Player Matchup

Baron Samedi
Baron Samedi
DSI PSYCHOTIC
Baron Samedi
Level 95
God Stats
4W - 3L
1,542 SR
Queue Stats
50W - 71L
1,272 Elo+
Solo
Bellona
Bellona
ElectricHugs
Bellona
Level 36
God Stats
42W - 82L
1,298 SR
Queue Stats
188W - 363L
1,257 Elo+
Solo
Yu Huang
Yu Huang
NATEDAWGSWAGG18
Yu Huang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,487 Elo+
Solo
Team Averages
Level 66
1,446 SR
1,339 Elo+

VS

Team Averages
Level 62
1,383 SR
1,214 Elo+
Chaac
Chaac
Pro_ProPheci
Chaac
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 149L
1,170 Elo+
Party 1
Ah Puch
Ah Puch
TheFinalDAY1
Ah Puch
Level 129
God Stats
4W - 7L
1,617 SR
Queue Stats
143W - 171L
1,517 Elo+
Solo
Rama
Rama
j4ydolo2x
Rama
Level 6
God Stats
0W - 9L
1,031 SR
Queue Stats
2W - 19L
956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DSI PSYCHOTIC
Baron Samedi
14
2 / 0 / 9
8,964
690
10,178
9,768
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ElectricHugs
Bellona
14
5 / 2 / 7
9,893
761
8,742
12,717
11,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yu Huang
15
7 / 0 / 6
10,050
773
8,922
8,397
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,422
571
5,602
15,404
11,895
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
TheFinalDAY1
Ah Puch
13
1 / 1 / 1
8,231
633
14,059
5,707
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
10
1 / 7 / 1
7,554
581
3,071
9,496
4,267
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
2
2
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DSI PSYCHOTIC
Baron Samedi
2
0
9
6.5
W
Bellona
ElectricHugs
Bellona
5
2
7
4.25
W
Yu Huang
7
0
6
10
L
0
6
2
0.17
L
Ah Puch
TheFinalDAY1
Ah Puch
1
1
1
1.5
L
Rama
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
22,732
30,882
Taken
30,607
21,871
Mitigated
18,854
11,515
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DSI PSYCHOTIC
Baron Samedi
10,178
416
2,179
4,463
9,768
5,709
52
5,367
4,401
37,278
0
W
Bellona
ElectricHugs
Bellona
8,742
4,333
429
2,381
12,717
11,818
1,112
5,395
7,322
0
21,959
W
Yu Huang
8,922
1,420
433
1,630
8,397
4,344
180
3,792
4,605
35,570
0
L
5,602
1,284
0
2,711
15,404
11,895
0
9,737
5,667
0
19,928
L
Ah Puch
TheFinalDAY1
Ah Puch
14,059
321
0
774
5,707
2,692
0
4,127
1,580
44,174
0
L
Rama
3,071
2,821
0
0
9,496
4,267
0
5,840
3,656
0
10,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
23,207
187
Minions Killed
129
8
Camps Cleared
3
690,683
Distance Traveled
603,573
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,964
690
76
6
3
234,826
1
W
Bellona
9,893
761
33
3
2
239,365
0
W
Yu Huang
10,050
773
78
6
3
216,492
0
L
Chaac
7,422
571
25
2
2
224,705
1
L
Ah Puch
8,231
633
77
6
1
238,596
2
L
Rama
7,554
581
27
2
0
140,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role