Player Matchup

Zeus
Zeus
JBboy1997
Zeus
Level 81
God Stats
7W - 2L
1,645 SR
Queue Stats
29W - 51L
1,302 Elo+
Solo
Loki
Loki
MatteXL
Loki
Level 15
God Stats
8W - 18L
1,337 SR
Queue Stats
12W - 30L
1,215 Elo+
Party 1
Erlang Shen
Erlang Shen
fro4styGnu
Erlang Shen
Level 95
God Stats
1W - 0L
1,756 SR
Queue Stats
94W - 172L
1,243 Elo+
Party 1
Team Averages
Level 64
1,580 SR
1,253 Elo+

VS

Team Averages
Level 55
1,372 SR
1,380 Elo+
Serqet
Serqet
Bruh Why Doe
Serqet
Level 64
God Stats
17W - 23L
1,350 SR
Queue Stats
149W - 201L
1,415 Elo+
Solo
Chiron
Chiron
DELTAFORCE10p2k
Chiron
Level 55
God Stats
5W - 3L
1,574 SR
Queue Stats
92W - 94L
1,508 Elo+
Solo
Ra
Ra
Juggernaut2258
Ra
Level 46
God Stats
1W - 4L
1,191 SR
Queue Stats
8W - 13L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 2 / 5
9,192
657
7,529
8,794
3,777
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
MatteXL
Loki
13
2 / 3 / 2
9,000
643
3,231
9,207
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
fro4styGnu
Erlang Shen
14
3 / 3 / 2
9,025
645
10,338
11,975
9,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 3 / 4
8,645
618
6,078
9,404
5,699
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 5
9,468
676
10,746
8,988
3,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 6
8,368
598
5,408
7,470
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
8
8
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
3
4
1.67
L
3
1
5
5.5
W
Zeus
2
2
5
2.25
L
2
3
6
1.67
W
Loki
MatteXL
Loki
2
3
2
1
W
Erlang Shen
fro4styGnu
Erlang Shen
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
22,232
29,976
Taken
25,862
17,120
Mitigated
11,652
2,544
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,078
1,334
0
984
9,404
5,699
191
1,818
7,294
0
12,503
L
10,746
3,719
654
2,187
8,988
3,405
416
3,132
5,614
0
36,798
W
Zeus
7,529
650
0
0
8,794
3,777
461
1,499
6,854
31,373
0
L
5,408
294
325
2,106
7,470
2,548
245
2,673
4,544
13,241
0
W
Loki
MatteXL
Loki
3,231
363
0
157
9,207
3,947
116
1,783
7,193
0
25,017
W
Erlang Shen
fro4styGnu
Erlang Shen
10,338
2,508
0
2,387
11,975
9,396
0
2,185
9,334
0
28,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
26,481
139
Minions Killed
115
8
Camps Cleared
2
719,797
Distance Traveled
655,764
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,645
618
11
1
1
225,043
1
L
Chiron
9,468
676
69
5
0
253,330
5
W
Zeus
9,192
657
60
4
2
226,752
0
L
Ra
8,368
598
35
3
1
177,391
0
W
Loki
9,000
643
39
3
4
245,736
0
W
Erlang Shen
9,025
645
40
3
2
247,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role