Player Matchup

He Bo
He Bo
GengarM
He Bo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 18L
1,742 Elo+
Party 1
Rama
Rama
Talonmaxwell
Rama
Level 66
God Stats
4W - 1L
1,656 SR
Queue Stats
67W - 19L
1,740 Elo+
Party 1
Vamana
Vamana
Uradas
Vamana
Level 61
God Stats
15W - 1L
2,012 SR
Queue Stats
73W - 28L
1,688 Elo+
Party 1
Team Averages
Level 52
1,722 SR
1,723 Elo+

VS

Team Averages
Level 50
1,369 SR
1,426 Elo+
Eset
Eset
BowserTheBugatti
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,410 Elo+
Party 2
Pele
Pele
HotCamBoy3Inches
Pele
Level 56
God Stats
1W - 6L
1,108 SR
Queue Stats
20W - 27L
1,384 Elo+
Party 2
Tyr
Tyr
YoshiMan223
Tyr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GengarM
He Bo
13
5 / 4 / 8
9,222
838
10,690
9,534
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 2 / 9
9,060
824
10,019
7,085
3,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Uradas
Vamana
14
5 / 2 / 7
9,346
850
12,538
12,574
7,822
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,441
767
5,336
7,706
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 6 / 2
8,631
785
7,344
13,989
8,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 3
8,011
728
11,077
17,580
17,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
8
8
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
He Bo
GengarM
He Bo
5
4
8
2.25
L
4
6
2
0.83
W
4
2
9
4.25
W
Vamana
Uradas
Vamana
5
2
7
4.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,247
Damage
23,757
29,193
Taken
39,275
14,467
Mitigated
28,729
6,300
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,336
359
167
1,282
7,706
3,123
0
2,346
5,360
12,573
0
W
He Bo
GengarM
He Bo
10,690
376
0
1,175
9,534
3,606
832
1,361
8,173
27,768
0
L
7,344
1,343
0
727
13,989
8,246
0
4,118
9,871
119
31,194
W
10,019
7,644
0
1,338
7,085
3,039
1,212
1,412
5,673
0
37,953
W
Vamana
Uradas
Vamana
12,538
4,597
183
3,604
12,574
7,822
504
2,842
9,732
0
32,157
L
11,077
1,251
0
537
17,580
17,360
0
4,713
12,867
0
25,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,628
Gold Earned
25,083
141
Minions Killed
93
4
Camps Cleared
6
668,246
Distance Traveled
651,357
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,441
767
21
2
2
183,952
0
W
He Bo
9,222
838
39
4
1
214,578
1
L
Pele
8,631
785
42
4
3
226,352
1
W
Rama
9,060
824
61
6
1
200,713
4
W
Vamana
9,346
850
41
4
2
252,955
1
L
Tyr
8,011
728
30
3
1
241,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role