Player Matchup

Vulcan
Vulcan
Platinum IV
BackUpTerrry
Vulcan
Platinum IV
Level 145
God Stats
3W - 1L
1,848 SR
Queue Stats
36W - 24L
1,817 MMR
Party 1
King Arthur
King Arthur
Diamond V
CloudedMilk281
King Arthur
Diamond V
Level 136
God Stats
3W - 1L
1,903 SR
Queue Stats
42W - 25L
2,085 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
Meepziz
Heimdallr
Diamond IV
Level 129
God Stats
20W - 18L
1,603 SR
Queue Stats
186W - 218L
2,252 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,785 SR
2,051 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,733 SR
2,042 MMR
Hou Yi
Hou Yi
Diamond V
SmellierBlock16
Hou Yi
Diamond V
Level 146
God Stats
0W - 4L
1,436 SR
Queue Stats
45W - 31L
2,063 MMR
Party 2
Merlin
Merlin
Diamond V
Trangur
Merlin
Diamond V
Level 125
God Stats
12W - 5L
1,961 SR
Queue Stats
45W - 31L
2,063 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
elite gear2
Cabrakan
Platinum I
Level 124
God Stats
0W - 1L
1,804 SR
Queue Stats
45W - 31L
2,000 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
7 / 0 / 4
12,666
792
24,194
10,370
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
CloudedMilk281
King Arthur
15
2 / 4 / 7
10,951
684
15,198
19,630
21,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Meepziz
Heimdallr
15
4 / 4 / 7
11,275
705
12,301
16,955
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabKumbhakarnaAtlasBastetGeb

VS

Bans
Baron SamediOdinPoseidonAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,595
662
14,629
19,407
9,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Trangur
Merlin
15
3 / 3 / 4
10,744
672
14,080
11,946
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
elite gear2
Cabrakan
14
1 / 6 / 6
10,515
657
5,424
25,488
38,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
8
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
0
4
9
W
King Arthur
CloudedMilk281
King Arthur
2
4
7
1.38
W
Heimdallr
Meepziz
Heimdallr
4
4
7
1.88
L
4
4
4
1.5
L
Merlin
Trangur
Merlin
3
3
4
1.67
L
Cabrakan
elite gear2
Cabrakan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,693
Damage
34,133
46,955
Taken
56,841
35,533
Mitigated
53,358
10,246
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
24,194
6,101
0
5,306
10,370
4,783
1,160
5,881
4,489
63,985
0
W
King Arthur
CloudedMilk281
King Arthur
15,198
2,225
0
2,543
19,630
21,754
68
8,257
11,373
0
37,075
W
Heimdallr
Meepziz
Heimdallr
12,301
4,666
0
2,397
16,955
8,996
821
6,069
10,886
0
58,172
L
14,629
8,084
0
4,739
19,407
9,791
70
6,719
12,047
0
42,498
L
Merlin
Trangur
Merlin
14,080
581
0
500
11,946
5,269
0
5,751
5,836
55,267
0
L
Cabrakan
elite gear2
Cabrakan
5,424
1,054
0
3,754
25,488
38,298
0
11,372
12,854
17,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
31,854
191
Minions Killed
175
9
Camps Cleared
6
961,231
Distance Traveled
1,011,091
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,666
792
72
5
0
364,792
3
W
King Arthur
10,951
684
36
2
1
296,690
1
W
Heimdallr
11,275
705
83
5
8
299,749
5
L
Hou Yi
10,595
662
57
4
0
284,914
2
L
Merlin
10,744
672
109
7
5
291,506
2
L
Cabrakan
10,515
657
9
1
1
434,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role