Player Matchup

Ra
Ra
 
Ra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Amoriall
Vamana
Level 147
God Stats
3W - 8L
1,648 SR
Queue Stats
81W - 69L
1,598 Elo+
Party 3
Ymir
Ymir
Dravuse
Ymir
Level 155
God Stats
4W - 2L
1,660 SR
Queue Stats
159W - 142L
1,619 Elo+
Party 2
Thanatos
Thanatos
Krelein
Thanatos
Level 149
God Stats
26W - 18L
1,678 SR
Queue Stats
82W - 65L
1,616 Elo+
Party 3
Rama
Rama
noxuscreed
Rama
Level 132
God Stats
2W - 3L
1,370 SR
Queue Stats
165W - 143L
1,613 Elo+
Party 2
Team Averages
Level 129
1,571 SR
1,589 Elo+

VS

Team Averages
Level 98
1,558 SR
1,490 Elo+
Bastet
Bastet
K3yb0ardNinja
Bastet
Level 148
God Stats
2W - 6L
1,475 SR
Queue Stats
30W - 40L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
LastRoxxor
Nu Wa
Level 32
God Stats
282W - 314L
1,526 SR
Queue Stats
282W - 317L
1,522 Elo+
Solo
Freya
Freya
Rocketman100
Freya
Level 153
God Stats
1W - 1L
1,829 SR
Queue Stats
16W - 23L
1,442 Elo+
Party 1
Loki
Loki
SkullDruggery
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,660 Elo+
Party 1
Bacchus
Bacchus
dreikie1995
Bacchus
Level 75
God Stats
3W - 2L
1,461 SR
Queue Stats
23W - 35L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 3 / 11
7,442
744
8,347
8,438
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Amoriall
Vamana
15
6 / 2 / 8
8,273
827
12,826
13,515
11,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
Dravuse
Ymir
13
0 / 1 / 9
7,198
720
3,487
12,928
11,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Krelein
Thanatos
15
9 / 1 / 5
8,342
834
8,067
8,055
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 4
8,279
828
9,383
9,001
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
7,530
753
10,075
12,292
5,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
15
2 / 0 / 2
8,048
805
5,013
2,085
750
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 1
6,889
689
7,843
9,398
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 1
6,650
665
5,783
9,527
3,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
dreikie1995
Bacchus
12
0 / 5 / 4
6,548
655
4,579
15,563
17,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
18
Kills
7
7
Deaths
18
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
3
11
1.83
W
Vamana
Amoriall
Vamana
6
2
8
5
W
Ymir
Dravuse
Ymir
0
1
9
4.5
L
3
3
0
1
W
Thanatos
Krelein
Thanatos
9
1
5
11.5
L
Nu Wa
2
0
2
3
L
1
4
1
0.38
L
1
6
1
0.25
L
Bacchus
dreikie1995
Bacchus
0
5
4
0.4
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,110
Damage
33,293
51,937
Taken
48,865
35,048
Mitigated
32,067
23,629
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,347
584
2,113
1,596
8,438
3,820
0
2,927
5,481
32,754
0
W
Vamana
Amoriall
Vamana
12,826
6,685
0
4,300
13,515
11,318
162
3,823
9,682
0
26,400
W
Ymir
Dravuse
Ymir
3,487
526
1,098
2,785
12,928
11,659
0
3,811
8,997
12,240
0
L
10,075
2,326
0
2,766
12,292
5,415
0
3,515
8,513
0
20,437
W
Thanatos
Krelein
Thanatos
8,067
2,180
0
7,309
8,055
4,220
109
2,493
5,512
0
20,304
L
Nu Wa
5,013
1,042
0
250
2,085
750
185
278
1,789
33,719
0
L
7,843
2,081
0
1,775
9,398
4,680
0
2,176
7,021
19,272
1,509
L
5,783
838
0
0
9,527
3,823
520
981
8,421
0
17,623
L
Bacchus
dreikie1995
Bacchus
4,579
466
0
709
15,563
17,399
0
4,373
10,843
10,102
0
W
9,383
6,598
0
4,428
9,001
4,031
4,766
3,393
5,598
0
35,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
35,665
229
Minions Killed
166
0
Camps Cleared
0
1,085,164
Distance Traveled
1,013,649
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,442
744
77
8
0
224,201
0
W
Vamana
8,273
827
19
2
0
229,766
0
W
Ymir
7,198
720
20
2
0
201,443
2
L
Bastet
7,530
753
33
3
0
243,695
0
W
Thanatos
8,342
834
41
4
0
232,158
2
L
Nu Wa
8,048
805
76
8
0
199,587
4
L
Freya
6,889
689
37
4
0
182,448
0
L
Loki
6,650
665
14
1
0
190,815
0
L
Bacchus
6,548
655
6
1
0
197,104
0
W
Rama
8,279
828
72
7
0
197,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role