Player Matchup

Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
JakeTowell69
Odin
Level 120
God Stats
1W - 1L
1,652 SR
Queue Stats
265W - 124L
1,618 Elo+
Party 2
Zhong Kui
Zhong Kui
Kradix
Zhong Kui
Level 38
God Stats
4W - 2L
1,708 SR
Queue Stats
26W - 24L
1,576 Elo+
Solo
Hachiman
Hachiman
ReignOfTheRat
Hachiman
Level 127
God Stats
15W - 4L
1,844 SR
Queue Stats
514W - 205L
1,879 Elo+
Party 2
Hercules
Hercules
SacredMonkey69
Hercules
Level 19
God Stats
22W - 6L
1,672 SR
Queue Stats
77W - 25L
1,721 Elo+
Party 2
Team Averages
Level 78
1,675 SR
1,659 Elo+

VS

Team Averages
Level 87
1,542 SR
1,615 Elo+
Xing Tian
Xing Tian
Autocurrekt
Xing Tian
Level 146
God Stats
1W - 2L
1,770 SR
Queue Stats
373W - 263L
1,573 Elo+
Party 1
Bellona
Bellona
Cateriuss
Bellona
Level 47
God Stats
1W - 3L
1,449 SR
Queue Stats
257W - 146L
1,606 Elo+
Party 1
Izanami
Izanami
Dillbadar
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,631 Elo+
Party 3
Ravana
Ravana
Shockem1928
Ravana
Level 159
God Stats
2W - 3L
1,498 SR
Queue Stats
402W - 278L
1,690 Elo+
Party 1
Hera
Hera
YunggMoney
Hera
Level 17
God Stats
1W - 6L
1,495 SR
Queue Stats
27W - 25L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
6 / 3 / 3
8,907
557
9,337
14,124
8,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 9
7,690
481
6,491
10,189
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Kradix
Zhong Kui
14
1 / 4 / 4
9,025
564
9,897
17,984
12,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
ReignOfTheRat
Hachiman
15
5 / 2 / 4
9,011
563
11,896
10,935
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
14
5 / 2 / 5
8,669
542
11,545
17,414
9,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Autocurrekt
Xing Tian
11
2 / 4 / 4
7,446
465
9,476
14,853
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Cateriuss
Bellona
14
2 / 2 / 5
8,709
544
10,947
14,524
16,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Dillbadar
Izanami
14
2 / 4 / 1
8,164
510
9,376
15,253
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
14
5 / 3 / 4
8,730
546
12,284
10,988
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 5 / 4
7,822
489
7,942
9,690
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
18
Kills
13
13
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
3
3
2.5
L
Xing Tian
Autocurrekt
Xing Tian
2
4
4
1
L
Bellona
Cateriuss
Bellona
2
2
5
2.25
L
Izanami
Dillbadar
Izanami
2
4
1
0.63
W
1
2
9
2.75
W
Zhong Kui
Kradix
Zhong Kui
1
4
4
0.75
W
Hachiman
ReignOfTheRat
Hachiman
5
2
4
3.5
W
Hercules
5
2
5
3.75
L
Ravana
5
3
4
2.33
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,166
Damage
50,025
70,646
Taken
65,308
43,149
Mitigated
43,030
30,403
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,337
1,547
1,174
6,066
14,124
8,545
606
5,796
8,328
81,418
0
L
Xing Tian
Autocurrekt
Xing Tian
9,476
1,259
0
3,371
14,853
10,402
0
3,051
11,802
31,438
0
L
Bellona
Cateriuss
Bellona
10,947
4,855
0
4,712
14,524
16,708
0
7,213
7,311
0
63,340
L
Izanami
Dillbadar
Izanami
9,376
7,005
0
7,271
15,253
5,713
0
1,400
13,853
0
77,706
W
6,491
1,537
0
2,138
10,189
9,209
0
4,594
5,595
0
23,483
W
Zhong Kui
Kradix
Zhong Kui
9,897
1,105
0
9,916
17,984
12,559
0
544
17,440
77,173
0
W
Hachiman
ReignOfTheRat
Hachiman
11,896
6,751
0
3,252
10,935
3,641
1,056
1,242
9,693
0
72,141
W
Hercules
11,545
4,502
0
7,857
17,414
9,195
0
5,242
12,172
0
51,624
L
Ravana
12,284
4,796
0
3,182
10,988
6,449
0
3,350
7,638
0
69,174
L
7,942
2,488
0
250
9,690
3,758
0
4,220
5,470
47,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,302
Gold Earned
40,871
527
Minions Killed
481
0
Camps Cleared
0
1,561,655
Distance Traveled
1,487,769
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,907
557
145
9
0
304,980
5
L
Xing Tian
7,446
465
35
2
0
315,663
0
L
Bellona
8,709
544
112
7
0
278,902
1
L
Izanami
8,164
510
140
9
0
281,147
5
W
Odin
7,690
481
28
2
0
309,864
6
W
Zhong Kui
9,025
564
156
10
0
270,813
3
W
Hachiman
9,011
563
113
7
0
324,560
4
W
Hercules
8,669
542
85
5
0
351,438
5
L
Ravana
8,730
546
105
7
0
321,126
5
L
Hera
7,822
489
89
6
0
290,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role