Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Darnok218
Danzaburou
Level 84
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 6L
1,216 Elo+
Solo
Lancelot
Lancelot
Kiulua
Lancelot
Level 148
God Stats
6W - 8L
1,309 SR
Queue Stats
359W - 305L
1,555 Elo+
Solo
Atlas
Atlas
Tenkai49
Atlas
Level 153
God Stats
2W - 2L
1,672 SR
Queue Stats
42W - 52L
1,526 Elo+
Solo
Mulan
Mulan
Zekkayae
Mulan
Level 157
God Stats
17W - 19L
1,760 SR
Queue Stats
261W - 269L
1,599 Elo+
Solo
Team Averages
Level 140
1,596 SR
1,479 Elo+

VS

Team Averages
Level 129
1,588 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Marlbōro
Arachne
Level 160
God Stats
2W - 2L
1,732 SR
Queue Stats
166W - 106L
1,678 Elo+
Party 1
Ymir
Ymir
draike95
Ymir
Level 100
God Stats
3W - 5L
1,382 SR
Queue Stats
185W - 206L
1,354 Elo+
Party 2
Mercury
Mercury
däm1an
Mercury
Level 159
God Stats
1W - 1L
1,827 SR
Queue Stats
13W - 13L
1,621 Elo+
Party 1
Medusa
Medusa
xRagnar_Ltx
Medusa
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
77W - 82L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 2 / 6
10,548
527
15,770
12,665
11,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Darnok218
Danzaburou
18
4 / 3 / 2
10,963
548
11,075
15,315
6,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Kiulua
Lancelot
17
5 / 3 / 5
10,699
535
14,716
17,030
15,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Tenkai49
Atlas
13
1 / 3 / 9
8,990
450
8,577
16,492
20,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Zekkayae
Mulan
17
7 / 2 / 4
11,497
575
19,659
23,934
24,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 3 / 6
11,012
551
12,175
16,554
8,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Marlbōro
Arachne
18
2 / 7 / 0
10,811
541
10,016
20,390
10,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
14
3 / 5 / 5
8,915
446
8,146
19,078
18,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
däm1an
Mercury
17
5 / 3 / 4
11,121
556
14,112
21,162
8,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
14
0 / 3 / 2
8,462
423
5,044
13,470
5,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
21
Kills
13
13
Deaths
21
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
6
3.5
L
Neith
 
Neith
3
3
6
2
W
Danzaburou
Darnok218
Danzaburou
4
3
2
1.67
W
Lancelot
Kiulua
Lancelot
5
3
5
2.5
L
Arachne
Marlbōro
Arachne
2
7
0
0.29
W
Atlas
Tenkai49
Atlas
1
3
9
1.83
W
Mulan
Zekkayae
Mulan
7
2
4
4.5
L
Ymir
3
5
5
1.1
L
Mercury
däm1an
Mercury
5
3
4
2.33
L
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,797
Damage
49,493
85,436
Taken
90,654
79,102
Mitigated
52,180
30,166
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,770
3,032
0
4,763
12,665
11,425
1,313
1,652
10,775
91,138
0
L
Neith
 
Neith
12,175
5,586
0
4,571
16,554
8,000
0
2,875
13,679
0
96,277
W
Danzaburou
Darnok218
Danzaburou
11,075
4,497
0
5,207
15,315
6,798
612
2,455
12,638
0
98,064
W
Lancelot
Kiulua
Lancelot
14,716
3,880
0
5,859
17,030
15,696
0
910
16,062
0
87,777
L
Arachne
Marlbōro
Arachne
10,016
5,156
0
4,782
20,390
10,821
954
384
20,006
0
80,103
W
Atlas
Tenkai49
Atlas
8,577
2,448
0
1,435
16,492
20,205
173
1,707
14,533
32,687
0
W
Mulan
Zekkayae
Mulan
19,659
2,603
0
12,902
23,934
24,978
72
940
22,854
0
94,348
L
Ymir
8,146
1,662
0
290
19,078
18,684
0
9,703
9,375
34,842
0
L
Mercury
däm1an
Mercury
14,112
8,536
0
2,137
21,162
8,980
0
5,463
15,699
0
94,158
L
Medusa
5,044
2,439
0
2,484
13,470
5,695
0
5,922
7,548
0
55,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
50,321
649
Minions Killed
569
0
Camps Cleared
0
1,924,782
Distance Traveled
1,922,027
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,548
527
163
8
0
358,913
7
L
Neith
11,012
551
169
8
0
364,809
4
W
Danzaburou
10,963
548
151
8
0
350,922
4
W
Lancelot
10,699
535
139
7
0
467,846
6
L
Arachne
10,811
541
137
7
0
365,392
3
W
Atlas
8,990
450
28
1
0
375,458
8
W
Mulan
11,497
575
168
8
0
371,643
1
L
Ymir
8,915
446
56
3
0
352,680
7
L
Mercury
11,121
556
132
7
0
468,452
3
L
Medusa
8,462
423
75
4
0
370,694
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role