Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bloodlaser
Ao Kuang
Level 108
God Stats
1W - 1L
1,575 SR
Queue Stats
32W - 25L
1,580 Elo+
Party 2
Charybdis
Charybdis
hogbreath
Charybdis
Level 103
God Stats
10W - 13L
1,432 SR
Queue Stats
189W - 172L
1,636 Elo+
Solo
Cthulhu
Cthulhu
temp-945329
Cthulhu
Level 148
God Stats
0W - 1L
1,702 SR
Queue Stats
67W - 51L
1,488 Elo+
Party 2
Team Averages
Level 123
1,542 SR
1,541 Elo+

VS

Team Averages
Level 94
1,547 SR
1,581 Elo+
Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AluSama
Anubis
Level 129
God Stats
8W - 3L
1,655 SR
Queue Stats
56W - 49L
1,588 Elo+
Party 3
Medusa
Medusa
CrazyMorrison01
Medusa
Level 129
God Stats
1W - 0L
1,841 SR
Queue Stats
24W - 19L
1,639 Elo+
Party 1
Erlang Shen
Erlang Shen
FatDiggaNick
Erlang Shen
Level 64
God Stats
1W - 3L
1,238 SR
Queue Stats
34W - 35L
1,542 Elo+
Solo
Yemoja
Yemoja
PlzDntYellAtMe
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 1
6,121
612
4,391
6,835
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
 
Baron Samedi
10
2 / 2 / 0
5,363
536
3,001
5,579
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Bloodlaser
Ao Kuang
9
1 / 3 / 1
5,240
524
2,860
7,461
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
hogbreath
Charybdis
8
0 / 3 / 0
4,770
477
730
6,441
2,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
temp-945329
Cthulhu
8
0 / 0 / 0
4,779
478
2,539
3,806
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 1 / 2
5,894
589
4,485
6,720
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
AluSama
Anubis
10
1 / 1 / 1
5,873
587
2,952
3,833
2,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 1
5,883
588
4,968
3,346
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
FatDiggaNick
Erlang Shen
10
1 / 1 / 0
5,843
584
4,455
8,968
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 3
5,692
569
2,995
5,875
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
1
0.5
L
Baron Samedi
 
Baron Samedi
2
2
0
1
W
Awilix
 
Awilix
3
1
2
4
W
Anubis
AluSama
Anubis
1
1
1
1.5
L
Ao Kuang
Bloodlaser
Ao Kuang
1
3
1
0.5
W
2
0
1
2.5
W
Erlang Shen
FatDiggaNick
Erlang Shen
1
1
0
1
W
1
0
3
2.5
L
Charybdis
hogbreath
Charybdis
0
3
0
0
L
Cthulhu
temp-945329
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,521
Damage
19,855
30,122
Taken
28,742
15,068
Mitigated
16,594
9,391
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,391
2,036
0
3,455
6,835
6,388
0
0
6,835
0
44,040
L
Baron Samedi
 
Baron Samedi
3,001
150
0
1,841
5,579
2,376
0
2,447
3,132
40,110
0
W
Awilix
 
Awilix
4,485
1,919
2
750
6,720
2,585
0
2,135
4,585
0
36,854
W
Anubis
AluSama
Anubis
2,952
180
0
2,114
3,833
2,164
0
2,677
1,156
44,423
0
L
Ao Kuang
Bloodlaser
Ao Kuang
2,860
763
0
1,526
7,461
2,057
0
1,140
6,321
25,255
0
W
4,968
1,822
0
971
3,346
1,470
0
1,019
2,327
0
47,720
W
Erlang Shen
FatDiggaNick
Erlang Shen
4,455
2,269
0
4,133
8,968
6,400
0
1,032
7,936
0
39,467
W
2,995
584
490
1,849
5,875
3,975
0
1,537
4,338
15,389
0
L
Charybdis
hogbreath
Charybdis
730
65
0
1,366
6,441
2,091
0
1,446
4,995
0
28,649
L
Cthulhu
temp-945329
Cthulhu
2,539
86
101
1,102
3,806
2,156
0
914
2,892
15,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
29,185
299
Minions Killed
320
0
Camps Cleared
0
1,005,638
Distance Traveled
994,478
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,121
612
105
11
0
201,990
2
L
Baron Samedi
5,363
536
52
5
0
176,283
3
W
Awilix
5,894
589
63
6
0
226,761
3
W
Anubis
5,873
587
82
8
0
195,142
0
L
Ao Kuang
5,240
524
55
6
0
232,929
2
W
Medusa
5,883
588
76
8
0
182,751
2
W
Erlang Shen
5,843
584
67
7
0
200,043
2
W
Yemoja
5,692
569
32
3
0
189,781
5
L
Charybdis
4,770
477
54
5
0
183,240
2
L
Cthulhu
4,779
478
33
3
0
211,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role