Player Matchup

Bellona
Bellona
Darkwonn
Bellona
Level 68
God Stats
7W - 11L
1,413 SR
Queue Stats
88W - 136L
1,304 Elo+
Party 2
Scylla
Scylla
Lividusxx
Scylla
Level 86
God Stats
7W - 10L
1,538 SR
Queue Stats
32W - 54L
1,272 Elo+
Party 2
Danzaburou
Danzaburou
MurphyMystery
Danzaburou
Level 106
God Stats
14W - 12L
1,350 SR
Queue Stats
96W - 150L
1,277 Elo+
Party 2
Team Averages
Level 87
1,434 SR
1,284 Elo+

VS

Team Averages
Level 83
1,585 SR
1,468 Elo+
Shiva
Shiva
AbusiveLynx8030
Shiva
Level 115
God Stats
11W - 7L
1,628 SR
Queue Stats
154W - 200L
1,472 Elo+
Party 1
Scylla
Scylla
ERICKKILLER2000
Scylla
Level 120
God Stats
19W - 18L
1,632 SR
Queue Stats
146W - 161L
1,456 Elo+
Solo
Hachiman
Hachiman
TeCnO Ra1nBow
Hachiman
Level 15
God Stats
18W - 13L
1,495 SR
Queue Stats
71W - 90L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkwonn
Bellona
17
3 / 1 / 3
12,338
588
15,789
20,240
24,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Lividusxx
Scylla
17
3 / 5 / 2
12,904
614
9,965
16,119
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MurphyMystery
Danzaburou
18
1 / 6 / 6
12,914
615
22,179
22,447
8,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 8
14,184
675
14,945
26,319
26,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
8 / 5 / 1
14,762
703
21,881
18,141
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
TeCnO Ra1nBow
Hachiman
18
1 / 1 / 10
12,713
605
13,582
11,098
4,360
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
12
12
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Bellona
Darkwonn
Bellona
3
1
3
4.5
W
8
5
1
1.7
L
Scylla
Lividusxx
Scylla
3
5
2
0.8
L
Danzaburou
MurphyMystery
Danzaburou
1
6
6
0.67
W
Hachiman
TeCnO Ra1nBow
Hachiman
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,933
Damage
50,408
58,806
Taken
55,558
38,481
Mitigated
37,710
11,704
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,945
3,605
600
7,245
26,319
26,957
25
4,637
20,768
0
41,202
L
Bellona
Darkwonn
Bellona
15,789
3,550
1,059
2,731
20,240
24,121
126
5,890
14,350
0
28,209
W
21,881
1,102
0
873
18,141
6,393
513
2,887
14,867
73,604
0
L
Scylla
Lividusxx
Scylla
9,965
1,226
688
3,169
16,119
5,634
310
5,640
10,479
40,897
0
L
Danzaburou
MurphyMystery
Danzaburou
22,179
9,016
0
4,057
22,447
8,726
498
11,093
11,354
0
74,248
W
Hachiman
TeCnO Ra1nBow
Hachiman
13,582
7,936
0
2,457
11,098
4,360
2,186
2,929
8,086
0
47,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
41,659
219
Minions Killed
225
9
Camps Cleared
8
1,055,952
Distance Traveled
1,074,481
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,184
675
45
2
2
367,540
1
L
Bellona
12,338
588
23
1
3
410,323
2
W
Scylla
14,762
703
114
5
4
347,509
1
L
Scylla
12,904
614
76
4
4
340,157
3
L
Danzaburou
12,914
615
120
6
2
305,472
1
W
Hachiman
12,713
605
66
3
2
359,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role