Player Matchup

Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Chubzilla20012
Eset
Level 107
God Stats
4W - 6L
1,194 SR
Queue Stats
256W - 270L
1,334 Elo+
Solo
Arachne
Arachne
Edu Naranjo
Arachne
Level 61
God Stats
42W - 46L
1,394 SR
Queue Stats
78W - 91L
1,346 Elo+
Solo
Amaterasu
Amaterasu
FlameWolf9175
Amaterasu
Level 86
God Stats
6W - 3L
1,612 SR
Queue Stats
54W - 55L
1,310 Elo+
Party 1
Neith
Neith
grant9BEll
Neith
Level 61
God Stats
8W - 3L
1,553 SR
Queue Stats
14W - 10L
1,263 Elo+
Party 1
Team Averages
Level 92
1,451 SR
1,351 Elo+

VS

Team Averages
Level 85
1,429 SR
1,294 Elo+
Kuzenbo
Kuzenbo
BOATSNHOES_74
Kuzenbo
Level 85
God Stats
26W - 25L
1,562 SR
Queue Stats
396W - 430L
1,280 Elo+
Party 2
Skadi
Skadi
CerealKillerCat
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,099 Elo+
Solo
Cabrakan
Cabrakan
UnoMarkG
Cabrakan
Level 82
God Stats
39W - 30L
1,388 SR
Queue Stats
354W - 379L
1,368 Elo+
Party 2
Susano
Susano
darrekg
Susano
Level 67
God Stats
1W - 8L
1,195 SR
Queue Stats
225W - 257L
1,317 Elo+
Solo
Zeus
Zeus
kbear121
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 181L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 8
7,398
493
5,824
11,598
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 3 / 2
8,197
546
8,362
14,046
6,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Edu Naranjo
Arachne
14
4 / 1 / 2
8,061
537
3,881
11,071
5,044
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
FlameWolf9175
Amaterasu
13
1 / 1 / 1
7,358
491
7,323
13,058
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
13
4 / 1 / 2
8,298
553
9,324
7,305
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 4 / 2
6,826
455
3,759
12,476
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 1
6,900
460
5,127
10,142
3,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
UnoMarkG
Cabrakan
14
1 / 1 / 1
8,038
536
10,032
11,228
10,648
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
darrekg
Susano
11
1 / 5 / 3
6,637
442
4,848
11,464
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
14
3 / 3 / 1
8,086
539
9,190
9,313
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
6
7
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
8
5
L
Kuzenbo
1
4
2
0.5
L
0
2
1
0.25
W
5
3
2
2
W
Arachne
Edu Naranjo
Arachne
4
1
2
5
W
Amaterasu
FlameWolf9175
Amaterasu
1
1
1
1.5
L
Cabrakan
UnoMarkG
Cabrakan
1
1
1
1.5
L
Susano
darrekg
Susano
1
5
3
0.5
W
Neith
4
1
2
5
L
Zeus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,714
Damage
32,956
57,078
Taken
54,623
32,923
Mitigated
34,472
18,576
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,824
731
242
2,673
11,598
10,740
0
3,367
8,097
28,408
0
L
Kuzenbo
3,759
1,559
0
2,432
12,476
11,179
0
4,201
8,275
16,431
0
L
5,127
2,115
0
1,105
10,142
3,764
0
1,117
9,025
0
54,145
W
8,362
1,139
203
5,974
14,046
6,402
124
7,938
5,592
60,275
0
W
Arachne
Edu Naranjo
Arachne
3,881
2,927
253
1,893
11,071
5,044
881
1,404
9,635
0
57,415
W
Amaterasu
FlameWolf9175
Amaterasu
7,323
2,694
0
4,802
13,058
7,078
753
8,445
4,613
0
47,727
L
Cabrakan
UnoMarkG
Cabrakan
10,032
1,706
0
2,681
11,228
10,648
0
0
11,228
66,345
0
L
Susano
darrekg
Susano
4,848
608
0
3,516
11,464
4,713
0
3,478
7,986
0
30,530
W
Neith
9,324
4,068
0
2,536
7,305
3,659
293
1,145
6,160
0
61,659
L
Zeus
9,190
1,924
259
638
9,313
4,168
0
5,390
3,923
60,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
36,487
428
Minions Killed
399
0
Camps Cleared
0
1,242,954
Distance Traveled
1,200,714
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,398
493
22
1
0
249,784
2
L
Kuzenbo
6,826
455
23
2
0
244,520
2
L
Skadi
6,900
460
96
6
0
239,804
3
W
Eset
8,197
546
101
7
0
235,403
1
W
Arachne
8,061
537
111
7
0
276,385
0
W
Amaterasu
7,358
491
88
6
0
247,418
0
L
Cabrakan
8,038
536
127
8
0
233,501
6
L
Susano
6,637
442
53
4
0
240,587
0
W
Neith
8,298
553
106
7
0
233,964
0
L
Zeus
8,086
539
100
7
0
242,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role