Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KingWonderGoat
Ah Muzen Cab
Level 85
God Stats
3W - 1L
1,539 SR
Queue Stats
19W - 24L
1,409 Elo+
Party 2
Anubis
Anubis
Vivec1
Anubis
Level 19
God Stats
3W - 3L
1,337 SR
Queue Stats
15W - 25L
1,340 Elo+
Party 2
Olorun
Olorun
WaTTsEMG
Olorun
Level 160
God Stats
2W - 3L
1,549 SR
Queue Stats
56W - 68L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
WaTTsHole
Cthulhu
Level 160
God Stats
10W - 6L
1,417 SR
Queue Stats
72W - 84L
1,408 Elo+
Party 1
Ares
Ares
xCARMELBEAR
Ares
Level 7
God Stats
1W - 1L
1,223 SR
Queue Stats
2W - 7L
1,039 Elo+
Party 2
Team Averages
Level 86
1,413 SR
1,325 Elo+

VS

Team Averages
Level 99
1,557 SR
1,382 Elo+
Mulan
Mulan
A Fiush
Mulan
Level 106
God Stats
2W - 2L
1,723 SR
Queue Stats
45W - 38L
1,475 Elo+
Solo
Danzaburou
Danzaburou
BossEmpress1944
Danzaburou
Level 117
God Stats
7W - 8L
1,623 SR
Queue Stats
43W - 56L
1,389 Elo+
Party 4
Da Ji
Da Ji
Chalanskie77
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 238L
1,392 Elo+
Party 3
Ao Kuang
Ao Kuang
LockonStratos6
Ao Kuang
Level 145
God Stats
9W - 13L
1,437 SR
Queue Stats
33W - 45L
1,388 Elo+
Party 4
Geb
Geb
PIDUMBO7104
Geb
Level 83
God Stats
12W - 5L
1,500 SR
Queue Stats
101W - 153L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingWonderGoat
Ah Muzen Cab
20
5 / 2 / 20
13,488
793
33,019
19,504
13,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Vivec1
Anubis
20
6 / 4 / 18
13,194
776
18,381
18,235
14,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
WaTTsEMG
Olorun
20
15 / 2 / 10
15,064
886
28,088
22,890
17,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
WaTTsHole
Cthulhu
19
4 / 5 / 20
12,729
749
16,299
25,065
36,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 3 / 20
12,607
742
10,312
21,543
29,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
A Fiush
Mulan
19
2 / 6 / 8
12,343
726
13,151
32,066
41,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
BossEmpress1944
Danzaburou
19
2 / 4 / 8
12,369
728
25,248
19,169
10,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 6 / 6
11,083
652
10,216
18,312
9,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
19
8 / 8 / 5
12,574
740
19,703
29,491
14,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 6 / 7
12,120
713
12,032
29,175
42,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
30
Kills
16
16
Deaths
30
88
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mulan
A Fiush
Mulan
2
6
8
1
L
Danzaburou
BossEmpress1944
Danzaburou
2
4
8
1.5
L
2
6
6
0.83
W
Ah Muzen Cab
KingWonderGoat
Ah Muzen Cab
5
2
20
7.5
L
Ao Kuang
8
8
5
1.31
L
2
6
7
0.92
W
Anubis
Vivec1
Anubis
6
4
18
3.75
W
Olorun
WaTTsEMG
Olorun
15
2
10
10
W
Cthulhu
WaTTsHole
Cthulhu
4
5
20
2.8
W
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,099
Damage
80,350
107,237
Taken
128,213
111,270
Mitigated
118,090
41,338
Healing
20,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
A Fiush
Mulan
13,151
1,890
0
5,401
32,066
41,147
142
20,695
10,441
0
30,954
L
Danzaburou
BossEmpress1944
Danzaburou
25,248
7,722
81
2,432
19,169
10,632
1,246
9,770
9,140
0
64,402
L
10,216
2,914
533
516
18,312
9,198
1,718
8,719
9,461
0
37,892
W
Ah Muzen Cab
KingWonderGoat
Ah Muzen Cab
33,019
13,223
0
6,191
19,504
13,599
3,627
6,958
12,546
0
83,268
L
Ao Kuang
19,703
5,882
529
7,659
29,491
14,595
0
15,166
13,902
42,016
5,132
L
12,032
1,018
567
3,189
29,175
42,518
248
14,173
14,295
29,428
0
W
Anubis
Vivec1
Anubis
18,381
2,376
0
6,734
18,235
14,543
1,769
7,043
11,192
48,534
0
W
Olorun
WaTTsEMG
Olorun
28,088
13,751
4,451
12,854
22,890
17,620
5,515
5,970
16,920
77,935
7,339
W
Cthulhu
WaTTsHole
Cthulhu
16,299
1,393
1,006
5,762
25,065
36,094
729
4,398
20,667
37,770
0
W
10,312
1,231
0
4,340
21,543
29,414
59
5,584
15,959
23,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,082
Gold Earned
60,489
298
Minions Killed
257
0
Camps Cleared
0
1,715,408
Distance Traveled
1,611,541
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,343
726
39
2
0
299,299
1
L
Danzaburou
12,369
728
90
5
0
324,539
0
L
Da Ji
11,083
652
58
3
0
332,908
0
W
Ah Muzen Cab
13,488
793
75
4
0
354,444
0
L
Ao Kuang
12,574
740
45
3
0
312,596
0
L
Geb
12,120
713
25
1
0
342,199
1
W
Anubis
13,194
776
51
3
0
305,705
0
W
Olorun
15,064
886
110
6
0
325,697
0
W
Cthulhu
12,729
749
42
2
0
360,034
0
W
Ares
12,607
742
20
1
0
369,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role