Player Matchup

Raijin
Raijin
Froo42
Raijin
Level 108
God Stats
0W - 2L
1,200 SR
Queue Stats
181W - 193L
1,519 Elo+
Party 2
Geb
Geb
GnarledMuffin52
Geb
Level 62
God Stats
13W - 6L
1,642 SR
Queue Stats
61W - 44L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
YBG Turtle
Amaterasu
Level 82
God Stats
5W - 3L
1,548 SR
Queue Stats
239W - 229L
1,553 Elo+
Party 2
Arachne
Arachne
mrfunfun15
Arachne
Level 124
God Stats
1W - 3L
1,456 SR
Queue Stats
89W - 88L
1,583 Elo+
Party 1
Skadi
Skadi
x Asuna o
Skadi
Level 156
God Stats
4W - 3L
1,733 SR
Queue Stats
179W - 201L
1,597 Elo+
Party 1
Team Averages
Level 106
1,516 SR
1,565 Elo+

VS

Team Averages
Level 113
1,463 SR
1,527 Elo+
Merlin
Merlin
Lazydreams01
Merlin
Level 146
God Stats
6W - 7L
1,559 SR
Queue Stats
269W - 293L
1,518 Elo+
Solo
Nox
Nox
Orilias
Nox
Level 141
God Stats
3W - 0L
1,316 SR
Queue Stats
134W - 138L
1,530 Elo+
Party 3
King Arthur
King Arthur
SkillfulGames87
King Arthur
Level 81
God Stats
1W - 5L
1,089 SR
Queue Stats
120W - 91L
1,554 Elo+
Solo
Nemesis
Nemesis
grimgrin21
Nemesis
Level 88
God Stats
16W - 4L
1,497 SR
Queue Stats
180W - 168L
1,483 Elo+
Party 3
Chiron
Chiron
xDeadpooledx
Chiron
Level 108
God Stats
9W - 7L
1,855 SR
Queue Stats
228W - 229L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Froo42
Raijin
20
3 / 5 / 5
14,250
419
11,366
27,388
15,238
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 7 / 8
13,077
385
11,823
33,723
41,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
YBG Turtle
Amaterasu
20
3 / 6 / 4
15,307
450
15,280
40,331
38,087
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
mrfunfun15
Arachne
20
6 / 9 / 3
15,098
444
17,621
46,198
25,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
x Asuna o
Skadi
20
14 / 4 / 6
16,946
498
51,687
29,479
16,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 5 / 9
18,398
541
33,845
26,715
14,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
20
0 / 5 / 17
15,483
455
9,666
34,747
71,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
SkillfulGames87
King Arthur
20
11 / 3 / 9
18,752
552
39,735
43,256
62,728
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
grimgrin21
Nemesis
20
7 / 9 / 11
16,887
497
26,696
31,987
20,350
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
20
3 / 5 / 12
17,766
523
21,067
30,522
14,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
26
Kills
31
31
Deaths
27
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Raijin
Froo42
Raijin
3
5
5
1.1
L
0
7
8
0.57
W
Merlin
10
5
9
2.9
W
Nox
0
5
17
1.7
W
King Arthur
SkillfulGames87
King Arthur
11
3
9
5.17
L
Amaterasu
YBG Turtle
Amaterasu
3
6
4
0.83
W
Nemesis
grimgrin21
Nemesis
7
9
11
1.39
L
Arachne
mrfunfun15
Arachne
6
9
3
0.83
L
Skadi
x Asuna o
Skadi
14
4
6
4.25
W
Chiron
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,777
Damage
131,009
177,119
Taken
167,227
136,105
Mitigated
183,693
41,979
Healing
45,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Froo42
Raijin
11,366
958
0
3,006
27,388
15,238
0
8,608
18,636
122,973
0
L
11,823
553
0
1,540
33,723
41,292
0
10,411
22,661
41,077
0
W
Merlin
33,845
1,270
0
7,875
26,715
14,507
3,983
6,691
20,024
181,365
0
W
Nox
9,666
1,244
0
5,458
34,747
71,883
973
5,013
29,734
57,205
0
W
King Arthur
SkillfulGames87
King Arthur
39,735
4,958
0
17,283
43,256
62,728
416
7,910
35,346
0
149,907
L
Amaterasu
YBG Turtle
Amaterasu
15,280
6,563
0
8,333
40,331
38,087
81
9,782
29,371
0
114,660
W
Nemesis
grimgrin21
Nemesis
26,696
13,490
0
1,636
31,987
20,350
4,559
7,407
24,580
0
142,912
L
Arachne
mrfunfun15
Arachne
17,621
9,626
1,181
22,988
46,198
25,447
0
8,197
37,160
0
143,040
L
Skadi
x Asuna o
Skadi
51,687
21,035
0
4,931
29,479
16,041
1,389
7,525
21,807
0
178,463
W
Chiron
21,067
7,353
2,003
11,567
30,522
14,225
6,796
3,292
27,201
0
192,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,678
Gold Earned
87,286
785
Minions Killed
927
0
Camps Cleared
0
3,060,105
Distance Traveled
3,131,033
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,250
419
175
5
0
497,062
7
L
Geb
13,077
385
31
1
0
620,541
2
W
Merlin
18,398
541
210
6
0
597,308
4
W
Nox
15,483
455
78
2
0
592,944
6
W
King Arthur
18,752
552
195
6
0
628,561
14
L
Amaterasu
15,307
450
183
5
0
699,216
6
W
Nemesis
16,887
497
200
6
0
714,836
5
L
Arachne
15,098
444
188
6
0
640,677
6
L
Skadi
16,946
498
208
6
0
602,609
3
W
Chiron
17,766
523
244
7
0
597,384
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role