Player Matchup

Odin
Odin
Adrick 0
Odin
Level 67
God Stats
2W - 4L
1,315 SR
Queue Stats
31W - 60L
1,345 Elo+
Party 3
Bakasura
Bakasura
Azul_Vegito_007
Bakasura
Level 13
God Stats
0W - 2L
1,386 SR
Queue Stats
0W - 3L
1,124 Elo+
Party 2
Ares
Ares
DreamWalker8774
Ares
Level 68
God Stats
11W - 9L
1,540 SR
Queue Stats
67W - 95L
1,399 Elo+
Party 3
Aphrodite
Aphrodite
KillerBlue3258
Aphrodite
Level 79
God Stats
1W - 1L
1,549 SR
Queue Stats
73W - 118L
1,377 Elo+
Party 3
Agni
Agni
iiClappZ
Agni
Level 61
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 9L
1,118 Elo+
Party 2
Team Averages
Level 58
1,419 SR
1,273 Elo+

VS

Team Averages
Level 68
1,490 SR
1,524 Elo+
Medusa
Medusa
Carolina479
Medusa
Level 16
God Stats
1W - 0L
1,200 SR
Queue Stats
13W - 24L
1,269 Elo+
Party 4
Da Ji
Da Ji
DismalGray
Da Ji
Level 143
God Stats
2W - 1L
1,790 SR
Queue Stats
246W - 155L
1,741 Elo+
Party 1
Ares
Ares
MetalTyrSolid
Ares
Level 29
God Stats
2W - 1L
1,668 SR
Queue Stats
139W - 59L
1,799 Elo+
Party 1
Yu Huang
Yu Huang
Space Sentinel
Yu Huang
Level 101
God Stats
30W - 32L
1,451 SR
Queue Stats
320W - 357L
1,413 Elo+
Solo
Achilles
Achilles
jager2412
Achilles
Level 49
God Stats
1W - 0L
1,341 SR
Queue Stats
24W - 27L
1,398 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 4 / 1
8,011
668
7,905
13,363
11,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
15
1 / 3 / 0
7,970
664
4,319
9,977
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 2
8,943
745
8,512
16,817
19,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
KillerBlue3258
Aphrodite
15
0 / 3 / 3
8,180
682
6,544
13,883
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
15
1 / 1 / 2
8,745
729
6,457
7,080
3,490
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 2 / 8
8,237
686
4,304
6,440
3,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
17
6 / 0 / 5
9,604
800
11,956
7,774
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 5
9,541
795
11,286
14,847
13,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
16
0 / 2 / 8
8,503
709
9,029
7,420
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
jager2412
Achilles
16
3 / 0 / 6
8,874
740
11,202
14,356
17,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
14
14
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
1
0.38
L
Bakasura
1
3
0
0.33
W
Medusa
0
2
8
2
W
Da Ji
6
0
5
8.5
L
3
3
2
1.33
L
Aphrodite
KillerBlue3258
Aphrodite
0
3
3
0.5
W
5
2
5
3.75
W
Yu Huang
0
2
8
2
L
Agni
1
1
2
2
W
Achilles
jager2412
Achilles
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,737
Damage
47,777
61,120
Taken
50,837
47,621
Mitigated
42,394
15,028
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,905
407
0
720
13,363
11,263
110
3,971
9,392
0
20,143
L
Bakasura
4,319
2,862
0
1,174
9,977
4,881
447
438
9,539
0
14,788
W
Medusa
4,304
2,208
0
385
6,440
3,080
1,090
2,397
3,808
0
23,942
W
Da Ji
11,956
2,684
0
1,319
7,774
4,480
0
2,190
5,584
0
43,733
L
8,512
256
0
696
16,817
19,549
0
5,968
10,849
13,603
0
L
Aphrodite
KillerBlue3258
Aphrodite
6,544
626
3,145
5,416
13,883
8,438
0
6,886
6,997
26,551
0
W
11,286
100
0
624
14,847
13,730
20
6,540
8,167
26,945
0
W
Yu Huang
9,029
657
0
0
7,420
3,808
347
4,359
3,061
39,084
0
L
Agni
6,457
559
515
3,362
7,080
3,490
0
3,052
4,028
39,518
0
W
Achilles
jager2412
Achilles
11,202
1,751
0
1,118
14,356
17,296
138
6,027
7,959
0
26,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
44,759
206
Minions Killed
245
0
Camps Cleared
0
1,064,071
Distance Traveled
1,334,331
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,011
668
32
3
0
237,098
3
L
Bakasura
7,970
664
38
3
0
159,074
0
W
Medusa
8,237
686
52
4
0
202,909
0
W
Da Ji
9,604
800
54
5
0
289,669
1
L
Ares
8,943
745
10
1
0
227,392
1
L
Aphrodite
8,180
682
59
5
0
224,268
0
W
Ares
9,541
795
24
2
0
299,045
1
W
Yu Huang
8,503
709
80
7
0
253,433
9
L
Agni
8,745
729
67
6
0
216,239
5
W
Achilles
8,874
740
35
3
0
289,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role