Player Matchup

Sun Wukong
Sun Wukong
Alkerion
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,574 Elo+
Party 1
Thor
Thor
DillonAJ
Thor
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 43L
1,647 Elo+
Party 1
Ah Puch
Ah Puch
Krpe100
Ah Puch
Level 49
God Stats
3W - 0L
1,301 SR
Queue Stats
59W - 83L
1,410 Elo+
Solo
Khepri
Khepri
PaisleyIsland16
Khepri
Level 104
God Stats
10W - 4L
1,818 SR
Queue Stats
213W - 186L
1,583 Elo+
Party 1
Agni
Agni
Tyranssj4
Agni
Level 62
God Stats
1W - 0L
1,821 SR
Queue Stats
296W - 297L
1,502 Elo+
Party 1
Team Averages
Level 61
1,588 SR
1,543 Elo+

VS

Team Averages
Level 40
1,416 SR
1,282 Elo+
Kukulkan
Kukulkan
Anelaria
Kukulkan
Level 32
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 2
Bellona
Bellona
DunderTundra
Bellona
Level 17
God Stats
0W - 2L
1,241 SR
Queue Stats
20W - 35L
1,355 Elo+
Party 3
Neith
Neith
Elphylia
Neith
Level 62
God Stats
4W - 7L
1,348 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 2
Hades
Hades
StefansBageri
Hades
Level 87
God Stats
1W - 1L
1,731 SR
Queue Stats
58W - 82L
1,310 Elo+
Party 3
Ymir
Ymir
Vik150
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alkerion
Sun Wukong
19
12 / 0 / 21
12,677
1,268
24,179
14,655
14,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
18
13 / 0 / 19
12,569
1,257
21,010
10,913
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Krpe100
Ah Puch
18
6 / 0 / 26
11,789
1,179
25,501
9,693
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 25
11,667
1,167
8,602
13,406
18,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
18
8 / 2 / 24
11,796
1,180
25,413
10,227
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

353

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anelaria
Kukulkan
14
2 / 8 / 0
9,884
988
10,329
17,929
7,442
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
DunderTundra
Bellona
15
0 / 6 / 2
10,080
1,008
13,122
26,293
27,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Elphylia
Neith
14
0 / 7 / 1
9,073
907
3,246
15,935
17,701
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 12 / 2
9,373
937
17,987
29,917
16,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Vik150
Ymir
15
0 / 8 / 1
9,822
982
3,688
23,464
27,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
8
41
Kills
2
2
Deaths
41
115
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alkerion
Sun Wukong
12
0
21
22.5
L
Kukulkan
Anelaria
Kukulkan
2
8
0
0.25
W
Thor
13
0
19
22.5
L
Bellona
DunderTundra
Bellona
0
6
2
0.17
L
Neith
Elphylia
Neith
0
7
1
0.07
W
Ah Puch
Krpe100
Ah Puch
6
0
26
19
W
2
0
25
14.5
L
0
12
2
0.08
W
Agni
8
2
24
10
L
Ymir
Vik150
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,705
Damage
48,372
58,894
Taken
113,538
49,020
Mitigated
96,706
15,004
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alkerion
Sun Wukong
24,179
5,717
0
7,400
14,655
14,509
0
8,277
6,378
372
51,183
L
Kukulkan
Anelaria
Kukulkan
10,329
972
0
315
17,929
7,442
0
8,476
9,453
24,352
0
W
Thor
21,010
4,086
0
0
10,913
5,789
0
6,051
4,578
0
25,981
L
Bellona
DunderTundra
Bellona
13,122
3,565
1,326
1,155
26,293
27,348
0
16,182
10,111
0
21,194
L
Neith
Elphylia
Neith
3,246
1,338
68
595
15,935
17,701
0
6,560
9,375
0
11,448
W
Ah Puch
Krpe100
Ah Puch
25,501
3,696
0
4,721
9,693
5,223
0
5,591
4,102
49,220
0
W
8,602
1,585
0
985
13,406
18,428
0
6,726
6,680
15,905
0
L
17,987
1,959
377
2,791
29,917
16,588
0
16,615
13,302
38,039
0
W
Agni
25,413
2,685
306
1,592
10,227
5,071
0
5,359
4,868
34,000
0
L
Ymir
Vik150
Ymir
3,688
1,633
0
935
23,464
27,627
0
11,791
11,673
14,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,498
Gold Earned
48,232
187
Minions Killed
144
7
Camps Cleared
3
1,068,866
Distance Traveled
764,505
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,677
1,268
72
7
3
229,988
2
L
Kukulkan
9,884
988
46
5
1
149,569
0
W
Thor
12,569
1,257
15
2
0
214,115
0
L
Bellona
10,080
1,008
17
2
0
190,705
0
L
Neith
9,073
907
13
1
0
126,288
1
W
Ah Puch
11,789
1,179
63
6
0
196,012
3
W
Khepri
11,667
1,167
15
2
1
224,646
0
L
Hades
9,373
937
43
4
1
180,812
0
W
Agni
11,796
1,180
22
2
3
204,105
0
L
Ymir
9,822
982
25
3
1
117,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role