Player Matchup

Merlin
Merlin
Captain Cope183
Merlin
Level 24
God Stats
1W - 1L
1,234 SR
Queue Stats
4W - 1L
1,126 Elo+
Party 1
Susano
Susano
GhostNappa7697
Susano
Level 78
God Stats
16W - 12L
1,714 SR
Queue Stats
182W - 201L
1,305 Elo+
Party 1
Lancelot
Lancelot
fearful-boat765
Lancelot
Level 139
God Stats
1W - 0L
1,451 SR
Queue Stats
4W - 9L
1,091 Elo+
Solo
Mulan
Mulan
yagura_sanbi2250
Mulan
Level 87
God Stats
26W - 22L
1,499 SR
Queue Stats
494W - 511L
1,309 Elo+
Solo
Zeus
Zeus
zeloganbrothers
Zeus
Level 104
God Stats
13W - 15L
1,494 SR
Queue Stats
153W - 159L
1,378 Elo+
Party 1
Team Averages
Level 86
1,479 SR
1,242 Elo+

VS

Team Averages
Level 74
1,369 SR
1,352 Elo+
Skadi
Skadi
GodOfKaijus
Skadi
Level 88
God Stats
1W - 4L
1,570 SR
Queue Stats
35W - 49L
1,348 Elo+
Party 2
Terra
Terra
Kaito_Uchiha-
Terra
Level 67
God Stats
4W - 5L
1,247 SR
Queue Stats
23W - 26L
1,419 Elo+
Party 2
King Arthur
King Arthur
PhenixW73
King Arthur
Level 101
God Stats
2W - 6L
1,316 SR
Queue Stats
19W - 15L
1,407 Elo+
Solo
Lancelot
Lancelot
Tornadorider37
Lancelot
Level 44
God Stats
3W - 2L
1,437 SR
Queue Stats
143W - 144L
1,196 Elo+
Solo
Thoth
Thoth
nightmare_swift7
Thoth
Level 69
God Stats
5W - 11L
1,275 SR
Queue Stats
230W - 262L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,496
433
2,879
4,636
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 1 / 3
8,403
560
8,526
8,736
3,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
10
0 / 5 / 2
6,497
433
974
12,016
6,018
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 2
7,568
505
8,955
11,972
7,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 1
7,769
518
9,722
4,019
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,238
416
4,173
7,253
2,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 1 / 1
7,006
467
1,059
7,704
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PhenixW73
King Arthur
12
2 / 3 / 0
7,287
486
8,418
16,425
14,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
11
1 / 5 / 0
6,683
446
6,523
13,997
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

1
0 / 0 / 0
2,894
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
5
7
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
8
1
3
9.5
L
2
3
1
0.83
L
0
1
1
0.5
L
King Arthur
PhenixW73
King Arthur
2
3
0
0.67
L
Lancelot
1
5
0
0.2
W
Lancelot
0
5
2
0.2
L
0
0
0
0
W
2
1
2
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,056
Damage
20,173
41,379
Taken
45,379
19,622
Mitigated
31,077
10,424
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,879
617
0
0
4,636
1,471
0
300
4,336
37,542
0
W
8,526
1,421
135
1,222
8,736
3,660
0
183
8,450
0
54,446
L
4,173
1,939
0
0
7,253
2,548
794
1,701
5,552
0
30,198
L
1,059
0
442
2,202
7,704
6,855
637
3,209
4,495
33,687
0
L
King Arthur
PhenixW73
King Arthur
8,418
1,144
0
2,120
16,425
14,685
170
1,901
14,524
0
44,508
L
Lancelot
6,523
1,846
0
4,800
13,997
6,989
0
5,790
8,207
0
33,386
W
Lancelot
974
551
0
2,856
12,016
6,018
1,064
182
11,796
0
24,704
L
0
0
0
0
0
0
0
0
0
0
0
W
8,955
1,575
0
5,620
11,972
7,197
473
148
11,824
0
48,947
W
9,722
1,071
0
591
4,019
1,276
736
246
3,477
58,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
30,108
385
Minions Killed
241
0
Camps Cleared
0
1,431,904
Distance Traveled
1,084,099
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,496
433
72
5
0
261,954
0
W
Susano
8,403
560
83
6
0
318,655
2
L
Skadi
6,238
416
43
3
0
244,828
0
L
Terra
7,006
467
63
4
0
292,999
0
L
King Arthur
7,287
486
75
5
0
271,091
3
L
Lancelot
6,683
446
60
4
0
275,181
0
W
Lancelot
6,497
433
45
3
0
289,278
6
L
Thoth
2,894
193
0
0
0
0
0
W
Mulan
7,568
505
76
5
0
281,330
0
W
Zeus
7,769
518
109
7
0
280,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role