Player Matchup

Lancelot
Lancelot
AS-BY-valoux27
Lancelot
Level 96
God Stats
2W - 1L
1,501 SR
Queue Stats
83W - 111L
1,266 Elo+
Party 2
Hel
Hel
Dark-Psycho_Qc
Hel
Level 95
God Stats
2W - 3L
1,353 SR
Queue Stats
37W - 54L
1,269 Elo+
Party 2
Medusa
Medusa
torokail
Medusa
Level 110
God Stats
15W - 10L
1,488 SR
Queue Stats
78W - 106L
1,260 Elo+
Party 2
Team Averages
Level 100
1,448 SR
1,265 Elo+

VS

Team Averages
Level 34
1,628 SR
1,335 Elo+
Lancelot
Lancelot
ColeWorld721
Lancelot
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 60L
1,309 Elo+
Party 1
Agni
Agni
EMoneyMendia
Agni
Level 43
God Stats
0W - 1L
1,884 SR
Queue Stats
11W - 12L
1,353 Elo+
Solo
King Arthur
King Arthur
oAvengedSevenXo
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 4 / 11
9,318
717
5,916
15,162
11,771
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 2 / 9
9,848
758
12,976
10,917
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
torokail
Medusa
15
7 / 4 / 6
10,731
825
14,645
12,080
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ColeWorld721
Lancelot
14
5 / 5 / 3
9,945
765
7,723
12,539
5,146
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 4 / 3
9,258
712
10,393
12,984
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
oAvengedSevenXo
King Arthur
12
1 / 6 / 6
8,387
645
7,418
15,094
6,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
10
10
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
4
11
2.13
L
Lancelot
ColeWorld721
Lancelot
5
5
3
1.3
W
5
2
9
4.75
L
4
4
3
1.38
L
King Arthur
oAvengedSevenXo
King Arthur
1
6
6
0.67
W
Medusa
torokail
Medusa
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
25,534
38,159
Taken
40,617
20,913
Mitigated
16,825
9,350
Healing
632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
5,916
1,791
321
427
15,162
11,771
0
2,428
12,734
0
13,431
L
Lancelot
ColeWorld721
Lancelot
7,723
1,231
0
94
12,539
5,146
0
4,601
7,938
0
20,508
W
12,976
1,626
3,416
3,935
10,917
4,411
413
3,364
7,553
43,465
0
L
10,393
312
0
250
12,984
4,786
0
3,217
9,767
29,627
0
L
King Arthur
oAvengedSevenXo
King Arthur
7,418
1,907
0
288
15,094
6,893
0
5,764
9,330
0
23,434
W
Medusa
torokail
Medusa
14,645
7,289
730
521
12,080
4,731
805
4,940
7,140
0
36,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
27,590
145
Minions Killed
110
6
Camps Cleared
3
709,716
Distance Traveled
672,725
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,318
717
21
2
2
250,414
0
L
Lancelot
9,945
765
42
3
0
227,554
0
W
Hel
9,848
758
70
5
2
230,899
3
L
Agni
9,258
712
38
3
0
223,966
3
L
King Arthur
8,387
645
30
2
3
221,205
1
W
Medusa
10,731
825
54
4
2
228,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role