Player Matchup

Skadi
Skadi
BigWigg83
Skadi
Level 115
God Stats
30W - 30L
1,562 SR
Queue Stats
431W - 426L
1,535 Elo+
Party 3
Lancelot
Lancelot
SAYxAAAAAAAA
Lancelot
Level 101
God Stats
6W - 2L
1,572 SR
Queue Stats
228W - 222L
1,434 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Titoon-971
Morgan Le Fay
Level 83
God Stats
148W - 115L
1,579 SR
Queue Stats
223W - 200L
1,494 Elo+
Party 2
King Arthur
King Arthur
rayka97139
King Arthur
Level 129
God Stats
3W - 6L
1,331 SR
Queue Stats
163W - 144L
1,473 Elo+
Party 2
Khepri
Khepri
smizzy971
Khepri
Level 75
God Stats
13W - 9L
1,481 SR
Queue Stats
278W - 284L
1,429 Elo+
Party 2
Team Averages
Level 101
1,505 SR
1,473 Elo+

VS

Team Averages
Level 102
1,536 SR
1,408 Elo+
Lancelot
Lancelot
BugsBunnyLooney
Lancelot
Level 153
God Stats
1W - 1L
1,794 SR
Queue Stats
5W - 3L
1,427 Elo+
Party 1
Yemoja
Yemoja
Burning_Death16
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,335 Elo+
Party 1
Sylvanus
Sylvanus
Chubalalalala
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,381 Elo+
Party 1
Neith
Neith
Mordie_01
Neith
Level 6
God Stats
4W - 3L
1,524 SR
Queue Stats
5W - 3L
1,427 Elo+
Party 1
Nox
Nox
OberynPond
Nox
Level 96
God Stats
6W - 14L
1,360 SR
Queue Stats
310W - 341L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BigWigg83
Skadi
17
8 / 0 / 6
12,238
1,224
20,042
4,382
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
SAYxAAAAAAAA
Lancelot
16
4 / 1 / 9
10,251
1,025
13,476
12,974
6,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Titoon-971
Morgan Le Fay
16
2 / 0 / 13
10,232
1,023
21,822
5,596
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
rayka97139
King Arthur
16
3 / 0 / 11
10,515
1,052
22,866
19,283
16,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
smizzy971
Khepri
16
1 / 0 / 12
9,692
969
3,654
12,109
11,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

308

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
0 / 5 / 1
9,006
901
12,598
22,008
11,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 1 / 1
10,265
1,027
5,438
18,296
24,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Chubalalalala
Sylvanus
15
0 / 5 / 1
9,065
907
15,112
20,839
14,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mordie_01
Neith
14
0 / 4 / 0
8,933
893
5,420
10,678
3,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 0
9,477
948
9,239
15,050
7,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
18
Kills
1
1
Deaths
18
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
BigWigg83
Skadi
8
0
6
11
L
Lancelot
0
5
1
0.1
L
0
1
1
0.5
L
Sylvanus
Chubalalalala
Sylvanus
0
5
1
0.1
L
Neith
Mordie_01
Neith
0
4
0
0
L
1
3
0
0.33
W
Lancelot
SAYxAAAAAAAA
Lancelot
4
1
9
8.5
W
Morgan Le Fay
Titoon-971
Morgan Le Fay
2
0
13
8.5
W
King Arthur
rayka97139
King Arthur
3
0
11
8.5
W
Khepri
smizzy971
Khepri
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,860
Damage
47,807
54,344
Taken
86,871
39,400
Mitigated
62,815
17,507
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BigWigg83
Skadi
20,042
10,113
269
1,442
4,382
2,164
0
2,296
2,086
0
55,206
L
Lancelot
12,598
4,544
853
2,302
22,008
11,985
0
4,692
17,316
0
24,935
L
5,438
1,970
5,403
2,618
18,296
24,895
0
4,808
13,488
17,216
0
L
Sylvanus
Chubalalalala
Sylvanus
15,112
4,720
6,191
4,541
20,839
14,392
0
6,078
14,761
22,461
4,108
L
Neith
Mordie_01
Neith
5,420
1,359
0
426
10,678
3,865
0
4,207
6,471
0
20,141
L
9,239
1,489
158
112
15,050
7,678
0
5,691
9,359
33,592
0
W
Lancelot
SAYxAAAAAAAA
Lancelot
13,476
2,162
0
2,389
12,974
6,767
0
6,258
6,716
0
21,350
W
Morgan Le Fay
Titoon-971
Morgan Le Fay
21,822
1,682
0
1,053
5,596
2,937
0
3,067
2,529
36,583
0
W
King Arthur
rayka97139
King Arthur
22,866
2,187
0
7,509
19,283
16,136
0
8,533
10,750
0
40,892
W
Khepri
smizzy971
Khepri
3,654
101
149
4,696
12,109
11,396
0
7,672
4,437
8,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,928
Gold Earned
46,746
201
Minions Killed
178
10
Camps Cleared
5
1,047,617
Distance Traveled
864,323
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,238
1,224
85
9
9
189,901
3
L
Lancelot
9,006
901
35
4
1
190,204
0
L
Yemoja
10,265
1,027
29
3
0
161,482
0
L
Sylvanus
9,065
907
21
2
1
141,338
1
L
Neith
8,933
893
38
4
1
183,552
0
L
Nox
9,477
948
55
6
2
187,747
4
W
Lancelot
10,251
1,025
24
2
0
242,661
0
W
Morgan Le Fay
10,232
1,023
31
3
0
210,372
3
W
King Arthur
10,515
1,052
45
5
1
198,557
0
W
Khepri
9,692
969
16
2
0
206,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role