Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Kjurak
Terra
Level 106
God Stats
3W - 0L
1,534 SR
Queue Stats
39W - 37L
1,607 Elo+
Party 2
Tiamat
Tiamat
Rhift
Tiamat
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,537 Elo+
Party 2
Lancelot
Lancelot
Silevonz
Lancelot
Level 123
God Stats
2W - 2L
1,466 SR
Queue Stats
57W - 54L
1,555 Elo+
Party 2
Hercules
Hercules
TheMythrilMage
Hercules
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,574 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,555 Elo+

VS

Team Averages
Level 69
1,470 SR
1,458 Elo+
Guan Yu
Guan Yu
CatchuSIippn
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,436 Elo+
Solo
Poseidon
Poseidon
Fedorentogsghfgf
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,436 Elo+
Party 1
Charybdis
Charybdis
MestreKame
Charybdis
Level 27
God Stats
2W - 2L
1,465 SR
Queue Stats
99W - 79L
1,469 Elo+
Party 1
Sol
Sol
TennisBallFuzz
Sol
Level 138
God Stats
1W - 4L
1,387 SR
Queue Stats
142W - 147L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
ghostparasyte
Sun Wukong
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 298L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 2 / 16
15,028
653
23,023
18,167
9,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Kjurak
Terra
20
7 / 4 / 19
15,049
654
19,933
34,242
59,510
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Rhift
Tiamat
20
8 / 4 / 19
15,889
691
42,221
24,990
20,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Silevonz
Lancelot
20
6 / 6 / 19
14,694
639
24,706
31,488
48,354
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
20
4 / 7 / 18
14,045
611
20,902
30,903
40,334
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CatchuSIippn
Guan Yu
20
2 / 5 / 14
13,519
588
18,050
34,082
40,672
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
3 / 11 / 8
13,546
589
12,602
24,814
11,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
MestreKame
Charybdis
20
6 / 7 / 13
14,291
621
23,574
28,939
15,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 6 / 9
14,978
651
35,164
20,642
11,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ghostparasyte
Sun Wukong
20
2 / 4 / 16
13,344
580
27,024
34,712
37,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
83
32
Kills
23
23
Deaths
33
91
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
16
7.5
L
Guan Yu
CatchuSIippn
Guan Yu
2
5
14
1.8
L
3
11
8
0.64
W
Terra
Kjurak
Terra
7
4
19
4.13
L
Charybdis
MestreKame
Charybdis
6
7
13
1.79
W
Tiamat
Rhift
Tiamat
8
4
19
4.38
W
Lancelot
Silevonz
Lancelot
6
6
19
2.58
L
10
6
9
2.42
W
Hercules
4
7
18
1.86
L
Sun Wukong
ghostparasyte
Sun Wukong
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,785
Damage
116,414
139,790
Taken
143,189
178,384
Mitigated
115,911
67,539
Healing
63,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,023
9,942
1,423
6,186
18,167
9,834
6,867
6,417
11,750
0
50,685
L
Guan Yu
CatchuSIippn
Guan Yu
18,050
1,072
15,888
13,461
34,082
40,672
270
12,368
21,379
0
35,922
L
12,602
1,569
1,541
3,282
24,814
11,493
567
15,057
9,757
36,486
0
W
Terra
Kjurak
Terra
19,933
2,251
13,298
11,833
34,242
59,510
93
9,681
24,561
41,867
0
L
Charybdis
MestreKame
Charybdis
23,574
14,783
2,663
6,998
28,939
15,288
2,364
11,431
17,182
0
42,004
W
Tiamat
Rhift
Tiamat
42,221
1,547
2,779
8,851
24,990
20,352
1,111
6,197
18,793
94,902
0
W
Lancelot
Silevonz
Lancelot
24,706
2,674
3,225
7,300
31,488
48,354
858
10,357
21,131
0
38,277
L
35,164
13,540
1,006
3,311
20,642
11,140
3,766
9,950
10,551
60,885
0
W
Hercules
20,902
3,928
3,760
8,884
30,903
40,334
922
15,114
15,789
0
31,856
L
Sun Wukong
ghostparasyte
Sun Wukong
27,024
3,244
3,737
11,327
34,712
37,318
483
13,348
21,061
0
48,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,705
Gold Earned
69,678
223
Minions Killed
231
0
Camps Cleared
0
2,102,990
Distance Traveled
1,863,172
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,028
653
57
2
0
394,998
2
L
Guan Yu
13,519
588
40
2
0
415,659
5
L
Poseidon
13,546
589
65
3
0
333,499
1
W
Terra
15,049
654
25
1
0
443,926
0
L
Charybdis
14,291
621
53
2
0
323,347
0
W
Tiamat
15,889
691
99
4
0
420,020
0
W
Lancelot
14,694
639
25
1
0
431,428
0
L
Sol
14,978
651
46
2
0
333,969
0
W
Hercules
14,045
611
17
1
0
412,618
1
L
Sun Wukong
13,344
580
27
1
0
456,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role