Player Matchup

Zeus
Zeus
 
Zeus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Mariorizon3345
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,455 Elo+
Solo
Da Ji
Da Ji
MindControlRueTV
Da Ji
Level 148
God Stats
87W - 94L
1,492 SR
Queue Stats
1,224W - 1,467L
1,470 Elo+
Solo
Skadi
Skadi
RawandJnr
Skadi
Level 14
God Stats
4W - 6L
1,317 SR
Queue Stats
40W - 54L
1,178 Elo+
Party 1
Poseidon
Poseidon
XxYoung_WolfXx0
Poseidon
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,614 Elo+
Solo
Team Averages
Level 69
1,462 SR
1,444 Elo+

VS

Team Averages
Level 54
1,443 SR
1,513 Elo+
King Arthur
King Arthur
HARD28R3ATH3
King Arthur
Level 69
God Stats
23W - 21L
1,521 SR
Queue Stats
45W - 45L
1,469 Elo+
Solo
Mercury
Mercury
JetGod4
Mercury
Level 48
God Stats
0W - 2L
1,343 SR
Queue Stats
5W - 5L
1,728 Elo+
Party 2
Kukulkan
Kukulkan
RaiDeR KiD6
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Geb
Geb
RalphSeicor
Geb
Level 61
God Stats
0W - 2L
1,307 SR
Queue Stats
150W - 179L
1,385 Elo+
Solo
Neith
Neith
forgiven-by-9949
Neith
Level 88
God Stats
95W - 75L
1,544 SR
Queue Stats
202W - 211L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
6 / 0 / 23
12,858
1,072
22,826
4,679
2,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 1 / 19
12,943
1,079
13,783
9,049
4,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
10 / 0 / 22
13,754
1,146
18,266
9,400
5,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
RawandJnr
Skadi
20
3 / 2 / 28
12,712
1,059
14,894
9,768
5,136
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
20
12 / 0 / 22
14,016
1,168
33,446
11,431
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HARD28R3ATH3
King Arthur
16
0 / 9 / 1
10,421
868
13,533
27,085
16,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
JetGod4
Mercury
16
2 / 7 / 1
11,306
942
9,241
19,986
8,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RaiDeR KiD6
Kukulkan
16
0 / 10 / 0
11,240
937
1,370
16,413
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
1 / 9 / 0
10,917
910
8,800
30,926
37,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 6 / 1
10,656
888
8,400
19,605
8,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
6
40
Kills
3
3
Deaths
41
114
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
23
17.5
L
King Arthur
HARD28R3ATH3
King Arthur
0
9
1
0.06
L
Mercury
JetGod4
Mercury
2
7
1
0.36
W
9
1
19
18.5
W
10
0
22
21
L
Kukulkan
RaiDeR KiD6
Kukulkan
0
10
0
0
L
1
9
0
0.11
W
Skadi
RawandJnr
Skadi
3
2
28
8.5
W
Poseidon
12
0
22
23
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,215
Damage
41,344
44,327
Taken
114,015
23,251
Mitigated
80,541
5,518
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,826
3,160
833
330
4,679
2,159
0
2,013
2,666
35,764
0
L
King Arthur
HARD28R3ATH3
King Arthur
13,533
1,335
0
0
27,085
16,742
0
18,614
8,471
0
33,080
L
Mercury
JetGod4
Mercury
9,241
3,008
0
709
19,986
8,685
0
8,590
11,396
0
29,039
W
13,783
2,082
0
0
9,049
4,680
0
2,530
6,519
33,848
0
W
18,266
3,548
581
694
9,400
5,593
0
779
8,621
0
24,779
L
Kukulkan
RaiDeR KiD6
Kukulkan
1,370
403
0
856
16,413
8,729
0
11,415
4,998
10,547
0
L
8,800
612
703
1,364
30,926
37,956
0
18,441
12,485
24,100
0
W
Skadi
RawandJnr
Skadi
14,894
8,597
244
868
9,768
5,136
0
2,248
7,520
0
32,273
W
Poseidon
33,446
4,339
0
1,968
11,431
5,683
0
2,600
8,831
77,430
0
L
8,400
3,960
0
4,821
19,605
8,429
0
12,995
6,610
0
48,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,283
Gold Earned
54,540
257
Minions Killed
213
11
Camps Cleared
5
1,110,307
Distance Traveled
1,031,105
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,858
1,072
48
4
2
220,940
0
L
King Arthur
10,421
868
34
3
0
250,100
0
L
Mercury
11,306
942
43
4
3
251,714
0
W
Raijin
12,943
1,079
56
5
1
191,785
0
W
Da Ji
13,754
1,146
16
1
1
247,445
0
L
Kukulkan
11,240
937
18
2
0
142,029
0
L
Geb
10,917
910
23
2
1
206,116
1
W
Skadi
12,712
1,059
41
3
4
206,723
1
W
Poseidon
14,016
1,168
96
8
3
243,414
1
L
Neith
10,656
888
95
8
1
181,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role