811
7
1
0
48,759
1
W
He Bo
11,892
991
45
4
3
230,166
1
L
Chang'e
11,109
926
69
6
1
259,463
0
W
Chaac
11,017
918
18
2
2
211,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role