Player Matchup

Lancelot
Lancelot
ClouseV
Lancelot
Level 23
God Stats
1W - 2L
1,516 SR
Queue Stats
17W - 19L
1,407 Elo+
Solo
Cthulhu
Cthulhu
SlimeAP
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Vulcan
Vulcan
UnWantedSmokeR
Vulcan
Level 66
God Stats
2W - 2L
1,320 SR
Queue Stats
46W - 58L
1,356 Elo+
Solo
Charybdis
Charybdis
iKapaholic
Charybdis
Level 64
God Stats
16W - 10L
1,639 SR
Queue Stats
94W - 89L
1,532 Elo+
Solo
Bellona
Bellona
indospine
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 34
1,495 SR
1,459 Elo+

VS

Team Averages
Level 85
1,490 SR
1,432 Elo+
Hou Yi
Hou Yi
AUSSIE2493
Hou Yi
Level 126
God Stats
3W - 2L
1,798 SR
Queue Stats
45W - 70L
1,393 Elo+
Party 1
Discordia
Discordia
Benicus16
Discordia
Level 88
God Stats
2W - 2L
1,401 SR
Queue Stats
227W - 232L
1,486 Elo+
Solo
Merlin
Merlin
IffyBicycle1162
Merlin
Level 121
God Stats
3W - 10L
1,148 SR
Queue Stats
67W - 98L
1,375 Elo+
Party 1
Chaac
Chaac
PureBear7190
Chaac
Level 66
God Stats
19W - 15L
1,552 SR
Queue Stats
146W - 201L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Sygerrik
Cthulhu
Level 25
God Stats
9W - 8L
1,550 SR
Queue Stats
235W - 151L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ClouseV
Lancelot
18
5 / 6 / 1
10,977
732
14,710
20,764
11,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SlimeAP
Cthulhu
17
1 / 3 / 1
9,948
663
10,734
19,092
22,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 3 / 2
10,031
669
10,752
14,017
7,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
iKapaholic
Charybdis
16
1 / 3 / 0
9,807
654
8,047
15,603
7,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
indospine
Bellona
12
0 / 2 / 0
8,206
547
679
2,778
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AUSSIE2493
Hou Yi
18
4 / 3 / 2
11,064
738
6,667
12,572
6,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Benicus16
Discordia
18
2 / 3 / 6
11,097
740
9,610
8,089
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 5
11,077
738
10,001
9,198
4,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 0 / 4
12,219
815
15,741
15,697
11,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sygerrik
Cthulhu
17
2 / 0 / 7
11,243
750
10,036
16,551
17,141
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
16
17
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AUSSIE2493
Hou Yi
4
3
2
1.67
W
Discordia
Benicus16
Discordia
2
3
6
1.67
L
Lancelot
ClouseV
Lancelot
5
6
1
0.92
W
2
1
5
4.5
W
6
0
4
8
L
Cthulhu
SlimeAP
Cthulhu
1
3
1
0.5
W
Cthulhu
Sygerrik
Cthulhu
2
0
7
5.5
L
0
3
2
0.33
L
Charybdis
iKapaholic
Charybdis
1
3
0
0.33
L
Bellona
indospine
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
52,055
72,254
Taken
62,107
50,707
Mitigated
42,422
12,294
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AUSSIE2493
Hou Yi
6,667
4,009
104
722
12,572
6,149
1,472
3,487
8,952
0
37,419
W
Discordia
Benicus16
Discordia
9,610
519
0
970
8,089
3,459
482
2,727
5,137
45,197
0
L
Lancelot
ClouseV
Lancelot
14,710
2,310
0
3,477
20,764
11,381
48
8,042
12,722
0
36,332
W
10,001
1,654
0
1,963
9,198
4,105
1,983
3,941
5,183
63,046
0
W
15,741
6,076
0
6,212
15,697
11,568
219
4,026
11,517
0
52,323
L
Cthulhu
SlimeAP
Cthulhu
10,734
1,560
478
1,438
19,092
22,660
338
7,837
11,255
37,491
0
W
Cthulhu
Sygerrik
Cthulhu
10,036
1,089
1,308
4,262
16,551
17,141
0
6,434
9,832
26,943
0
L
10,752
1,692
0
1,861
14,017
7,643
306
7,616
6,401
51,236
0
L
Charybdis
iKapaholic
Charybdis
8,047
4,572
0
4,638
15,603
7,545
0
5,776
9,827
0
33,766
L
Bellona
indospine
Bellona
679
305
0
402
2,778
1,478
18
376
2,402
0
2,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
56,700
260
Minions Killed
348
0
Camps Cleared
0
1,250,544
Distance Traveled
1,553,998
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,064
738
58
4
0
262,220
0
W
Discordia
11,097
740
79
5
0
291,909
1
L
Lancelot
10,977
732
62
4
0
318,402
2
W
Merlin
11,077
738
101
7
0
298,850
1
W
Chaac
12,219
815
83
6
0
342,658
1
L
Cthulhu
9,948
663
58
4
0
275,582
0
W
Cthulhu
11,243
750
27
2
0
358,361
2
L
Vulcan
10,031
669
68
5
0
329,504
3
L
Charybdis
9,807
654
68
5
0
261,505
0
L
Bellona
8,206
547
4
0
0
65,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role