Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GROMreej
Ganesha
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 23L
1,559 Elo+
Solo
Pele
Pele
NeroBurst
Pele
Level 139
God Stats
2W - 1L
1,564 SR
Queue Stats
163W - 167L
1,523 Elo+
Party 2
Bakasura
Bakasura
chuchaky
Bakasura
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 106L
1,502 Elo+
Party 2
Team Averages
Level 130
1,513 SR
1,517 Elo+

VS

Team Averages
Level 102
1,484 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
Charpaw
Cu Chulainn
Level 146
God Stats
6W - 19L
1,311 SR
Queue Stats
237W - 279L
1,498 Elo+
Party 3
Charybdis
Charybdis
LEGENDARYLINK0
Charybdis
Level 75
God Stats
22W - 20L
1,540 SR
Queue Stats
94W - 81L
1,504 Elo+
Party 1
Chronos
Chronos
LordOfRamen666
Chronos
Level 53
God Stats
20W - 10L
1,791 SR
Queue Stats
199W - 190L
1,561 Elo+
Solo
Nox
Nox
Sm0kking Ace
Nox
Level 115
God Stats
2W - 6L
1,500 SR
Queue Stats
191W - 182L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
giraffesgomahh
Ne Zha
Level 123
God Stats
10W - 11L
1,278 SR
Queue Stats
248W - 288L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
2 / 0 / 0
5,998
600
3,659
4,647
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
 
Hades
10
1 / 0 / 4
5,868
587
4,864
5,227
2,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
GROMreej
Ganesha
9
0 / 0 / 4
5,491
549
3,091
5,989
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
9
2 / 3 / 0
5,695
570
2,713
8,397
3,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
chuchaky
Bakasura
9
2 / 2 / 3
5,500
550
4,206
8,174
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Charpaw
Cu Chulainn
10
4 / 1 / 0
5,867
587
6,201
8,653
6,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
LEGENDARYLINK0
Charybdis
9
0 / 0 / 0
5,071
507
4,013
4,828
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
5,581
558
4,134
7,409
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 0
5,146
515
1,230
4,092
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 3
4,905
491
3,819
8,328
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
5
5
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
0
2
W
Hades
 
Hades
1
0
4
3
L
Cu Chulainn
Charpaw
Cu Chulainn
4
1
0
4
W
Ganesha
GROMreej
Ganesha
0
0
4
2
L
Charybdis
LEGENDARYLINK0
Charybdis
0
0
0
0
L
1
2
0
0.5
W
Pele
2
3
0
0.67
L
0
0
0
0
W
Bakasura
chuchaky
Bakasura
2
2
3
1.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
19,397
32,434
Taken
33,310
14,016
Mitigated
15,911
12,616
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,659
2,202
0
2,533
4,647
1,470
0
248
4,399
0
46,975
W
Hades
 
Hades
4,864
839
313
3,816
5,227
2,990
0
2,473
2,754
37,885
0
L
Cu Chulainn
Charpaw
Cu Chulainn
6,201
574
0
1,851
8,653
6,484
68
0
8,653
8,925
28,568
W
Ganesha
GROMreej
Ganesha
3,091
351
0
2,795
5,989
3,658
0
1,452
4,537
10,254
0
L
Charybdis
LEGENDARYLINK0
Charybdis
4,013
2,454
0
2,351
4,828
1,257
0
852
3,921
0
33,782
L
4,134
1,541
0
1,892
7,409
2,770
0
3,869
3,365
42,656
0
W
Pele
2,713
563
0
1,644
8,397
3,022
0
874
7,523
0
31,225
L
1,230
243
0
2,066
4,092
2,620
0
1,140
2,838
21,746
0
W
Bakasura
chuchaky
Bakasura
4,206
3,238
0
1,515
8,174
2,876
0
1,210
6,964
0
27,286
L
3,819
1,405
0
1,945
8,328
2,780
0
2,094
5,866
0
23,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
26,570
296
Minions Killed
267
0
Camps Cleared
0
1,038,853
Distance Traveled
960,823
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,998
600
107
11
0
207,878
4
W
Hades
5,868
587
67
7
0
203,992
4
L
Cu Chulainn
5,867
587
44
4
0
202,404
2
W
Ganesha
5,491
549
0
0
0
212,116
0
L
Charybdis
5,071
507
71
7
0
194,086
5
L
Chronos
5,581
558
67
7
0
163,425
2
W
Pele
5,695
570
56
6
0
203,676
1
L
Nox
5,146
515
44
4
0
191,443
2
W
Bakasura
5,500
550
66
7
0
211,191
1
L
Ne Zha
4,905
491
41
4
0
209,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role