Player Matchup

Bacchus
Bacchus
ARTYGRI
Bacchus
Level 124
God Stats
3W - 5L
1,401 SR
Queue Stats
447W - 428L
1,552 Elo+
Party 1
Fenrir
Fenrir
Rozbiynyk
Fenrir
Level 121
God Stats
5W - 2L
1,772 SR
Queue Stats
321W - 268L
1,559 Elo+
Party 1
Thoth
Thoth
ToxicPeacemaker
Thoth
Level 121
God Stats
9W - 10L
1,249 SR
Queue Stats
256W - 240L
1,479 Elo+
Party 1
Osiris
Osiris
peachy-cupboard3
Osiris
Level 17
God Stats
3W - 1L
1,839 SR
Queue Stats
10W - 8L
1,559 Elo+
Party 3
Heimdallr
Heimdallr
willdatboi
Heimdallr
Level 104
God Stats
21W - 13L
1,520 SR
Queue Stats
191W - 171L
1,504 Elo+
Party 3
Team Averages
Level 97
1,556 SR
1,530 Elo+

VS

Team Averages
Level 102
1,421 SR
1,449 Elo+
Fenrir
Fenrir
Hesher420228
Fenrir
Level 59
God Stats
13W - 30L
1,444 SR
Queue Stats
171W - 209L
1,392 Elo+
Solo
Anubis
Anubis
Jordi2002yetu
Anubis
Level 88
God Stats
7W - 8L
1,499 SR
Queue Stats
49W - 56L
1,385 Elo+
Solo
Freya
Freya
Rieme15
Freya
Level 118
God Stats
8W - 7L
1,312 SR
Queue Stats
117W - 105L
1,467 Elo+
Party 2
Geb
Geb
SnOsoPeligroso
Geb
Level 100
God Stats
17W - 13L
1,632 SR
Queue Stats
74W - 73L
1,568 Elo+
Party 2
Chaac
Chaac
bizzmane89
Chaac
Level 145
God Stats
2W - 5L
1,218 SR
Queue Stats
178W - 172L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARTYGRI
Bacchus
12
4 / 1 / 2
8,144
509
5,647
10,972
10,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Rozbiynyk
Fenrir
11
5 / 3 / 2
7,725
483
6,230
14,299
5,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 0 / 2
7,916
495
5,725
4,679
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 1
9,232
577
7,814
12,593
11,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
willdatboi
Heimdallr
12
1 / 2 / 6
7,718
482
6,754
9,254
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 5 / 0
6,033
377
3,666
11,392
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 0
8,040
503
4,472
7,929
3,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Rieme15
Freya
12
2 / 6 / 1
7,691
481
5,933
12,017
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 1 / 2
7,159
447
5,018
8,450
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
13
0 / 1 / 1
7,563
473
6,806
8,540
9,729
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
5
6
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ARTYGRI
Bacchus
4
1
2
5
L
Fenrir
0
5
0
0
L
3
0
0
3
L
Freya
Rieme15
Freya
2
6
1
0.42
W
Fenrir
Rozbiynyk
Fenrir
5
3
2
2
L
0
1
2
1
W
0
0
2
1
L
Chaac
0
1
1
0.5
W
3
0
1
3.5
W
Heimdallr
willdatboi
Heimdallr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
25,895
51,797
Taken
48,328
33,209
Mitigated
28,500
20,617
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ARTYGRI
Bacchus
5,647
569
1,971
2,768
10,972
10,133
466
4,618
6,088
25,929
0
L
Fenrir
3,666
958
0
3,194
11,392
4,510
0
686
10,644
0
27,684
L
4,472
73
0
3,016
7,929
3,268
0
5,208
2,387
61,986
0
L
Freya
Rieme15
Freya
5,933
1,656
0
3,416
12,017
4,484
0
2,710
9,307
42,716
0
W
Fenrir
Rozbiynyk
Fenrir
6,230
1,743
0
6,033
14,299
5,849
0
3,012
11,201
0
47,947
L
5,018
747
0
2,153
8,450
6,509
0
2,282
6,078
17,667
0
W
5,725
68
0
125
4,679
1,585
112
2,002
2,677
56,938
0
L
Chaac
6,806
1,572
0
3,387
8,540
9,729
0
0
8,540
0
49,752
W
7,814
3,684
0
7,729
12,593
11,890
0
0
12,593
0
65,355
W
Heimdallr
willdatboi
Heimdallr
6,754
3,649
0
1,991
9,254
3,752
17
5,175
3,815
0
65,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
36,486
463
Minions Killed
356
0
Camps Cleared
0
1,560,490
Distance Traveled
1,458,024
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,144
509
33
2
0
330,591
8
L
Fenrir
6,033
377
43
3
0
228,561
0
L
Anubis
8,040
503
107
7
0
296,699
3
L
Freya
7,691
481
94
6
0
332,028
5
W
Fenrir
7,725
483
65
4
0
330,656
3
L
Geb
7,159
447
20
1
0
306,463
6
W
Thoth
7,916
495
129
8
0
313,647
4
L
Chaac
7,563
473
92
6
0
294,273
0
W
Osiris
9,232
577
138
9
0
306,338
2
W
Heimdallr
7,718
482
98
6
0
279,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role