Player Matchup

Thor
Thor
Alasteirr
Thor
Level 46
God Stats
1W - 2L
1,269 SR
Queue Stats
195W - 223L
1,364 Elo+
Solo
Lancelot
Lancelot
Cuksn
Lancelot
Level 79
God Stats
3W - 1L
1,239 SR
Queue Stats
31W - 27L
1,464 Elo+
Solo
Eset
Eset
FezMan2031
Eset
Level 121
God Stats
3W - 1L
1,710 SR
Queue Stats
252W - 265L
1,450 Elo+
Party 1
Ares
Ares
NOidearly
Ares
Level 16
God Stats
4W - 3L
1,628 SR
Queue Stats
5W - 7L
1,352 Elo+
Party 1
Neith
Neith
Reapsss
Neith
Level 55
God Stats
4W - 10L
1,305 SR
Queue Stats
287W - 299L
1,429 Elo+
Party 1
Team Averages
Level 63
1,430 SR
1,412 Elo+

VS

Team Averages
Level 49
1,422 SR
1,332 Elo+
Lancelot
Lancelot
ArtKon
Lancelot
Level 45
God Stats
7W - 5L
1,704 SR
Queue Stats
209W - 206L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Krymore84
Danzaburou
Level 43
God Stats
1W - 8L
1,359 SR
Queue Stats
4W - 16L
1,190 Elo+
Solo
Hera
Hera
TheNordlander
Hera
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,353 Elo+
Solo
Amaterasu
Amaterasu
WitchLusia
Amaterasu
Level 83
God Stats
5W - 8L
1,139 SR
Queue Stats
333W - 333L
1,410 Elo+
Solo
Cerberus
Cerberus
Worm32sys
Cerberus
Level 36
God Stats
7W - 13L
1,407 SR
Queue Stats
11W - 22L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 2 / 6
9,457
498
6,243
12,862
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Cuksn
Lancelot
15
2 / 1 / 5
9,125
480
7,749
14,695
10,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 4 / 3
10,378
546
15,891
13,939
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
14
2 / 1 / 7
9,380
494
5,206
13,867
14,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Reapsss
Neith
14
1 / 1 / 4
8,667
456
5,086
7,196
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArtKon
Lancelot
13
4 / 6 / 5
8,677
457
8,722
15,412
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Krymore84
Danzaburou
14
0 / 5 / 1
8,338
439
10,468
13,582
6,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 4 / 2
7,657
403
5,138
7,001
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
WitchLusia
Amaterasu
11
1 / 1 / 0
7,804
411
3,342
9,016
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Worm32sys
Cerberus
11
1 / 3 / 3
7,382
389
4,444
15,723
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
9
9
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
5
2
6
4
L
Lancelot
ArtKon
Lancelot
4
6
5
1.08
W
Lancelot
Cuksn
Lancelot
2
1
5
4.5
W
9
4
3
2.63
L
Danzaburou
Krymore84
Danzaburou
0
5
1
0.1
W
Ares
2
1
7
5.5
W
Neith
Reapsss
Neith
1
1
4
3
L
3
4
2
1
L
Amaterasu
WitchLusia
Amaterasu
1
1
0
1
L
Cerberus
Worm32sys
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,175
Damage
32,114
62,559
Taken
60,734
40,495
Mitigated
30,196
17,249
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,243
1,687
0
3,646
12,862
6,051
559
1,239
11,555
0
52,021
L
Lancelot
ArtKon
Lancelot
8,722
1,719
0
250
15,412
6,906
676
5,672
9,740
0
40,812
W
Lancelot
Cuksn
Lancelot
7,749
1,785
0
5,769
14,695
10,611
1,297
1,534
13,095
0
63,830
W
15,891
889
1,027
993
13,939
6,165
1,368
4,407
9,372
71,324
0
L
Danzaburou
Krymore84
Danzaburou
10,468
4,644
0
2,959
13,582
6,121
1,215
3,895
9,687
0
72,306
W
Ares
5,206
313
0
2,534
13,867
14,558
524
1,257
12,366
29,513
0
W
Neith
Reapsss
Neith
5,086
2,315
0
3,280
7,196
3,110
2,929
550
6,589
0
54,233
L
5,138
1,933
0
1,230
7,001
2,634
0
2,847
4,154
37,108
0
L
Amaterasu
WitchLusia
Amaterasu
3,342
1,259
0
4,098
9,016
5,861
618
1,714
7,302
0
41,775
L
Cerberus
Worm32sys
Cerberus
4,444
132
0
4,495
15,723
8,674
131
6,969
8,754
30,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,007
Gold Earned
39,858
426
Minions Killed
352
0
Camps Cleared
0
1,833,945
Distance Traveled
1,466,448
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,457
498
93
5
0
378,835
2
L
Lancelot
8,677
457
67
4
0
381,596
3
W
Lancelot
9,125
480
103
5
0
387,987
4
W
Eset
10,378
546
107
6
0
375,550
5
L
Danzaburou
8,338
439
103
5
0
304,882
1
W
Ares
9,380
494
34
2
0
371,640
4
W
Neith
8,667
456
89
5
0
319,933
7
L
Hera
7,657
403
53
3
0
226,028
4
L
Amaterasu
7,804
411
74
4
0
223,259
2
L
Cerberus
7,382
389
55
3
0
330,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role