Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BRUNO IGOR BR
Chang'e
Level 41
God Stats
4W - 5L
1,628 SR
Queue Stats
20W - 25L
1,423 Elo+
Solo
Lancelot
Lancelot
FADE Delta19
Lancelot
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 27L
1,437 Elo+
Solo
Nu Wa
Nu Wa
RoKuang8421
Nu Wa
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 136L
1,425 Elo+
Solo
Hercules
Hercules
XXBRLEGENDXX947
Hercules
Level 41
God Stats
2W - 5L
1,375 SR
Queue Stats
75W - 112L
1,254 Elo+
Solo
Team Averages
Level 53
1,501 SR
1,408 Elo+

VS

Team Averages
Level 85
1,431 SR
1,350 Elo+
Morgan Le Fay
Morgan Le Fay
RedFrancy
Morgan Le Fay
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 83L
1,430 Elo+
Solo
Achilles
Achilles
ShadowFire27781
Achilles
Level 43
God Stats
8W - 16L
1,124 SR
Queue Stats
614W - 645L
1,257 Elo+
Solo
Erlang Shen
Erlang Shen
Squidruption
Erlang Shen
Level 156
God Stats
16W - 10L
1,708 SR
Queue Stats
476W - 490L
1,528 Elo+
Solo
Izanami
Izanami
ZzZ MUTE ZzZ
Izanami
Level 140
God Stats
15W - 10L
1,521 SR
Queue Stats
104W - 107L
1,323 Elo+
Solo
Yemoja
Yemoja
bluntqueen7939
Yemoja
Level 43
God Stats
25W - 35L
1,300 SR
Queue Stats
90W - 124L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 4 / 0
6,177
441
5,076
8,570
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
11
2 / 4 / 0
6,959
497
3,257
10,441
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
FADE Delta19
Lancelot
10
0 / 5 / 2
6,171
441
3,756
13,996
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 3 / 0
8,360
597
12,058
8,328
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
9
0 / 3 / 0
6,018
430
1,615
10,824
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RedFrancy
Morgan Le Fay
13
6 / 2 / 2
8,486
606
10,249
7,688
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
11
1 / 2 / 0
6,774
484
1,161
9,743
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Squidruption
Erlang Shen
12
6 / 3 / 4
7,905
565
9,796
11,980
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ZzZ MUTE ZzZ
Izanami
12
5 / 0 / 1
7,326
523
7,089
9,316
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 4
7,313
522
3,580
9,286
7,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
7
Kills
18
19
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
L
Chang'e
2
4
0
0.5
L
Lancelot
FADE Delta19
Lancelot
0
5
2
0.2
W
Morgan Le Fay
RedFrancy
Morgan Le Fay
6
2
2
3.5
L
5
3
0
1.67
W
Achilles
1
2
0
0.5
W
Erlang Shen
Squidruption
Erlang Shen
6
3
4
2.67
L
Hercules
0
3
0
0
W
Izanami
ZzZ MUTE ZzZ
Izanami
5
0
1
5.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,762
Damage
31,875
52,159
Taken
48,013
20,341
Mitigated
23,141
8,642
Healing
16,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,076
3,448
0
52
8,570
2,666
112
1,762
6,808
0
45,857
L
Chang'e
3,257
479
217
2,107
10,441
3,596
654
5,860
4,581
37,171
0
L
Lancelot
FADE Delta19
Lancelot
3,756
642
257
2,178
13,996
4,942
0
3,399
10,597
0
34,742
W
Morgan Le Fay
RedFrancy
Morgan Le Fay
10,249
1,076
0
1,277
7,688
3,480
1,206
3,322
4,366
58,392
0
L
12,058
4,683
0
1,551
8,328
2,587
0
1,196
7,132
53,647
0
W
Achilles
1,161
266
0
2,895
9,743
3,361
0
5,296
4,447
0
38,428
W
Erlang Shen
Squidruption
Erlang Shen
9,796
4,943
0
4,051
11,980
5,661
0
5,158
6,822
0
57,189
L
Hercules
1,615
306
0
2,280
10,824
6,550
0
1,612
9,212
0
14,286
W
Izanami
ZzZ MUTE ZzZ
Izanami
7,089
4,758
0
2,908
9,316
3,488
636
666
8,650
0
63,530
W
3,580
786
2,907
2,536
9,286
7,151
366
873
8,413
22,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
37,804
299
Minions Killed
390
0
Camps Cleared
0
1,291,888
Distance Traveled
1,365,285
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,177
441
69
5
0
221,706
3
L
Chang'e
6,959
497
60
4
0
245,259
0
L
Lancelot
6,171
441
50
4
0
327,915
0
W
Morgan Le Fay
8,486
606
92
7
0
242,734
0
L
Nu Wa
8,360
597
95
7
0
234,649
4
W
Achilles
6,774
484
76
5
0
282,643
6
W
Erlang Shen
7,905
565
80
6
0
326,400
2
L
Hercules
6,018
430
25
2
0
262,359
1
W
Izanami
7,326
523
111
8
0
256,311
3
W
Yemoja
7,313
522
31
2
0
257,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role