Player Matchup

King Arthur
King Arthur
RiasBodyPillow
King Arthur
Level 29
God Stats
10W - 22L
1,487 SR
Queue Stats
374W - 326L
1,630 Elo+
Party 1
Awilix
Awilix
WaifuPillowUwU
Awilix
Level 158
God Stats
23W - 12L
1,728 SR
Queue Stats
211W - 170L
1,708 Elo+
Party 1
Atlas
Atlas
cubomatico
Atlas
Level 137
God Stats
2W - 5L
1,555 SR
Queue Stats
40W - 38L
1,459 Elo+
Solo
Danzaburou
Danzaburou
dominantruss
Danzaburou
Level 146
God Stats
83W - 54L
1,682 SR
Queue Stats
311W - 270L
1,610 Elo+
Party 1
Nox
Nox
xxbiggrizzlyxx
Nox
Level 147
God Stats
0W - 1L
1,287 SR
Queue Stats
62W - 60L
1,626 Elo+
Party 1
Team Averages
Level 123
1,548 SR
1,607 Elo+

VS

Team Averages
Level 44
1,639 SR
1,750 Elo+
Lancelot
Lancelot
AxusTheAlleyCat
Lancelot
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 54L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
BlueKohai
Sun Wukong
Level 20
God Stats
12W - 3L
1,843 SR
Queue Stats
468W - 130L
1,885 Elo+
Party 2
Baron Samedi
Baron Samedi
Nexxah
Baron Samedi
Level 16
God Stats
10W - 0L
1,500 SR
Queue Stats
420W - 135L
1,718 Elo+
Party 2
Hachiman
Hachiman
SteavyWeavy
Hachiman
Level 107
God Stats
81W - 36L
1,719 SR
Queue Stats
1,755W - 879L
1,800 Elo+
Party 2
Ganesha
Ganesha
ThyCodester
Ganesha
Level 42
God Stats
6W - 3L
1,634 SR
Queue Stats
524W - 192L
1,852 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RiasBodyPillow
King Arthur
15
0 / 12 / 1
9,082
395
11,338
27,816
19,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 4 / 4
9,864
429
10,683
25,185
10,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
11
0 / 2 / 4
8,576
373
6,326
20,059
21,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
dominantruss
Danzaburou
15
3 / 4 / 0
9,903
431
12,329
23,238
10,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 8 / 1
9,500
413
9,471
24,857
11,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
4 / 3 / 10
12,838
558
10,223
21,166
11,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BlueKohai
Sun Wukong
20
14 / 1 / 5
15,015
653
30,969
31,115
28,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Nexxah
Baron Samedi
20
7 / 0 / 9
13,849
602
25,028
16,361
11,571
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SteavyWeavy
Hachiman
19
5 / 1 / 8
13,475
586
25,313
14,168
6,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
ThyCodester
Ganesha
17
0 / 2 / 17
12,176
529
10,717
20,587
26,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
7
Kills
30
30
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
3
10
3
W
Sun Wukong
BlueKohai
Sun Wukong
14
1
5
16.5
W
Baron Samedi
Nexxah
Baron Samedi
7
0
9
11.5
L
King Arthur
RiasBodyPillow
King Arthur
0
12
1
0.04
W
Hachiman
SteavyWeavy
Hachiman
5
1
8
9
W
Ganesha
ThyCodester
Ganesha
0
2
17
4.25
L
3
4
4
1.25
L
Atlas
0
2
4
1
L
Danzaburou
dominantruss
Danzaburou
3
4
0
0.75
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
102,250
121,155
Taken
103,397
74,049
Mitigated
83,157
14,049
Healing
49,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
10,223
1,989
0
9,608
21,166
11,064
0
3,190
17,976
0
125,511
W
Sun Wukong
BlueKohai
Sun Wukong
30,969
6,324
0
16,925
31,115
28,302
1,595
3,242
27,659
0
138,023
W
Baron Samedi
Nexxah
Baron Samedi
25,028
3,497
5,038
8,351
16,361
11,571
4,045
3,483
12,878
148,739
0
L
King Arthur
RiasBodyPillow
King Arthur
11,338
1,306
0
2,702
27,816
19,697
0
8,591
19,225
0
66,769
W
Hachiman
SteavyWeavy
Hachiman
25,313
16,047
0
4,796
14,168
6,051
11,334
1,907
12,261
0
120,245
W
Ganesha
ThyCodester
Ganesha
10,717
1,410
0
4,634
20,587
26,169
1,241
3,975
16,612
39,537
0
L
10,683
4,358
0
125
25,185
10,780
0
7,584
17,601
0
79,933
L
Atlas
6,326
2,670
2,819
2,691
20,059
21,953
0
8,501
11,558
34,795
0
L
Danzaburou
dominantruss
Danzaburou
12,329
6,056
0
5,117
23,238
10,308
0
4,424
18,814
0
77,879
L
9,471
1,164
0
595
24,857
11,311
720
6,645
18,212
69,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
67,353
506
Minions Killed
820
0
Camps Cleared
0
1,990,074
Distance Traveled
2,314,414
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,838
558
139
6
0
551,658
6
W
Sun Wukong
15,015
653
210
9
0
442,439
7
W
Baron Samedi
13,849
602
248
11
0
440,160
2
L
King Arthur
9,082
395
104
5
0
345,248
6
W
Hachiman
13,475
586
215
9
0
430,318
7
W
Ganesha
12,176
529
8
0
0
449,839
5
L
Awilix
9,864
429
112
5
0
504,567
6
L
Atlas
8,576
373
42
2
0
323,690
4
L
Danzaburou
9,903
431
122
5
0
410,311
3
L
Nox
9,500
413
126
5
0
406,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role