Player Matchup

Achilles
Achilles
 
Achilles
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ElvecinoGolozo
Thor
Level 14
God Stats
11W - 15L
1,462 SR
Queue Stats
13W - 20L
1,320 Elo+
Party 1
Apollo
Apollo
IGNACIO777YT
Apollo
Level 57
God Stats
1W - 2L
1,268 SR
Queue Stats
18W - 21L
1,505 Elo+
Party 1
Cerberus
Cerberus
ShiraiRaychu
Cerberus
Level 26
God Stats
1W - 1L
1,512 SR
Queue Stats
14W - 17L
1,430 Elo+
Party 1
Hel
Hel
TobiasDios
Hel
Level 157
God Stats
15W - 9L
1,933 SR
Queue Stats
96W - 118L
1,448 Elo+
Party 1
Team Averages
Level 77
1,535 SR
1,440 Elo+

VS

Team Averages
Level 93
1,522 SR
1,600 Elo+
Charybdis
Charybdis
ByIvoo
Charybdis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,617 Elo+
Solo
Lancelot
Lancelot
Rototis
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,685 Elo+
Party 2
Yu Huang
Yu Huang
TiltedSayok
Yu Huang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,556 Elo+
Party 2
Chaac
Chaac
akumasensei
Chaac
Level 119
God Stats
10W - 11L
1,381 SR
Queue Stats
103W - 102L
1,518 Elo+
Solo
Scylla
Scylla
josapai
Scylla
Level 34
God Stats
23W - 17L
1,731 SR
Queue Stats
35W - 25L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 1 / 13
10,294
1,029
10,380
14,677
17,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 4 / 14
11,129
1,113
16,176
10,976
5,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
17
7 / 0 / 8
11,173
1,117
10,357
5,836
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
ShiraiRaychu
Cerberus
16
1 / 2 / 19
10,985
1,099
9,221
17,196
20,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 11
11,510
1,151
20,961
11,854
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

292

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ByIvoo
Charybdis
15
0 / 5 / 5
9,435
944
11,897
14,213
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Rototis
Lancelot
15
1 / 7 / 5
9,708
971
11,026
19,558
6,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
TiltedSayok
Yu Huang
15
1 / 2 / 4
9,348
935
9,600
10,452
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 7
9,395
940
6,698
16,349
20,223
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
josapai
Scylla
15
5 / 5 / 2
10,558
1,056
14,145
12,263
4,023
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
22
Kills
7
7
Deaths
22
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
13
9.5
L
Charybdis
ByIvoo
Charybdis
0
5
5
0.5
W
5
4
14
3
W
Apollo
7
0
8
11
L
Lancelot
Rototis
Lancelot
1
7
5
0.5
W
Cerberus
ShiraiRaychu
Cerberus
1
2
19
5.25
L
Yu Huang
TiltedSayok
Yu Huang
1
2
4
1.5
W
6
0
11
11.5
L
0
3
7
1.17
L
Scylla
josapai
Scylla
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,095
Damage
53,366
60,539
Taken
72,835
52,770
Mitigated
39,110
16,258
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,380
1,451
0
259
14,677
17,685
0
3,939
10,738
0
17,546
L
Charybdis
ByIvoo
Charybdis
11,897
6,455
0
1,342
14,213
4,751
0
7,428
6,785
0
36,003
W
16,176
3,563
0
188
10,976
5,573
0
4,170
6,806
0
28,350
W
Apollo
10,357
4,990
0
854
5,836
3,256
0
2,083
3,753
0
19,050
L
Lancelot
Rototis
Lancelot
11,026
2,109
0
0
19,558
6,436
0
8,964
10,594
0
24,816
W
Cerberus
ShiraiRaychu
Cerberus
9,221
925
0
2,600
17,196
20,806
0
8,334
8,862
24,222
0
L
Yu Huang
TiltedSayok
Yu Huang
9,600
888
0
105
10,452
3,677
0
3,242
7,210
18,390
0
W
20,961
2,237
5,877
6,480
11,854
5,450
0
5,219
6,635
51,078
0
L
6,698
1,650
0
3,322
16,349
20,223
0
6,286
10,063
0
19,870
L
Scylla
josapai
Scylla
14,145
1,500
0
662
12,263
4,023
0
4,262
8,001
32,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,091
Gold Earned
48,444
182
Minions Killed
153
7
Camps Cleared
5
977,495
Distance Traveled
904,372
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,294
1,029
13
1
0
217,050
0
L
Charybdis
9,435
944
47
5
0
167,917
0
W
Thor
11,129
1,113
31
3
1
160,418
1
W
Apollo
11,173
1,117
18
2
4
199,074
0
L
Lancelot
9,708
971
23
2
1
215,098
0
W
Cerberus
10,985
1,099
40
4
1
184,904
0
L
Yu Huang
9,348
935
16
2
4
189,489
0
W
Hel
11,510
1,151
80
8
1
216,049
0
L
Chaac
9,395
940
16
2
0
156,130
0
L
Scylla
10,558
1,056
51
5
0
175,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role