Player Matchup

Ymir
Ymir
 
Ymir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AXTONMAREK
Ra
Level 121
God Stats
0W - 3L
1,284 SR
Queue Stats
4W - 4L
1,267 Elo+
Party 1
Chaac
Chaac
DARKMEMER
Chaac
Level 80
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Jmillz93
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Omega2Clon
Set
Level 125
God Stats
5W - 7L
1,349 SR
Queue Stats
102W - 97L
1,442 Elo+
Solo
Team Averages
Level 114
1,371 SR
1,442 Elo+

VS

Team Averages
Level 102
1,509 SR
1,487 Elo+
Danzaburou
Danzaburou
Sekhmet-EyeofRa
Danzaburou
Level 87
God Stats
25W - 19L
1,575 SR
Queue Stats
40W - 35L
1,520 Elo+
Party 2
Hera
Hera
The BIack Arrow
Hera
Level 61
God Stats
22W - 22L
1,406 SR
Queue Stats
226W - 261L
1,353 Elo+
Solo
Ullr
Ullr
TheBlackReaper55
Ullr
Level 154
God Stats
7W - 11L
1,389 SR
Queue Stats
189W - 171L
1,526 Elo+
Party 2
Awilix
Awilix
Van Gradius
Awilix
Level 81
God Stats
16W - 17L
1,526 SR
Queue Stats
180W - 171L
1,522 Elo+
Solo
Zeus
Zeus
iStaminBus--
Zeus
Level 125
God Stats
5W - 6L
1,647 SR
Queue Stats
40W - 27L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 5 / 7
11,184
1,017
8,369
19,755
24,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 4 / 2
11,229
1,021
9,039
11,945
8,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
DARKMEMER
Chaac
17
3 / 5 / 5
11,936
1,085
12,804
22,363
15,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Jmillz93
Hou Yi
17
1 / 7 / 5
11,256
1,023
17,172
20,510
9,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 6
12,065
1,097
14,832
21,929
22,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

88

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sekhmet-EyeofRa
Danzaburou
18
2 / 2 / 18
12,283
1,117
15,778
14,843
7,907
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
2 / 3 / 10
11,159
1,014
13,623
11,447
6,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 12
12,706
1,155
15,817
20,324
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
19
11 / 1 / 10
13,488
1,226
16,173
10,057
5,579
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 16
13,822
1,257
30,548
8,919
4,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
9
Kills
28
28
Deaths
9
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
7
0.9
L
2
4
2
0.75
L
Chaac
DARKMEMER
Chaac
3
5
5
1.1
L
Hou Yi
Jmillz93
Hou Yi
1
7
5
0.5
L
2
7
6
0.71
W
Danzaburou
Sekhmet-EyeofRa
Danzaburou
2
2
18
5.5
W
2
3
10
2.33
W
6
2
12
6
W
Awilix
11
1
10
16
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,216
Damage
91,939
96,502
Taken
65,590
79,334
Mitigated
38,394
11,082
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,369
1,622
0
0
19,755
24,073
0
9,952
9,631
15,391
0
L
9,039
595
2,697
1,407
11,945
8,159
0
4,466
7,447
36,190
0
L
Chaac
DARKMEMER
Chaac
12,804
3,700
32
4,375
22,363
15,174
0
13,032
8,938
0
24,234
L
Hou Yi
Jmillz93
Hou Yi
17,172
5,398
0
566
20,510
9,769
0
9,607
10,681
0
41,930
L
14,832
8,116
642
1,363
21,929
22,159
0
7,114
14,366
0
40,634
W
Danzaburou
Sekhmet-EyeofRa
Danzaburou
15,778
5,834
0
2,788
14,843
7,907
0
3,579
11,200
0
31,469
W
13,623
3,248
0
137
11,447
6,894
0
2,655
8,634
24,435
0
W
15,817
9,696
0
4,780
20,324
13,571
0
4,862
15,235
0
34,665
W
Awilix
16,173
6,935
0
185
10,057
5,579
0
3,795
6,141
0
25,547
W
30,548
2,607
222
4,984
8,919
4,443
0
2,517
6,286
65,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,670
Gold Earned
63,458
202
Minions Killed
228
6
Camps Cleared
10
1,084,560
Distance Traveled
1,049,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,184
1,017
17
2
1
195,595
0
L
Ra
11,229
1,021
77
7
2
227,950
0
L
Chaac
11,936
1,085
18
2
2
221,107
0
L
Hou Yi
11,256
1,023
50
5
0
207,934
0
L
Set
12,065
1,097
40
4
1
231,974
0
W
Danzaburou
12,283
1,117
42
4
1
200,378
0
W
Hera
11,159
1,014
22
2
0
158,225
0
W
Ullr
12,706
1,155
49
4
5
223,314
0
W
Awilix
13,488
1,226
12
1
2
262,563
0
W
Zeus
13,822
1,257
103
9
2
205,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role