Player Matchup

Sol
Sol
Joey442
Sol
Level 68
God Stats
8W - 7L
1,449 SR
Queue Stats
40W - 41L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
KazakUnchained
Nu Wa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,520 Elo+
Solo
Chaac
Chaac
Nell115
Chaac
Level 89
God Stats
5W - 1L
1,568 SR
Queue Stats
26W - 14L
1,560 Elo+
Party 2
Team Averages
Level 102
1,506 SR
1,515 Elo+

VS

Team Averages
Level 103
1,484 SR
1,429 Elo+
Bastet
Bastet
PhilyFanz
Bastet
Level 128
God Stats
2W - 2L
1,739 SR
Queue Stats
204W - 149L
1,555 Elo+
Solo
Poseidon
Poseidon
We Are Few
Poseidon
Level 101
God Stats
0W - 2L
1,241 SR
Queue Stats
51W - 56L
1,381 Elo+
Party 1
Atlas
Atlas
gembock
Atlas
Level 80
God Stats
5W - 3L
1,471 SR
Queue Stats
81W - 108L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
3 / 2 / 7
12,020
633
10,423
12,900
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 1 / 9
12,994
684
22,597
12,182
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Nell115
Chaac
18
6 / 3 / 8
13,259
698
22,389
31,887
27,006

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
PhilyFanz
Bastet
15
3 / 4 / 2
11,126
586
17,729
22,244
9,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
We Are Few
Poseidon
16
2 / 9 / 2
11,354
598
11,292
17,068
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
gembock
Atlas
17
1 / 1 / 4
12,011
632
13,260
22,170
27,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
6
6
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
3
2
7
3.25
W
5
1
9
9.5
W
Chaac
Nell115
Chaac
6
3
8
3.33
L
Bastet
PhilyFanz
Bastet
3
4
2
1
L
Poseidon
We Are Few
Poseidon
2
9
2
0.33
L
Atlas
gembock
Atlas
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,409
Damage
42,281
56,969
Taken
61,482
37,774
Mitigated
43,802
18,339
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,423
2,395
0
1,486
12,900
5,703
748
6,084
6,816
28,362
2,108
W
22,597
7,442
0
4,524
12,182
5,065
1,282
4,727
7,455
56,824
0
W
Chaac
Nell115
Chaac
22,389
3,643
372
11,957
31,887
27,006
0
14,276
17,611
0
63,049
L
Bastet
PhilyFanz
Bastet
17,729
2,459
0
3,510
22,244
9,126
0
13,882
8,362
0
39,766
L
Poseidon
We Are Few
Poseidon
11,292
1,036
0
737
17,068
6,960
0
5,894
11,174
59,803
0
L
Atlas
gembock
Atlas
13,260
5,591
223
2,354
22,170
27,716
0
13,032
9,138
50,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,273
Gold Earned
34,491
222
Minions Killed
200
11
Camps Cleared
5
1,069,357
Distance Traveled
1,002,352
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,020
633
61
3
5
327,473
5
W
Nu Wa
12,994
684
86
5
2
364,012
1
W
Chaac
13,259
698
75
4
4
377,872
2
L
Bastet
11,126
586
35
2
1
382,891
9
L
Poseidon
11,354
598
110
6
4
293,198
2
L
Atlas
12,011
632
55
3
0
326,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role