Player Matchup

Jing Wei
Jing Wei
AgentReturns
Jing Wei
Level 47
God Stats
5W - 11L
1,298 SR
Queue Stats
196W - 222L
1,419 Elo+
Solo
Bakasura
Bakasura
Azul_Vegito_007
Bakasura
Level 13
God Stats
1W - 1L
1,475 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
OccupiedClaw557
Cthulhu
Level 50
God Stats
5W - 3L
1,425 SR
Queue Stats
82W - 113L
1,399 Elo+
Party 2
Merlin
Merlin
ShadyMango26959
Merlin
Level 44
God Stats
10W - 9L
1,609 SR
Queue Stats
60W - 77L
1,445 Elo+
Party 2
Loki
Loki
iiClappZ
Loki
Level 61
God Stats
0W - 1L
1,089 SR
Queue Stats
2W - 2L
1,438 Elo+
Party 1
Team Averages
Level 43
1,379 SR
1,472 Elo+

VS

Team Averages
Level 63
1,399 SR
1,442 Elo+
Kukulkan
Kukulkan
HellStexx
Kukulkan
Level 41
God Stats
8W - 9L
1,185 SR
Queue Stats
261W - 293L
1,413 Elo+
Solo
Cerberus
Cerberus
Invictical
Cerberus
Level 43
God Stats
3W - 3L
1,357 SR
Queue Stats
100W - 111L
1,448 Elo+
Party 3
Heimdallr
Heimdallr
Wh1t3 T1g3R GEL
Heimdallr
Level 88
God Stats
10W - 2L
1,550 SR
Queue Stats
141W - 144L
1,476 Elo+
Party 3
Chaac
Chaac
chukom
Chaac
Level 35
God Stats
2W - 2L
1,494 SR
Queue Stats
93W - 112L
1,464 Elo+
Solo
Nemesis
Nemesis
milinkishow
Nemesis
Level 109
God Stats
10W - 8L
1,411 SR
Queue Stats
144W - 140L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AgentReturns
Jing Wei
13
0 / 6 / 1
9,044
348
4,622
19,640
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
14
1 / 10 / 1
9,533
367
8,763
26,993
13,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 5 / 1
10,880
418
18,249
31,234
41,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 6 / 1
10,752
414
20,377
19,458
9,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
0 / 8 / 1
8,369
322
6,538
23,182
8,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HellStexx
Kukulkan
20
8 / 0 / 8
15,251
587
17,081
16,041
8,385
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Invictical
Cerberus
17
2 / 2 / 15
13,021
501
7,745
24,669
29,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Wh1t3 T1g3R GEL
Heimdallr
20
9 / 0 / 11
14,560
560
29,565
18,319
9,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
chukom
Chaac
18
4 / 4 / 11
14,281
549
21,869
33,462
27,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
milinkishow
Nemesis
20
12 / 1 / 8
15,657
602
19,296
23,624
14,179
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
88
6
Kills
35
35
Deaths
7
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AgentReturns
Jing Wei
0
6
1
0.08
L
Bakasura
1
10
1
0.15
W
Kukulkan
HellStexx
Kukulkan
8
0
8
12
W
Cerberus
Invictical
Cerberus
2
2
15
4.75
L
2
5
1
0.5
L
3
6
1
0.58
W
Heimdallr
Wh1t3 T1g3R GEL
Heimdallr
9
0
11
14.5
W
Chaac
chukom
Chaac
4
4
11
2.38
L
Loki
0
8
1
0.06
W
Nemesis
milinkishow
Nemesis
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,549
Damage
95,556
120,507
Taken
116,115
80,354
Mitigated
88,968
17,342
Healing
41,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AgentReturns
Jing Wei
4,622
2,873
0
3,450
19,640
8,131
0
2,419
17,221
0
49,531
L
Bakasura
8,763
5,617
0
1,842
26,993
13,123
531
3,779
23,208
0
55,675
W
Kukulkan
HellStexx
Kukulkan
17,081
1,114
0
4,912
16,041
8,385
5,905
6,524
9,057
115,245
0
W
Cerberus
Invictical
Cerberus
7,745
664
1,233
6,044
24,669
29,356
979
8,005
15,470
38,732
0
L
18,249
1,172
402
3,994
31,234
41,008
0
10,172
21,062
66,360
0
L
20,377
1,248
0
494
19,458
9,100
0
4,979
14,479
77,907
0
W
Heimdallr
Wh1t3 T1g3R GEL
Heimdallr
29,565
19,303
0
8,873
18,319
9,949
7,326
7,432
10,408
0
162,443
W
Chaac
chukom
Chaac
21,869
5,264
0
12,012
33,462
27,099
2,955
12,264
18,587
0
107,919
L
Loki
6,538
821
417
6,743
23,182
8,992
0
3,477
19,705
0
45,932
W
Nemesis
milinkishow
Nemesis
19,296
11,468
0
8,266
23,624
14,179
4,596
5,480
17,711
0
178,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,578
Gold Earned
72,770
490
Minions Killed
782
0
Camps Cleared
0
2,140,192
Distance Traveled
2,637,956
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,044
348
81
3
0
379,764
0
L
Bakasura
9,533
367
108
4
0
430,357
0
W
Kukulkan
15,251
587
183
7
0
529,767
6
W
Cerberus
13,021
501
55
2
0
474,549
4
L
Cthulhu
10,880
418
123
5
0
434,747
0
L
Merlin
10,752
414
129
5
0
423,245
1
W
Heimdallr
14,560
560
180
7
0
480,980
1
W
Chaac
14,281
549
152
6
0
504,440
1
L
Loki
8,369
322
49
2
0
472,079
10
W
Nemesis
15,657
602
212
8
0
648,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role