Player Matchup

Kuzenbo
Kuzenbo
LowFatDiet
Kuzenbo
Level 157
God Stats
40W - 21L
1,750 SR
Queue Stats
562W - 450L
1,778 Elo+
Solo
Aphrodite
Aphrodite
gerald288
Aphrodite
Level 156
God Stats
46W - 38L
1,646 SR
Queue Stats
376W - 341L
1,621 Elo+
Solo
Horus
Horus
odWrath
Horus
Level 142
God Stats
5W - 1L
1,736 SR
Queue Stats
99W - 109L
1,599 Elo+
Solo
Team Averages
Level 152
1,710 SR
1,666 Elo+

VS

Team Averages
Level 122
1,494 SR
1,598 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DeMi7e
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ullr
Ullr
Elropx
Ullr
Level 154
God Stats
3W - 9L
1,482 SR
Queue Stats
138W - 87L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LowFatDiet
Kuzenbo
17
5 / 1 / 9
12,805
800
17,445
24,418
40,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
gerald288
Aphrodite
15
1 / 4 / 12
11,013
688
12,830
18,983
9,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
odWrath
Horus
16
9 / 6 / 2
12,472
780
18,116
24,701
14,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 8 / 5
11,455
716
22,940
14,751
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
DeMi7e
King Arthur
15
3 / 4 / 2
10,277
642
14,706
25,267
23,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Elropx
Ullr
16
4 / 3 / 6
11,186
699
14,609
18,127
8,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
15
Kills
11
11
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
8
5
0.81
L
King Arthur
DeMi7e
King Arthur
3
4
2
1
L
Ullr
Elropx
Ullr
4
3
6
2.33
W
Kuzenbo
LowFatDiet
Kuzenbo
5
1
9
9.5
W
Aphrodite
gerald288
Aphrodite
1
4
12
1.75
W
Horus
odWrath
Horus
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,391
Damage
52,255
68,102
Taken
58,145
64,411
Mitigated
37,529
27,019
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
22,940
1,072
400
1,262
14,751
5,761
0
8,632
6,119
46,991
0
L
King Arthur
DeMi7e
King Arthur
14,706
1,025
0
2,622
25,267
23,212
0
12,243
13,024
0
44,262
L
Ullr
Elropx
Ullr
14,609
7,036
0
3,191
18,127
8,556
0
9,969
8,158
0
40,662
W
Kuzenbo
LowFatDiet
Kuzenbo
17,445
5,344
582
2,374
24,418
40,055
148
6,969
16,968
42,287
0
W
Aphrodite
gerald288
Aphrodite
12,830
1,813
8,011
9,451
18,983
9,396
381
7,099
11,507
34,440
0
W
Horus
odWrath
Horus
18,116
8,333
2,190
4,411
24,701
14,960
1,287
7,852
16,438
0
44,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
32,918
156
Minions Killed
191
8
Camps Cleared
7
897,384
Distance Traveled
871,381
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,455
716
78
5
0
269,470
5
L
King Arthur
10,277
642
53
3
2
306,598
4
L
Ullr
11,186
699
60
4
5
295,313
1
W
Kuzenbo
12,805
800
21
1
2
333,447
2
W
Aphrodite
11,013
688
66
4
2
271,663
1
W
Horus
12,472
780
69
4
4
292,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role