Player Matchup

Sol
Sol
Havel9211
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,478 Elo+
Party 1
Horus
Horus
MtC x Fatality
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,509 Elo+
Party 1
Athena
Athena
UkilMi
Athena
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,509 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,498 Elo+

VS

Team Averages
Level 70
1,476 SR
1,443 Elo+
Baron Samedi
Baron Samedi
abdshanti3
Baron Samedi
Level 108
God Stats
22W - 24L
1,337 SR
Queue Stats
122W - 154L
1,379 Elo+
Solo
Atlas
Atlas
craigen743
Atlas
Level 46
God Stats
14W - 10L
1,570 SR
Queue Stats
69W - 64L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
speed10demon
Ah Muzen Cab
Level 56
God Stats
4W - 4L
1,521 SR
Queue Stats
75W - 76L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 3
12,852
714
25,263
18,917
9,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 3 / 9
11,248
625
13,918
28,790
26,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
UkilMi
Athena
15
1 / 5 / 10
11,957
664
13,125
36,142
46,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
abdshanti3
Baron Samedi
19
7 / 3 / 6
13,445
747
25,210
19,333
11,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
17
3 / 2 / 10
13,134
730
16,109
25,847
35,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
speed10demon
Ah Muzen Cab
18
3 / 6 / 9
13,257
737
25,637
20,488
10,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
11
Kills
13
13
Deaths
11
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
L
2
3
9
2.17
L
Athena
UkilMi
Athena
1
5
10
1.2
W
Baron Samedi
abdshanti3
Baron Samedi
7
3
6
3.33
W
Atlas
3
2
10
4
W
Ah Muzen Cab
speed10demon
Ah Muzen Cab
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,306
Damage
66,956
83,849
Taken
65,668
83,461
Mitigated
57,670
27,573
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,263
9,267
0
6,415
18,917
9,930
2,597
8,311
10,606
64,889
5,227
L
13,918
4,802
2,184
11,713
28,790
26,667
48
17,136
11,654
0
29,202
L
Athena
UkilMi
Athena
13,125
2,719
0
7,261
36,142
46,864
312
16,315
19,827
31,180
0
W
Baron Samedi
abdshanti3
Baron Samedi
25,210
2,399
3,074
6,757
19,333
11,769
345
11,786
7,547
65,358
0
W
Atlas
16,109
6,633
0
3,809
25,847
35,229
413
14,791
11,056
30,997
0
W
Ah Muzen Cab
speed10demon
Ah Muzen Cab
25,637
10,285
0
6,108
20,488
10,672
1,364
10,052
10,436
0
85,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
39,836
201
Minions Killed
190
5
Camps Cleared
7
881,510
Distance Traveled
929,266
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,852
714
112
6
2
265,109
2
L
Horus
11,248
625
34
2
3
316,118
2
L
Athena
11,957
664
55
3
0
300,283
1
W
Baron Samedi
13,445
747
60
3
2
289,547
4
W
Atlas
13,134
730
27
2
3
339,871
1
W
Ah Muzen Cab
13,257
737
103
6
2
299,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role