Player Matchup

Atlas
Atlas
Creame_God_Rod
Atlas
Level 82
God Stats
3W - 4L
1,368 SR
Queue Stats
25W - 41L
1,232 Elo+
Party 2
Thanatos
Thanatos
Savage_Myrlin
Thanatos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 183L
1,345 Elo+
Party 2
Thoth
Thoth
crypticell
Thoth
Level 110
God Stats
2W - 6L
1,083 SR
Queue Stats
162W - 225L
1,365 Elo+
Party 2
Team Averages
Level 106
1,317 SR
1,314 Elo+

VS

Team Averages
Level 63
1,520 SR
1,294 Elo+
Bastet
Bastet
Cahwahky
Bastet
Level 77
God Stats
0W - 3L
1,468 SR
Queue Stats
40W - 48L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
DSI PSYCHOTIC
Baron Samedi
Level 95
God Stats
4W - 3L
1,593 SR
Queue Stats
50W - 71L
1,282 Elo+
Solo
Achilles
Achilles
KoldsteeL-_
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 13
17,723
738
22,334
42,713
27,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Savage_Myrlin
Thanatos
20
8 / 11 / 7
17,231
718
18,152
31,534
13,184
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
20
9 / 6 / 7
17,643
735
30,847
21,376
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cahwahky
Bastet
20
10 / 10 / 8
17,435
726
24,493
32,460
14,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
DSI PSYCHOTIC
Baron Samedi
19
4 / 7 / 10
15,078
628
21,651
24,922
10,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
KoldsteeL-_
Achilles
20
8 / 5 / 11
18,280
762
31,334
33,009
51,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
51
22
Kills
22
22
Deaths
22
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cahwahky
Bastet
10
10
8
1.4
W
5
5
13
2.3
L
Baron Samedi
DSI PSYCHOTIC
Baron Samedi
4
7
10
1.29
L
Achilles
KoldsteeL-_
Achilles
8
5
11
2.7
W
Thanatos
Savage_Myrlin
Thanatos
8
11
7
1.05
W
Thoth
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,333
Damage
77,478
95,623
Taken
90,391
48,149
Mitigated
76,571
35,565
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cahwahky
Bastet
24,493
8,716
0
4,803
32,460
14,274
1,213
17,294
15,166
0
67,987
W
22,334
11,519
336
12,190
42,713
27,022
1,023
10,760
31,953
59,650
0
L
Baron Samedi
DSI PSYCHOTIC
Baron Samedi
21,651
1,885
3,075
5,302
24,922
10,355
180
17,278
7,644
71,685
0
L
Achilles
KoldsteeL-_
Achilles
31,334
11,082
0
2,329
33,009
51,942
475
19,391
13,618
0
54,726
W
Thanatos
Savage_Myrlin
Thanatos
18,152
5,740
0
17,237
31,534
13,184
505
6,571
24,963
0
57,968
W
Thoth
30,847
771
157
5,645
21,376
7,943
1,114
5,425
15,951
92,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
50,793
222
Minions Killed
206
8
Camps Cleared
11
1,144,288
Distance Traveled
1,181,602
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
17,435
726
84
4
7
376,043
1
W
Atlas
17,723
738
67
3
1
380,372
9
L
Baron Samedi
15,078
628
82
3
4
365,802
1
L
Achilles
18,280
762
40
2
0
439,757
0
W
Thanatos
17,231
718
33
1
5
371,798
2
W
Thoth
17,643
735
122
5
2
392,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role