Player Matchup

Kuzenbo
Kuzenbo
GetBopped17
Kuzenbo
Level 47
God Stats
4W - 6L
1,568 SR
Queue Stats
56W - 83L
1,386 Elo+
Party 2
Osiris
Osiris
JimmytheDog21
Osiris
Level 69
God Stats
1W - 3L
1,262 SR
Queue Stats
63W - 102L
1,361 Elo+
Party 2
The Morrigan
The Morrigan
Landfishies
The Morrigan
Level 62
God Stats
4W - 6L
1,198 SR
Queue Stats
22W - 38L
1,421 Elo+
Party 2
Team Averages
Level 59
1,343 SR
1,390 Elo+

VS

Team Averages
Level 40
1,423 SR
1,378 Elo+
Jormungandr
Jormungandr
Maxwell1
Jormungandr
Level 57
God Stats
1W - 1L
1,389 SR
Queue Stats
11W - 8L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
RockLeeee
Baron Samedi
Level 53
God Stats
4W - 11L
1,381 SR
Queue Stats
9W - 21L
1,315 Elo+
Party 1
Hachiman
Hachiman
Stonepiper
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GetBopped17
Kuzenbo
12
2 / 0 / 5
8,176
743
7,820
11,630
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 4
7,582
689
8,438
10,717
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Landfishies
The Morrigan
12
3 / 0 / 4
7,648
695
10,577
3,642
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Maxwell1
Jormungandr
11
0 / 1 / 1
6,738
613
6,070
10,950
8,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RockLeeee
Baron Samedi
10
1 / 3 / 0
6,779
616
9,672
9,823
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Stonepiper
Hachiman
10
0 / 4 / 1
6,428
584
4,868
9,960
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
GetBopped17
Kuzenbo
2
0
5
4.5
W
3
1
4
5
W
The Morrigan
Landfishies
The Morrigan
3
0
4
5
L
Jormungandr
Maxwell1
Jormungandr
0
1
1
0.5
L
Baron Samedi
RockLeeee
Baron Samedi
1
3
0
0.33
L
Hachiman
Stonepiper
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,835
Damage
20,610
25,989
Taken
30,733
21,904
Mitigated
17,019
4,455
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
GetBopped17
Kuzenbo
7,820
3,498
0
1,009
11,630
12,677
486
7,545
4,085
21,017
0
W
8,438
3,566
0
3,276
10,717
7,455
423
6,906
3,811
0
20,564
W
The Morrigan
Landfishies
The Morrigan
10,577
1,511
170
0
3,642
1,772
636
1,983
1,659
25,791
0
L
Jormungandr
Maxwell1
Jormungandr
6,070
1,697
260
1,635
10,950
8,332
0
6,027
4,479
26,792
0
L
Baron Samedi
RockLeeee
Baron Samedi
9,672
1,110
1,964
2,663
9,823
4,437
0
5,906
3,657
25,104
0
L
Hachiman
Stonepiper
Hachiman
4,868
3,110
0
987
9,960
4,250
42
5,817
4,051
0
13,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,406
Gold Earned
19,945
116
Minions Killed
96
7
Camps Cleared
3
628,190
Distance Traveled
571,259
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,176
743
31
3
1
215,178
3
W
Osiris
7,582
689
31
3
4
231,664
3
W
The Morrigan
7,648
695
54
5
2
181,348
1
L
Jormungandr
6,738
613
30
3
0
215,934
10
L
Baron Samedi
6,779
616
34
3
2
178,970
0
L
Hachiman
6,428
584
32
3
1
176,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role