Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BabyOilMbembo
Shiva
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,440 Elo+
Party 3
Horus
Horus
migerjack
Horus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,449 Elo+
Party 3
Cliodhna
Cliodhna
xulry
Cliodhna
Level 28
God Stats
12W - 17L
1,391 SR
Queue Stats
70W - 86L
1,455 Elo+
Party 3
Team Averages
Level 52
1,478 SR
1,469 Elo+

VS

Team Averages
Level 50
1,529 SR
1,553 Elo+
Neith
Neith
CherryPimp
Neith
Level 84
God Stats
54W - 75L
1,428 SR
Queue Stats
222W - 229L
1,452 Elo+
Solo
Geb
Geb
Eruemed
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,603 Elo+
Party 1
Ra
Ra
HupHupBarbatoluc
Ra
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 4L
1,603 Elo+
Party 1
Set
Set
harakeesh
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,603 Elo+
Party 1
Osiris
Osiris
wor6
Osiris
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
13 / 1 / 9
12,968
1,297
15,278
6,625
3,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
 
Yu Huang
18
5 / 1 / 19
11,364
1,136
14,211
9,537
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 0 / 17
12,551
1,255
25,711
14,415
17,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Horus
migerjack
Horus
18
6 / 0 / 16
11,137
1,114
11,603
11,865
9,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
xulry
Cliodhna
18
4 / 0 / 21
10,815
1,082
14,186
7,647
3,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

302

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 1 / 2
10,013
1,001
12,135
12,364
5,065
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
15
0 / 10 / 1
9,711
971
4,603
28,275
23,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 10 / 2
9,768
977
8,324
17,425
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 1
9,289
929
5,581
18,198
12,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
wor6
Osiris
15
2 / 5 / 0
10,167
1,017
15,690
24,526
18,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
8
34
Kills
2
2
Deaths
36
82
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
13
1
9
17.5
W
Yu Huang
 
Yu Huang
5
1
19
14.5
W
6
0
17
14.5
L
Neith
0
1
2
1
L
Geb
0
10
1
0.05
L
0
10
2
0.1
L
0
10
1
0.05
W
Horus
migerjack
Horus
6
0
16
14
L
Osiris
wor6
Osiris
2
5
0
0.4
W
Cliodhna
xulry
Cliodhna
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,989
Damage
46,333
50,089
Taken
100,788
37,610
Mitigated
65,402
12,510
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,278
2,346
0
190
6,625
3,476
0
1,240
5,347
0
37,075
W
Yu Huang
 
Yu Huang
14,211
1,845
351
1,151
9,537
4,440
0
2,080
7,428
32,990
0
W
25,711
2,587
1,188
1,220
14,415
17,050
0
3,882
10,391
5,794
47,803
L
Neith
12,135
7,274
130
2,831
12,364
5,065
0
1,990
10,374
0
37,987
L
Geb
4,603
524
0
751
28,275
23,230
0
3,945
17,199
12,100
0
L
8,324
1,202
927
835
17,425
6,820
0
2,722
14,703
36,132
0
L
5,581
2,110
0
820
18,198
12,117
0
3,521
11,650
0
14,538
W
Horus
migerjack
Horus
11,603
5,742
3,288
3,652
11,865
9,060
0
3,580
8,132
0
22,251
L
Osiris
wor6
Osiris
15,690
4,398
0
505
24,526
18,170
0
4,311
19,321
0
25,774
W
Cliodhna
xulry
Cliodhna
14,186
1,118
0
1,470
7,647
3,584
0
2,145
5,431
0
23,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,835
Gold Earned
48,948
202
Minions Killed
184
14
Camps Cleared
3
1,158,732
Distance Traveled
1,005,921
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,968
1,297
41
4
6
269,557
0
W
Yu Huang
11,364
1,136
59
6
1
180,161
0
W
Shiva
12,551
1,255
57
6
4
228,664
0
L
Neith
10,013
1,001
55
6
0
192,051
0
L
Geb
9,711
971
18
2
1
195,460
1
L
Ra
9,768
977
78
8
1
193,377
0
L
Set
9,289
929
18
2
1
186,744
0
W
Horus
11,137
1,114
29
3
3
233,932
0
L
Osiris
10,167
1,017
15
2
0
238,289
0
W
Cliodhna
10,815
1,082
16
2
0
246,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role