Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
 
Ah Muzen Cab
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Dopze
Sylvanus
Silver I
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 5L
1,500 MMR
Solo
Discordia
Discordia
Diamond III
cristian14902
Discordia
Diamond III
Level 108
God Stats
55W - 32L
1,657 SR
Queue Stats
148W - 126L
1,945 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,552 SR
1,648 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,733 SR
1,482 MMR
Scylla
Scylla
Silver V
Jaztehbeast
Scylla
Silver V
Level 118
God Stats
0W - 3L
1,822 SR
Queue Stats
8W - 11L
1,482 MMR
Party 2
Geb
Geb
Silver V
MuninnXI
Geb
Silver V
Level 105
God Stats
0W - 1L
1,603 SR
Queue Stats
8W - 11L
1,482 MMR
Party 2
Fenrir
Fenrir
Silver V
sweatypandas
Fenrir
Silver V
Level 87
God Stats
0W - 1L
1,774 SR
Queue Stats
8W - 13L
1,482 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
6 / 0 / 4
7,797
975
10,450
5,246
2,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Dopze
Sylvanus
11
2 / 0 / 8
7,381
923
4,914
9,610
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
cristian14902
Discordia
11
2 / 1 / 8
6,696
837
7,590
5,567
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThothSobekBastetAchillesAtlas

VS

Bans
BacchusOdinGaneshaHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 3 / 1
5,572
697
6,373
6,463
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,783
723
3,088
11,953
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
8
1 / 4 / 0
5,502
688
2,737
8,464
5,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
4
8
W
Sylvanus
Dopze
Sylvanus
2
0
8
6
L
Scylla
0
3
1
0.17
L
0
3
1
0.17
W
Discordia
cristian14902
Discordia
2
1
8
6
L
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
12,198
20,423
Taken
26,880
15,061
Mitigated
15,848
9,344
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,450
4,655
0
1,882
5,246
2,606
1,889
2,917
2,205
0
41,534
W
Sylvanus
Dopze
Sylvanus
4,914
1,409
2,103
4,419
9,610
9,986
303
4,062
5,188
13,287
0
L
Scylla
6,373
792
0
690
6,463
2,034
0
3,583
2,880
26,996
0
L
3,088
784
0
2,522
11,953
8,295
0
5,255
6,698
7,376
0
W
Discordia
cristian14902
Discordia
7,590
701
0
940
5,567
2,469
611
2,452
3,013
24,217
0
L
Fenrir
2,737
716
150
989
8,464
5,519
0
3,728
4,736
0
6,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,874
Gold Earned
16,857
117
Minions Killed
93
6
Camps Cleared
2
470,613
Distance Traveled
476,956
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,797
975
83
10
3
154,575
0
W
Sylvanus
7,381
923
7
1
0
150,396
3
L
Scylla
5,572
697
72
9
1
151,328
2
L
Geb
5,783
723
11
1
1
164,322
3
W
Discordia
6,696
837
27
3
3
165,642
2
L
Fenrir
5,502
688
10
1
0
161,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role