Player Matchup

Chernobog
Chernobog
Bronze II
 
Chernobog
Bronze II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
PyraSamsas
Ao Kuang
Bronze I
Level 144
God Stats
4W - 11L
1,139 SR
Queue Stats
424W - 459L
391 MMR
Solo
Ganesha
Ganesha
Bronze II
Slayer11184
Ganesha
Bronze II
Level 159
God Stats
16W - 24L
1,431 SR
Queue Stats
236W - 270L
218 MMR
Solo
Raijin
Raijin
Silver IV
leofnh
Raijin
Silver IV
Level 153
God Stats
9W - 9L
1,515 SR
Queue Stats
149W - 157L
726 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,417 SR
867 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,509 SR
484 MMR
Poseidon
Poseidon
Silver IV
Holorunt
Poseidon
Silver IV
Level 142
God Stats
11W - 10L
1,433 SR
Queue Stats
213W - 220L
800 MMR
Solo
Da Ji
Da Ji
Silver III
TENSHIxTENCHI
Da Ji
Silver III
Level 116
God Stats
43W - 42L
1,520 SR
Queue Stats
384W - 394L
782 MMR
Solo
Terra
Terra
Bronze II
WeLoveKana
Terra
Bronze II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 158L
163 MMR
Solo
Izanami
Izanami
Bronze III
teaga07
Izanami
Bronze III
Level 103
God Stats
7W - 11L
1,524 SR
Queue Stats
143W - 173L
-64 MMR
Solo
Sylvanus
Sylvanus
Silver IV
wolfieloyal
Sylvanus
Silver IV
Level 160
God Stats
158W - 146L
1,567 SR
Queue Stats
929W - 947L
739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 6 / 0
7,529
443
12,820
15,426
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
 
Achilles
9
0 / 1 / 0
6,210
365
3,220
9,804
4,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
PyraSamsas
Ao Kuang
11
0 / 6 / 1
6,916
407
5,774
16,877
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Slayer11184
Ganesha
11
0 / 2 / 2
7,355
433
3,468
12,357
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
leofnh
Raijin
14
1 / 3 / 0
8,580
505
5,506
11,791
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharybdisYmirArachneShiva

VS

Bans
OsirisKing ArthurCliodhnaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Holorunt
Poseidon
17
4 / 0 / 7
10,872
640
11,054
7,367
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 0 / 3
10,443
614
12,048
13,333
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Terra
12
0 / 1 / 5
8,120
478
3,907
12,860
8,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
teaga07
Izanami
16
4 / 1 / 3
9,438
555
5,968
11,919
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
wolfieloyal
Sylvanus
15
0 / 1 / 5
9,088
535
9,874
13,451
9,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
18
18
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
6
0
0.33
L
Achilles
 
Achilles
0
1
0
0
W
Poseidon
Holorunt
Poseidon
4
0
7
7.5
L
Ao Kuang
PyraSamsas
Ao Kuang
0
6
1
0.08
L
Ganesha
Slayer11184
Ganesha
0
2
2
0.5
W
10
0
3
11.5
W
Terra
0
1
5
2.5
L
Raijin
leofnh
Raijin
1
3
0
0.33
W
Izanami
teaga07
Izanami
4
1
3
5.5
W
Sylvanus
wolfieloyal
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,788
Damage
42,851
66,255
Taken
58,930
33,816
Mitigated
32,204
17,058
Healing
25,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,820
7,438
0
3,939
15,426
5,308
0
4,268
10,959
0
65,213
L
Achilles
 
Achilles
3,220
1,297
0
2,597
9,804
4,690
0
5,515
4,289
0
27,232
W
Poseidon
Holorunt
Poseidon
11,054
1,971
0
2,571
7,367
3,124
1,762
3,420
3,947
90,092
0
L
Ao Kuang
PyraSamsas
Ao Kuang
5,774
2,230
122
5,090
16,877
7,063
0
5,116
11,592
30,834
14,864
L
Ganesha
Slayer11184
Ganesha
3,468
422
0
3,446
12,357
12,400
0
2,930
9,347
37,589
0
W
12,048
4,327
0
6,291
13,333
6,408
2,345
2,898
10,435
0
69,793
W
Terra
3,907
1,325
2,832
3,790
12,860
8,453
0
2,873
9,987
20,223
0
L
Raijin
leofnh
Raijin
5,506
526
0
1,864
11,791
4,355
0
5,052
6,403
76,589
0
W
Izanami
teaga07
Izanami
5,968
4,117
0
3,481
11,919
4,340
3,385
798
11,121
0
76,915
W
Sylvanus
wolfieloyal
Sylvanus
9,874
3,213
892
5,584
13,451
9,879
876
3,679
9,772
53,237
13,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
47,961
396
Minions Killed
515
0
Camps Cleared
0
1,399,533
Distance Traveled
1,595,019
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,529
443
103
6
0
285,115
0
L
Achilles
6,210
365
38
2
0
203,183
0
W
Poseidon
10,872
640
171
10
0
355,945
7
L
Ao Kuang
6,916
407
73
4
0
337,229
2
L
Ganesha
7,355
433
39
2
0
280,821
4
W
Da Ji
10,443
614
99
6
0
342,612
1
W
Terra
8,120
478
22
1
0
319,862
2
L
Raijin
8,580
505
143
8
0
293,185
4
W
Izanami
9,438
555
118
7
0
291,020
0
W
Sylvanus
9,088
535
105
6
0
285,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role