Player Matchup

Awilix
Awilix
BIGMAN309
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,233 Elo+
Party 1
Hercules
Hercules
KingOfKombatxX
Hercules
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,339 Elo+
Party 1
Nox
Nox
Lunas Eternity
Nox
Level 117
God Stats
1W - 1L
1,676 SR
Queue Stats
13W - 16L
1,286 Elo+
Party 1
Susano
Susano
Sloqr
Susano
Level 47
God Stats
1W - 0L
1,623 SR
Queue Stats
2W - 4L
1,262 Elo+
Party 1
Tyr
Tyr
TURTLEMASTER237
Tyr
Level 68
God Stats
1W - 0L
1,554 SR
Queue Stats
7W - 9L
1,276 Elo+
Party 1
Team Averages
Level 60
1,571 SR
1,279 Elo+

VS

Team Averages
Level 68
1,487 SR
1,342 Elo+
King Arthur
King Arthur
JamesyB4bY
King Arthur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 290L
1,431 Elo+
Solo
Chiron
Chiron
S1 Hoon
Chiron
Level 108
God Stats
15W - 20L
1,437 SR
Queue Stats
609W - 652L
1,379 Elo+
Solo
Sobek
Sobek
SonicHedgeHogRed
Sobek
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
TLK_TheDarkNova
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,245 Elo+
Solo
Fenrir
Fenrir
WearyCow42
Fenrir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 52L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BIGMAN309
Awilix
20
6 / 10 / 18
15,184
562
20,815
28,858
15,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hercules
20
9 / 3 / 23
16,723
619
26,312
51,000
65,504
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 3 / 28
18,183
673
40,474
27,156
18,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
Sloqr
Susano
20
11 / 5 / 21
17,015
630
41,010
31,299
17,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
12 / 3 / 29
17,687
655
29,445
51,174
58,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JamesyB4bY
King Arthur
20
6 / 9 / 12
15,785
585
32,807
37,412
46,746
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
S1 Hoon
Chiron
20
9 / 8 / 9
16,781
622
56,669
33,746
18,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 6 / 14
14,977
555
24,880
43,966
68,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
TLK_TheDarkNova
Zhong Kui
20
4 / 10 / 10
15,615
578
30,112
36,579
30,048
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
WearyCow42
Fenrir
16
1 / 13 / 7
12,209
452
2,579
25,685
12,475

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
76
46
Kills
24
24
Deaths
46
119
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Awilix
BIGMAN309
Awilix
6
10
18
1.5
L
King Arthur
JamesyB4bY
King Arthur
6
9
12
1.33
W
Hercules
9
3
23
6.83
W
8
3
28
7.33
L
Chiron
S1 Hoon
Chiron
9
8
9
1.69
W
Susano
Sloqr
Susano
11
5
21
4.3
L
4
6
14
1.83
L
Zhong Kui
TLK_TheDarkNova
Zhong Kui
4
10
10
0.9
W
12
3
29
8.83
L
Fenrir
WearyCow42
Fenrir
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,056
Damage
147,047
189,487
Taken
177,388
175,634
Mitigated
176,267
104,216
Healing
38,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BIGMAN309
Awilix
20,815
17,034
2,320
5,162
28,858
15,579
0
6,820
22,038
0
32,438
L
King Arthur
JamesyB4bY
King Arthur
32,807
744
800
1,999
37,412
46,746
0
9,285
27,509
0
58,261
W
Hercules
26,312
10,137
5,480
26,963
51,000
65,504
3,347
13,652
37,348
0
49,262
W
40,474
5,391
6,662
9,959
27,156
18,474
4,881
9,033
18,123
84,452
0
L
Chiron
S1 Hoon
Chiron
56,669
18,315
6,128
11,815
33,746
18,909
130
5,688
27,857
0
105,804
W
Susano
Sloqr
Susano
41,010
6,465
8,786
5,671
31,299
17,788
2,113
9,106
22,193
0
62,891
L
24,880
2,413
1,292
8,319
43,966
68,089
0
11,027
31,950
40,652
0
L
Zhong Kui
TLK_TheDarkNova
Zhong Kui
30,112
4,649
0
6,970
36,579
30,048
0
8,822
27,447
60,520
0
W
29,445
3,699
7,613
25,600
51,174
58,289
779
16,381
34,793
0
67,512
L
Fenrir
WearyCow42
Fenrir
2,579
414
67
672
25,685
12,475
12
5,652
19,715
0
5,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,792
Gold Earned
75,367
246
Minions Killed
228
0
Camps Cleared
0
2,644,839
Distance Traveled
2,105,314
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,184
562
16
1
0
463,742
0
L
King Arthur
15,785
585
42
2
0
468,644
1
W
Hercules
16,723
619
46
2
0
539,653
0
W
Nox
18,183
673
93
3
0
499,816
0
L
Chiron
16,781
622
86
3
0
402,383
3
W
Susano
17,015
630
43
2
0
545,569
0
L
Sobek
14,977
555
23
1
0
488,494
3
L
Zhong Kui
15,615
578
71
3
0
354,734
1
W
Tyr
17,687
655
48
2
0
596,059
0
L
Fenrir
12,209
452
6
0
0
391,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role