Player Matchup

Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dappiii
Heimdallr
Level 47
God Stats
2W - 15L
1,105 SR
Queue Stats
297W - 390L
1,379 Elo+
Party 3
Chaac
Chaac
Moi8301132322
Chaac
Level 53
God Stats
6W - 7L
1,288 SR
Queue Stats
83W - 90L
1,494 Elo+
Solo
Team Averages
Level 80
1,379 SR
1,475 Elo+

VS

Team Averages
Level 56
1,546 SR
1,479 Elo+
Ra
Ra
CoIonello
Ra
Level 55
God Stats
2W - 1L
1,256 SR
Queue Stats
7W - 3L
1,788 Elo+
Party 1
Hercules
Hercules
Djently95
Hercules
Level 52
God Stats
1W - 2L
1,484 SR
Queue Stats
99W - 135L
1,422 Elo+
Solo
Ah Puch
Ah Puch
RainbowJackDash
Ah Puch
Level 85
God Stats
2W - 0L
1,766 SR
Queue Stats
30W - 20L
1,500 Elo+
Party 2
Artemis
Artemis
Stealthunt
Artemis
Level 84
God Stats
1W - 0L
1,725 SR
Queue Stats
5W - 4L
1,184 Elo+
Party 1
Nemesis
Nemesis
Stveil
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 5 / 5
7,882
1,314
7,856
10,135
5,278
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
12
0 / 3 / 3
7,195
1,199
4,896
10,968
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
10
0 / 0 / 0
4,466
744
0
0
0
Heimdallr
Dappiii
Heimdallr
12
2 / 5 / 2
7,369
1,228
11,363
13,566
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 3
8,134
1,356
5,454
7,310
6,410
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

273

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 8
7,195
1,199
5,004
5,943
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Djently95
Hercules
13
2 / 0 / 9
7,557
1,260
4,325
4,505
2,966
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 8
7,986
1,331
10,703
5,289
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Stealthunt
Artemis
13
6 / 2 / 4
8,340
1,390
9,880
7,997
3,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Stveil
Nemesis
13
3 / 2 / 6
7,713
1,286
8,397
8,388
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
13
13
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
5
5
1.1
L
Chang'e
 
Chang'e
0
3
3
0.5
L
Ymir
 
Ymir
0
0
0
0
W
0
3
8
1.33
L
Heimdallr
Dappiii
Heimdallr
2
5
2
0.6
W
Hercules
Djently95
Hercules
2
0
9
6.5
L
4
0
3
5.5
W
2
2
8
3
W
Artemis
Stealthunt
Artemis
6
2
4
4
W
Nemesis
Stveil
Nemesis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
38,309
41,979
Taken
32,122
22,142
Mitigated
13,355
4,835
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,856
2,271
0
1,080
10,135
5,278
0
2,869
7,266
0
14,856
L
Chang'e
 
Chang'e
4,896
416
527
1,876
10,968
4,345
0
4,839
6,129
22,868
0
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
5,004
205
477
627
5,943
2,286
0
542
5,359
19,034
0
L
Heimdallr
Dappiii
Heimdallr
11,363
4,881
0
914
13,566
6,109
0
5,132
8,434
0
22,125
W
Hercules
Djently95
Hercules
4,325
978
0
1,404
4,505
2,966
0
685
3,760
0
6,661
L
5,454
835
0
438
7,310
6,410
0
2,867
4,443
0
14,876
W
10,703
365
0
1,388
5,289
2,020
0
646
4,590
31,797
0
W
Artemis
Stealthunt
Artemis
9,880
7,979
0
1,972
7,997
3,047
0
1,242
6,655
0
18,678
W
Nemesis
Stveil
Nemesis
8,397
3,376
0
897
8,388
3,036
0
1,415
6,859
0
12,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
38,791
112
Minions Killed
124
5
Camps Cleared
6
532,932
Distance Traveled
712,529
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,882
1,314
8
1
3
127,203
0
L
Chang'e
7,195
1,199
59
10
0
136,648
0
L
Ymir
4,466
744
0
0
0
0
0
W
Ra
7,195
1,199
37
6
1
133,983
0
L
Heimdallr
7,369
1,228
28
5
1
127,329
0
W
Hercules
7,557
1,260
3
1
0
165,715
0
L
Chaac
8,134
1,356
17
3
1
141,752
0
W
Ah Puch
7,986
1,331
58
10
3
145,903
2
W
Artemis
8,340
1,390
17
3
1
116,484
0
W
Nemesis
7,713
1,286
9
2
1
150,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role