Player Matchup

Merlin
Merlin
Masters
CrîX
Merlin
Masters
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 107L
2,738 MMR
Party 1
Medusa
Medusa
Masters
DieHαrdLife
Medusa
Masters
Level 107
God Stats
36W - 13L
1,818 SR
Queue Stats
432W - 192L
3,054 MMR
Party 1
Bakasura
Bakasura
Masters
Scratatoskr
Bakasura
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 370L
2,065 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 118
1,606 SR
2,619 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,581 SR
2,281 MMR
Ne Zha
Ne Zha
Diamond IV
Crystalyt7122
Ne Zha
Diamond IV
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
2,453 MMR
Solo
Artio
Artio
Platinum V
LordGodfrey767
Artio
Platinum V
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 12L
2,006 MMR
Party 2
Hachiman
Hachiman
Diamond III
iamDBami
Hachiman
Diamond III
Level 160
God Stats
1W - 0L
1,743 SR
Queue Stats
77W - 17L
2,383 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrîX
Merlin
14
2 / 6 / 3
10,043
628
10,737
13,319
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
15
3 / 3 / 2
10,104
632
19,007
16,801
8,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Scratatoskr
Bakasura
14
0 / 3 / 4
8,976
561
7,888
23,834
21,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetBaba YagaAtlasGebBaron Samedi

VS

Bans
Ah Muzen CabSobekAresCabrakanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
11,379
711
15,619
19,933
12,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 7
11,448
716
11,407
19,152
21,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
iamDBami
Hachiman
17
5 / 1 / 6
11,280
705
21,320
13,820
5,669
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
12
12
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Merlin
CrîX
Merlin
2
6
3
0.58
L
Medusa
3
3
2
1.33
W
2
2
7
2.75
L
Bakasura
Scratatoskr
Bakasura
0
3
4
0.67
W
Hachiman
iamDBami
Hachiman
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
48,346
53,954
Taken
52,905
35,012
Mitigated
39,323
6,124
Healing
22,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,619
2,886
0
5,523
19,933
12,570
282
4,333
14,296
0
65,224
L
Merlin
CrîX
Merlin
10,737
865
0
1,061
13,319
5,008
450
2,115
11,204
45,414
0
L
Medusa
19,007
7,555
0
571
16,801
8,056
801
4,661
12,140
0
46,631
W
11,407
851
1,512
8,592
19,152
21,084
299
4,610
13,377
26,816
0
L
Bakasura
Scratatoskr
Bakasura
7,888
4,568
0
4,492
23,834
21,948
264
4,987
18,847
0
15,042
W
Hachiman
iamDBami
Hachiman
21,320
13,813
0
7,116
13,820
5,669
2,170
2,210
11,065
0
58,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
34,107
168
Minions Killed
199
5
Camps Cleared
9
798,175
Distance Traveled
913,741
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,379
711
96
6
6
322,221
1
L
Merlin
10,043
628
72
5
2
200,725
8
L
Medusa
10,104
632
53
3
0
298,597
1
W
Artio
11,448
716
34
2
1
310,706
2
L
Bakasura
8,976
561
43
3
3
298,853
7
W
Hachiman
11,280
705
69
4
2
280,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role