Player Matchup

Hou Yi
Hou Yi
RetroSenpaii
Hou Yi
Level 154
God Stats
6W - 2L
1,735 SR
Queue Stats
129W - 82L
1,699 Elo+
Solo
Sylvanus
Sylvanus
TristanAdler
Sylvanus
Level 156
God Stats
17W - 15L
1,725 SR
Queue Stats
208W - 170L
1,579 Elo+
Solo
Thoth
Thoth
infernal9898
Thoth
Level 119
God Stats
4W - 4L
1,611 SR
Queue Stats
90W - 72L
1,635 Elo+
Solo
Team Averages
Level 143
1,690 SR
1,638 Elo+

VS

Team Averages
Level 133
1,426 SR
1,685 Elo+
Baron Samedi
Baron Samedi
Kevenkeeneye
Baron Samedi
Level 160
God Stats
3W - 4L
1,544 SR
Queue Stats
52W - 45L
1,567 Elo+
Party 1
Hercules
Hercules
PreVayle
Hercules
Level 129
God Stats
1W - 11L
1,448 SR
Queue Stats
83W - 82L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
Soulson22
Cernunnos
Level 111
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 9L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
8 / 2 / 1
11,637
727
18,793
16,308
7,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TristanAdler
Sylvanus
15
0 / 1 / 9
10,178
636
6,762
11,685
9,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 8
10,554
660
14,965
6,269
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kevenkeeneye
Baron Samedi
15
1 / 5 / 2
9,940
621
5,423
11,982
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PreVayle
Hercules
13
2 / 4 / 2
9,085
568
6,247
22,562
26,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Soulson22
Cernunnos
16
1 / 0 / 3
9,829
614
7,889
11,493
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
9
Kills
4
4
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Kevenkeeneye
Baron Samedi
1
5
2
0.4
L
Hercules
PreVayle
Hercules
2
4
2
0.75
W
Hou Yi
8
2
1
4.25
L
Cernunnos
Soulson22
Cernunnos
1
0
3
2.5
W
Sylvanus
TristanAdler
Sylvanus
0
1
9
4.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,520
Damage
19,559
34,262
Taken
46,037
19,730
Mitigated
35,944
15,327
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Kevenkeeneye
Baron Samedi
5,423
168
498
1,810
11,982
5,093
0
5,623
6,359
32,397
0
L
Hercules
PreVayle
Hercules
6,247
716
0
6,761
22,562
26,201
0
9,091
13,471
0
12,907
W
Hou Yi
18,793
10,298
0
3,969
16,308
7,569
2,813
2,775
13,317
0
56,273
L
Cernunnos
Soulson22
Cernunnos
7,889
2,231
0
611
11,493
4,650
0
7,467
4,026
0
46,458
W
Sylvanus
TristanAdler
Sylvanus
6,762
1,731
4,942
5,146
11,685
9,538
62
1,253
10,217
13,250
0
W
14,965
214
370
900
6,269
2,623
168
1,082
5,017
71,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
28,854
207
Minions Killed
181
8
Camps Cleared
6
869,692
Distance Traveled
831,153
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,940
621
71
4
2
272,378
5
L
Hercules
9,085
568
19
1
0
272,185
4
W
Hou Yi
11,637
727
57
4
5
275,118
5
L
Cernunnos
9,829
614
91
6
4
286,590
5
W
Sylvanus
10,178
636
10
1
1
297,472
3
W
Thoth
10,554
660
140
9
2
297,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role