Player Matchup

Ao Kuang
Ao Kuang
KaminoTempest
Ao Kuang
Level 107
God Stats
0W - 1L
1,540 SR
Queue Stats
69W - 49L
1,551 Elo+
Party 2
Hachiman
Hachiman
NuSuntTiganRoman
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,471 Elo+
Party 3
Kumbhakarna
Kumbhakarna
RyûjinJakka
Kumbhakarna
Level 155
God Stats
0W - 1L
1,205 SR
Queue Stats
90W - 78L
1,589 Elo+
Party 2
Bacchus
Bacchus
Svarrtaljofurr
Bacchus
Level 22
God Stats
0W - 1L
1,789 SR
Queue Stats
46W - 39L
1,538 Elo+
Party 2
Ymir
Ymir
VacaFaceCaca
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,443 Elo+
Party 3
Team Averages
Level 72
1,507 SR
1,518 Elo+

VS

Team Averages
Level 75
1,618 SR
1,576 Elo+
Thoth
Thoth
Deviid
Thoth
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,569 Elo+
Party 4
Janus
Janus
david_gurtsiev87
Janus
Level 157
God Stats
5W - 4L
1,718 SR
Queue Stats
683W - 661L
1,558 Elo+
Party 1
Geb
Geb
edwinavrilfan
Geb
Level 21
God Stats
6W - 8L
1,500 SR
Queue Stats
288W - 267L
1,597 Elo+
Party 1
Artemis
Artemis
xAngeel
Artemis
Level 113
God Stats
6W - 3L
1,869 SR
Queue Stats
60W - 45L
1,572 Elo+
Party 4
Medusa
Medusa
xxPssYSlejurxx69
Medusa
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 48L
1,583 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KaminoTempest
Ao Kuang
17
7 / 1 / 6
9,019
694
15,342
27,589
15,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 4 / 8
8,366
644
9,522
8,672
4,344
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
RyûjinJakka
Kumbhakarna
16
1 / 2 / 9
8,147
627
5,666
28,430
23,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 9
8,120
625
5,474
14,062
18,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 2 / 5
8,341
642
2,725
12,202
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Deviid
Thoth
16
4 / 2 / 4
9,691
745
16,021
7,605
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 7
9,357
720
11,368
7,346
4,165
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 7
9,519
732
9,927
13,759
14,612
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
xAngeel
Artemis
17
3 / 3 / 8
9,653
743
23,330
12,851
6,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 9
9,470
728
15,682
10,407
6,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
14
Kills
11
12
Deaths
14
37
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thoth
Deviid
Thoth
4
2
4
3
L
Ao Kuang
KaminoTempest
Ao Kuang
7
1
6
10
L
2
4
8
1.5
L
Kumbhakarna
RyûjinJakka
Kumbhakarna
1
2
9
2.75
L
2
3
9
2.17
L
2
2
5
2.25
W
2
4
7
1.38
W
1
2
7
2.25
W
Artemis
xAngeel
Artemis
3
3
8
2.33
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,729
Damage
76,328
90,955
Taken
51,968
74,656
Mitigated
35,765
38,186
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Deviid
Thoth
16,021
682
854
1,111
7,605
4,103
700
3,385
4,220
31,705
0
L
Ao Kuang
KaminoTempest
Ao Kuang
15,342
2,902
3,049
15,482
27,589
15,768
550
10,931
16,658
16,459
1,239
L
9,522
3,455
494
650
8,672
4,344
0
3,771
4,901
0
19,715
L
Kumbhakarna
RyûjinJakka
Kumbhakarna
5,666
281
1,229
11,811
28,430
23,580
0
12,850
15,580
17,726
0
L
5,474
311
302
591
14,062
18,330
0
5,200
8,862
16,706
0
L
2,725
132
1,146
3,432
12,202
12,634
0
4,564
7,638
7,654
0
W
11,368
667
533
183
7,346
4,165
888
4,946
2,400
22,432
0
W
9,927
350
1,651
3,927
13,759
14,612
50
6,261
7,498
18,701
0
W
Artemis
xAngeel
Artemis
23,330
12,049
1,213
2,125
12,851
6,788
3,587
6,542
6,309
0
37,941
W
15,682
7,831
2,566
2,802
10,407
6,097
2,530
7,108
3,299
0
31,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
47,690
70
Minions Killed
123
0
Camps Cleared
0
1,089,989
Distance Traveled
1,148,947
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,691
745
38
3
0
248,855
0
L
Ao Kuang
9,019
694
3
0
0
257,768
0
L
Hachiman
8,366
644
18
1
0
169,920
0
L
Kumbhakarna
8,147
627
14
1
0
266,105
1
L
Bacchus
8,120
625
29
2
0
228,168
0
L
Ymir
8,341
642
6
0
0
168,028
0
W
Janus
9,357
720
31
2
0
220,582
0
W
Geb
9,519
732
7
1
0
211,291
0
W
Artemis
9,653
743
21
2
0
210,878
2
W
Medusa
9,470
728
26
2
0
257,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role