Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
OptimusCrimeXGN
Chaac
Level 124
God Stats
2W - 0L
1,260 SR
Queue Stats
101W - 114L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
Rhino Toucher
Kuzenbo
Level 101
God Stats
6W - 3L
1,581 SR
Queue Stats
133W - 133L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
Ummmmmmmmmmmm
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,390 Elo+
Solo
Merlin
Merlin
ravenrach
Merlin
Level 158
God Stats
7W - 4L
1,554 SR
Queue Stats
405W - 456L
1,363 Elo+
Solo
Team Averages
Level 99
1,479 SR
1,425 Elo+

VS

Team Averages
Level 64
1,343 SR
1,425 Elo+
Fenrir
Fenrir
Daddy Sleazy
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
Silent_Breach
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 1
Medusa
Medusa
SleazyPossum
Medusa
Level 91
God Stats
2W - 4L
1,266 SR
Queue Stats
268W - 323L
1,485 Elo+
Party 3
Charybdis
Charybdis
Trou6le Maker02
Charybdis
Level 101
God Stats
0W - 2L
1,271 SR
Queue Stats
232W - 245L
1,441 Elo+
Party 3
Scylla
Scylla
Zephyr5-0
Scylla
Level 67
God Stats
0W - 1L
1,179 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 7 / 12
9,153
763
9,188
12,976
5,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 2 / 15
10,283
857
14,274
17,914
13,517
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
18
3 / 0 / 17
9,862
822
11,622
17,023
14,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 2 / 11
10,560
880
17,939
12,881
6,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
ravenrach
Merlin
17
6 / 4 / 12
10,311
859
12,968
9,513
4,521
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 5 / 7
7,670
639
8,423
14,381
6,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
15
0 / 7 / 9
8,216
685
7,692
17,429
15,867
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
13
1 / 8 / 6
7,836
653
8,012
14,823
5,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Trou6le Maker02
Charybdis
18
6 / 5 / 3
9,990
833
11,443
12,686
5,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Zephyr5-0
Scylla
17
5 / 5 / 6
9,668
806
15,226
12,440
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
30
Kills
13
15
Deaths
30
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
7
12
1.43
L
Fenrir
1
5
7
0.9
W
7
2
15
7.25
W
Kuzenbo
3
0
17
11.5
L
Cthulhu
0
7
9
0.64
L
Medusa
1
8
6
0.5
L
Charybdis
Trou6le Maker02
Charybdis
6
5
3
1.5
W
10
2
11
7.75
L
Scylla
Zephyr5-0
Scylla
5
5
6
1.6
W
Merlin
ravenrach
Merlin
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,991
Damage
50,796
70,307
Taken
71,759
45,536
Mitigated
37,794
32,044
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,188
3,216
2,030
1,665
12,976
5,962
1,448
3,805
9,171
0
15,947
L
Fenrir
8,423
1,074
1,002
4,234
14,381
6,294
0
2,710
11,671
0
11,698
W
14,274
1,697
1,295
6,160
17,914
13,517
166
3,866
14,048
0
31,290
W
Kuzenbo
11,622
5,386
2,228
10,430
17,023
14,900
489
5,998
11,025
17,775
0
L
Cthulhu
7,692
787
0
0
17,429
15,867
0
10,958
6,471
17,325
0
L
Medusa
8,012
3,241
1,073
1,941
14,823
5,812
90
6,013
8,810
0
22,029
L
Charybdis
Trou6le Maker02
Charybdis
11,443
5,270
961
2,177
12,686
5,486
171
2,615
10,071
0
32,985
W
17,939
3,332
1,042
4,203
12,881
6,636
608
4,377
8,504
0
27,147
L
Scylla
Zephyr5-0
Scylla
15,226
768
1,328
2,393
12,440
4,335
0
2,294
10,146
24,329
0
W
Merlin
ravenrach
Merlin
12,968
1,930
1,861
1,130
9,513
4,521
1,530
4,872
4,641
30,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
43,380
127
Minions Killed
117
0
Camps Cleared
0
1,222,401
Distance Traveled
1,049,051
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,153
763
12
1
0
235,616
0
L
Fenrir
7,670
639
7
1
0
226,605
1
W
Chaac
10,283
857
29
2
0
232,207
0
W
Kuzenbo
9,862
822
21
2
0
273,167
0
L
Cthulhu
8,216
685
18
2
0
209,998
0
L
Medusa
7,836
653
23
2
0
197,303
0
L
Charybdis
9,990
833
47
4
0
209,620
0
W
Ne Zha
10,560
880
17
1
0
268,748
1
L
Scylla
9,668
806
22
2
0
205,525
2
W
Merlin
10,311
859
48
4
0
212,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role