Player Matchup

Heimdallr
Heimdallr
Azazel MF
Heimdallr
Level 150
God Stats
3W - 7L
1,469 SR
Queue Stats
279W - 201L
1,657 Elo+
Party 1
Chaac
Chaac
Ekyrock
Chaac
Level 157
God Stats
9W - 4L
1,738 SR
Queue Stats
234W - 171L
1,640 Elo+
Party 1
Janus
Janus
moreau117
Janus
Level 127
God Stats
2W - 3L
1,182 SR
Queue Stats
137W - 92L
1,608 Elo+
Party 1
Team Averages
Level 145
1,463 SR
1,635 Elo+

VS

Team Averages
Level 137
1,691 SR
1,587 Elo+
Shiva
Shiva
EmerlRabbit
Shiva
Level 148
God Stats
11W - 3L
1,644 SR
Queue Stats
243W - 160L
1,700 Elo+
Solo
Izanami
Izanami
Rawn8ive
Izanami
Level 118
God Stats
17W - 17L
1,712 SR
Queue Stats
86W - 74L
1,587 Elo+
Solo
Janus
Janus
Sea Jay is CJ
Janus
Level 144
God Stats
1W - 0L
1,716 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azazel MF
Heimdallr
10
0 / 2 / 0
5,853
585
4,583
6,741
2,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Ekyrock
Chaac
9
0 / 5 / 0
5,887
589
6,363
12,843
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
moreau117
Janus
10
0 / 3 / 0
6,090
609
3,548
7,564
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,553
755
6,558
7,545
6,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Rawn8ive
Izanami
12
2 / 0 / 4
7,645
765
7,665
7,519
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 0 / 3
8,237
824
8,660
5,271
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Azazel MF
Heimdallr
0
2
0
0
L
Chaac
Ekyrock
Chaac
0
5
0
0
W
3
0
5
5.5
W
Izanami
Rawn8ive
Izanami
2
0
4
4
W
5
0
3
6.5
L
Janus
moreau117
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,494
Damage
22,883
27,148
Taken
20,335
14,055
Mitigated
11,936
3,668
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Azazel MF
Heimdallr
4,583
1,842
0
645
6,741
2,748
0
1,773
4,846
0
18,277
L
Chaac
Ekyrock
Chaac
6,363
512
386
2,637
12,843
8,438
0
3,843
8,666
0
16,798
W
6,558
761
163
2,439
7,545
6,242
279
1,379
5,823
0
12,631
W
Izanami
Rawn8ive
Izanami
7,665
3,697
0
1,965
7,519
3,580
2,249
672
6,550
0
42,778
W
8,660
626
0
886
5,271
2,114
373
1,163
3,775
26,033
0
L
Janus
moreau117
Janus
3,548
107
0
0
7,564
2,869
0
2,948
4,322
16,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,830
Gold Earned
23,435
91
Minions Killed
126
2
Camps Cleared
8
476,989
Distance Traveled
638,763
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,853
585
34
3
1
130,676
2
L
Chaac
5,887
589
19
2
1
188,948
1
W
Shiva
7,553
755
7
1
1
235,894
2
W
Izanami
7,645
765
70
7
3
180,991
0
W
Janus
8,237
824
49
5
4
221,878
4
L
Janus
6,090
609
38
4
0
157,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role