Player Matchup

Cthulhu
Cthulhu
BoP33P
Cthulhu
Level 61
God Stats
2W - 4L
1,258 SR
Queue Stats
2W - 5L
1,195 Elo+
Party 1
Anubis
Anubis
Karnagexxx
Anubis
Level 64
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 1
Neith
Neith
XKenshin
Neith
Level 26
God Stats
2W - 1L
1,572 SR
Queue Stats
2W - 6L
1,174 Elo+
Party 1
Team Averages
Level 50
1,376 SR
1,172 Elo+

VS

Team Averages
Level 41
1,583 SR
1,151 Elo+
Da Ji
Da Ji
AceTheMadKing
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,211 Elo+
Party 2
Ullr
Ullr
FLIYIN FLIP 555
Ullr
Level 61
God Stats
1W - 1L
1,750 SR
Queue Stats
5W - 20L
1,211 Elo+
Party 2
Nox
Nox
doom shroomy
Nox
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 171L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoP33P
Cthulhu
15
3 / 2 / 11
11,174
745
7,011
14,640
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Karnagexxx
Anubis
16
8 / 1 / 4
11,190
746
15,008
10,795
6,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
XKenshin
Neith
15
5 / 5 / 9
11,141
743
12,757
12,487
5,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
9,027
602
8,461
12,666
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 6
9,051
603
7,487
15,873
5,827
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 6 / 4
10,483
699
7,191
13,536
6,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
7
8
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Cthulhu
BoP33P
Cthulhu
3
2
11
4.25
L
1
4
6
1
W
Anubis
Karnagexxx
Anubis
8
1
4
10
W
Neith
XKenshin
Neith
5
5
9
1.9
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,776
Damage
23,139
37,922
Taken
42,075
22,239
Mitigated
18,139
11,312
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,461
1,706
185
1,045
12,666
5,356
0
6,325
6,341
0
27,014
W
Cthulhu
BoP33P
Cthulhu
7,011
459
599
2,731
14,640
10,407
172
1,802
11,491
18,083
0
L
7,487
6,102
156
1,449
15,873
5,827
0
9,556
6,317
0
28,418
W
Anubis
Karnagexxx
Anubis
15,008
688
0
5,954
10,795
6,349
989
2,336
8,459
42,555
0
W
Neith
XKenshin
Neith
12,757
6,993
0
2,028
12,487
5,483
1,670
3,515
8,972
0
50,189
L
7,191
622
220
678
13,536
6,956
0
7,067
6,469
32,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
28,561
151
Minions Killed
118
7
Camps Cleared
4
722,108
Distance Traveled
629,973
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,027
602
33
2
4
217,309
4
W
Cthulhu
11,174
745
19
1
0
264,349
2
L
Ullr
9,051
603
34
2
0
196,491
0
W
Anubis
11,190
746
49
3
3
240,106
1
W
Neith
11,141
743
83
6
4
217,653
0
L
Nox
10,483
699
51
3
0
216,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role